Player Matchup

Sun Wukong
Sun Wukong
Hogrider352
Sun Wukong
Level 78
God Stats
2W - 2L
1,551 SR
Queue Stats
23W - 25L
1,470 Elo+
Party 3
Awilix
Awilix
NarNar0985
Awilix
Level 126
God Stats
6W - 3L
1,807 SR
Queue Stats
100W - 108L
1,542 Elo+
Party 3
Rama
Rama
Noxture
Rama
Level 104
God Stats
8W - 10L
1,500 SR
Queue Stats
194W - 180L
1,254 Elo+
Solo
Janus
Janus
kawitty
Janus
Level 63
God Stats
4W - 6L
1,833 SR
Queue Stats
148W - 164L
1,502 Elo+
Party 3
Yemoja
Yemoja
looooooool789
Yemoja
Level 146
God Stats
5W - 2L
1,564 SR
Queue Stats
54W - 46L
1,537 Elo+
Party 3
Team Averages
Level 103
1,651 SR
1,461 Elo+

VS

Team Averages
Level 114
1,489 SR
1,416 Elo+
Sylvanus
Sylvanus
Hallanger
Sylvanus
Level 195
God Stats
12W - 13L
1,534 SR
Queue Stats
71W - 86L
1,550 Elo+
Party 1
Izanami
Izanami
LockMafioso
Izanami
Level 142
God Stats
0W - 2L
1,244 SR
Queue Stats
30W - 32L
1,539 Elo+
Party 1
Nut
Nut
RyseUT
Nut
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,214 Elo+
Party 2
Hades
Hades
SmudgyCabbage97
Hades
Level 82
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 12L
1,214 Elo+
Party 2
Discordia
Discordia
benggi00004
Discordia
Level 47
God Stats
8W - 6L
1,668 SR
Queue Stats
74W - 57L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Hogrider352
Sun Wukong
15
5 / 0 / 3
9,357
624
10,582
13,038
11,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Awilix
NarNar0985
Awilix
14
3 / 3 / 5
7,658
511
7,109
13,576
6,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
Noxture
Rama
15
2 / 1 / 4
7,951
530
4,771
10,618
4,466
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
kawitty
Janus
13
3 / 0 / 4
7,775
518
9,457
9,682
3,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

12
0 / 0 / 9
6,378
425
6,409
7,960
5,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Hallanger
Sylvanus
12
0 / 4 / 2
6,111
407
5,555
15,269
7,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
LockMafioso
Izanami
12
2 / 4 / 1
6,759
451
5,943
13,205
4,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nut
RyseUT
Nut
12
0 / 1 / 1
6,981
465
5,615
6,404
2,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 4 / 1
6,803
454
6,396
14,926
9,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Discordia
benggi00004
Discordia
14
2 / 1 / 1
7,594
506
11,299
5,901
2,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
13
Kills
4
4
Deaths
14
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Hallanger
Sylvanus
0
4
2
0.25
W
Sun Wukong
Hogrider352
Sun Wukong
5
0
3
6.5
L
Izanami
LockMafioso
Izanami
2
4
1
0.63
W
Awilix
NarNar0985
Awilix
3
3
5
1.83
W
Rama
Noxture
Rama
2
1
4
4
L
Nut
RyseUT
Nut
0
1
1
0.5
L
0
4
1
0.13
L
Discordia
benggi00004
Discordia
2
1
1
2.5
W
Janus
kawitty
Janus
3
0
4
5
W
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,328
Damage
34,808
54,874
Taken
55,705
31,746
Mitigated
26,027
13,827
Healing
19,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Hallanger
Sylvanus
5,555
795
996
5,384
15,269
7,439
0
6,167
8,801
29,550
11,483
W
Sun Wukong
Hogrider352
Sun Wukong
10,582
1,839
0
3,233
13,038
11,669
58
4,879
8,070
0
71,963
L
Izanami
LockMafioso
Izanami
5,943
2,777
0
3,527
13,205
4,883
0
4,027
8,855
0
46,980
W
Awilix
NarNar0985
Awilix
7,109
2,985
0
915
13,576
6,223
0
6,490
6,592
0
53,330
W
Rama
Noxture
Rama
4,771
3,577
0
4,532
10,618
4,466
53
2,201
8,417
0
59,799
L
Nut
RyseUT
Nut
5,615
2,007
0
0
6,404
2,575
0
1,521
4,841
0
50,712
L
6,396
931
0
7,858
14,926
9,013
0
494
13,489
43,002
0
L
Discordia
benggi00004
Discordia
11,299
130
0
1,695
5,901
2,117
114
2,867
2,883
60,760
883
W
Janus
kawitty
Janus
9,457
746
0
0
9,682
3,767
222
5,477
3,627
57,414
919
W
6,409
1,461
3,758
1,389
7,960
5,621
0
2,527
5,229
27,761
1,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,119
Gold Earned
34,248
443
Minions Killed
401
0
Camps Cleared
0
1,485,321
Distance Traveled
1,411,416
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,111
407
50
3
0
285,732
3
W
Sun Wukong
9,357
624
111
7
0
287,967
0
L
Izanami
6,759
451
84
6
0
293,210
2
W
Awilix
7,658
511
78
5
0
340,209
4
W
Rama
7,951
530
112
7
0
255,949
4
L
Nut
6,981
465
89
6
0
267,696
0
L
Hades
6,803
454
71
5
0
259,276
0
L
Discordia
7,594
506
107
7
0
305,502
3
W
Janus
7,775
518
101
7
0
305,637
0
W
Yemoja
6,378
425
41
3
0
295,559
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role