Player Matchup

Freya
Freya
Gabep0429
Freya
Level 138
God Stats
6W - 6L
1,173 SR
Queue Stats
108W - 108L
1,555 Elo+
Solo
Izanami
Izanami
Tallalcon
Izanami
Level 155
God Stats
1W - 6L
1,518 SR
Queue Stats
65W - 51L
1,634 Elo+
Solo
Thor
Thor
dahouse132
Thor
Level 185
God Stats
23W - 23L
1,576 SR
Queue Stats
121W - 122L
1,593 Elo+
Solo
Team Averages
Level 159
1,422 SR
1,594 Elo+

VS

Team Averages
Level 117
1,489 SR
1,570 Elo+
Tiamat
Tiamat
AsapReowned
Tiamat
Level 127
God Stats
1W - 3L
1,341 SR
Queue Stats
69W - 71L
1,571 Elo+
Party 1
Fenrir
Fenrir
Hitman21XL
Fenrir
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 74L
1,575 Elo+
Party 1
Guan Yu
Guan Yu
TypedParsley618
Guan Yu
Level 108
God Stats
7W - 4L
1,625 SR
Queue Stats
91W - 100L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Gabep0429
Freya
12
0 / 0 / 2
7,358
669
7,583
7,898
3,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Izanami
Tallalcon
Izanami
12
0 / 1 / 2
7,861
715
8,095
7,603
2,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 1 / 0
8,236
749
8,434
10,714
3,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
2 / 0 / 0
8,042
731
9,434
8,526
4,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Hitman21XL
Fenrir
13
0 / 0 / 2
7,147
650
8,100
10,681
8,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 2 / 2
7,148
650
4,069
12,889
11,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
6
2
Kills
2
2
Deaths
2
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tiamat
2
0
0
2
L
Freya
Gabep0429
Freya
0
0
2
1
W
Fenrir
Hitman21XL
Fenrir
0
0
2
1
L
Izanami
Tallalcon
Izanami
0
1
2
1
W
0
2
2
0.5
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,112
Damage
21,603
26,215
Taken
32,096
9,813
Mitigated
23,877
5,481
Healing
9,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
9,434
1,086
0
3,557
8,526
4,121
164
693
7,662
32,660
864
L
Freya
Gabep0429
Freya
7,583
2,001
0
3,403
7,898
3,196
0
1,798
5,187
20,141
3,170
W
Fenrir
Hitman21XL
Fenrir
8,100
810
0
2,476
10,681
8,370
0
2,845
7,676
0
24,917
L
Izanami
Tallalcon
Izanami
8,095
5,541
0
1,578
7,603
2,644
139
3,213
3,613
0
46,171
W
4,069
48
750
2,842
12,889
11,386
0
3,188
9,508
0
16,097
L
8,434
843
0
500
10,714
3,973
0
2,681
6,730
0
31,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,455
Gold Earned
22,337
168
Minions Killed
127
0
Camps Cleared
0
602,044
Distance Traveled
718,650
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,042
731
73
7
0
219,110
0
L
Freya
7,358
669
35
3
0
204,112
0
W
Fenrir
7,147
650
28
3
0
254,690
0
L
Izanami
7,861
715
81
7
0
189,511
0
W
Guan Yu
7,148
650
26
2
0
244,850
1
L
Thor
8,236
749
52
5
0
208,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role