Player Matchup

Fenrir
Fenrir
MadaraUchiha314
Fenrir
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 47L
1,404 Elo+
Party 2
Baron Samedi
Baron Samedi
MrRexceptional
Baron Samedi
Level 153
God Stats
9W - 5L
1,713 SR
Queue Stats
82W - 76L
1,577 Elo+
Solo
Mercury
Mercury
ScorpiusJesse
Mercury
Level 103
God Stats
5W - 1L
1,500 SR
Queue Stats
18W - 17L
1,319 Elo+
Party 2
Ymir
Ymir
SeñorBones
Ymir
Level 89
God Stats
4W - 1L
1,500 SR
Queue Stats
20W - 11L
1,332 Elo+
Party 2
Artemis
Artemis
WallyMack
Artemis
Level 105
God Stats
1W - 1L
1,279 SR
Queue Stats
40W - 34L
1,404 Elo+
Party 2
Team Averages
Level 104
1,498 SR
1,407 Elo+

VS

Team Averages
Level 71
1,667 SR
1,498 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
iiSleepyJay
Erlang Shen
Level 53
God Stats
15W - 19L
1,538 SR
Queue Stats
206W - 224L
1,475 Elo+
Solo
Tsukuyomi
Tsukuyomi
vvernonn
Tsukuyomi
Level 101
God Stats
45W - 24L
1,997 SR
Queue Stats
296W - 307L
1,509 Elo+
Party 1
Ymir
Ymir
youneedsomesoap1
Ymir
Level 9
God Stats
11W - 4L
1,802 SR
Queue Stats
12W - 10L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 6
6,436
1,287
4,164
4,025
1,793
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Baron Samedi
MrRexceptional
Baron Samedi
12
3 / 0 / 7
6,980
1,396
5,125
1,381
660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
12
1 / 0 / 8
6,405
1,281
4,181
4,796
2,619
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
1 / 0 / 8
7,110
1,422
4,809
5,679
4,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
WallyMack
Artemis
12
3 / 0 / 7
6,990
1,398
7,637
3,707
1,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

387

VS

Team 2 Tickets

330

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
0 / 0 / 0
5,921
1,184
3,183
5,005
4,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Raijin
 
Raijin
11
0 / 2 / 0
5,855
1,171
4,459
4,804
2,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
iiSleepyJay
Erlang Shen
10
0 / 2 / 0
5,490
1,098
2,226
3,705
2,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
vvernonn
Tsukuyomi
10
0 / 4 / 0
5,673
1,135
5,772
7,334
3,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 2 / 0
6,276
1,255
1,127
6,914
5,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
0
10
Kills
0
0
Deaths
10
36
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
0
0
0
L
Raijin
 
Raijin
0
2
0
0
W
2
0
6
5
W
Baron Samedi
MrRexceptional
Baron Samedi
3
0
7
6.5
W
Mercury
1
0
8
5
W
1
0
8
5
W
Artemis
WallyMack
Artemis
3
0
7
6.5
L
Erlang Shen
iiSleepyJay
Erlang Shen
0
2
0
0
L
Tsukuyomi
vvernonn
Tsukuyomi
0
4
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,916
Damage
16,767
19,588
Taken
27,762
10,942
Mitigated
17,535
4,702
Healing
2,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
3,183
178
0
473
5,005
4,160
0
1,606
3,399
16,265
0
L
Raijin
 
Raijin
4,459
326
0
0
4,804
2,039
0
2,411
2,393
17,306
158
W
4,164
1,310
0
651
4,025
1,793
0
1,322
2,662
0
10,681
W
Baron Samedi
MrRexceptional
Baron Samedi
5,125
136
2,137
472
1,381
660
0
620
720
14,614
891
W
Mercury
4,181
1,151
0
0
4,796
2,619
0
2,151
2,645
2,889
10,176
W
4,809
608
0
901
5,679
4,422
0
3,120
2,446
10,587
0
W
Artemis
WallyMack
Artemis
7,637
3,802
0
541
3,707
1,448
0
1,537
2,136
0
22,929
L
Erlang Shen
iiSleepyJay
Erlang Shen
2,226
678
0
508
3,705
2,407
0
1,858
1,847
0
3,351
L
Tsukuyomi
vvernonn
Tsukuyomi
5,772
1,070
0
962
7,334
3,488
0
1,814
5,520
0
14,091
L
1,127
65
0
696
6,914
5,441
0
3,185
3,729
6,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,921
Gold Earned
29,215
115
Minions Killed
99
7
Camps Cleared
5
594,385
Distance Traveled
487,698
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,921
1,184
32
6
1
98,547
0
L
Raijin
5,855
1,171
37
7
2
98,019
0
W
Fenrir
6,436
1,287
6
1
3
119,812
0
W
Baron Samedi
6,980
1,396
24
5
2
118,807
0
W
Mercury
6,405
1,281
30
6
1
140,722
0
W
Ymir
7,110
1,422
13
3
0
113,391
0
W
Artemis
6,990
1,398
42
8
1
101,653
0
L
Erlang Shen
5,490
1,098
6
1
0
64,230
0
L
Tsukuyomi
5,673
1,135
8
2
2
122,669
0
L
Ymir
6,276
1,255
16
3
0
104,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role