Player Matchup

Nike
Nike
Cookk1994
Nike
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
216W - 200L
1,571 Elo+
Party 1
Loki
Loki
MasterLeo117
Loki
Level 168
God Stats
3W - 12L
1,184 SR
Queue Stats
309W - 303L
1,527 Elo+
Party 3
Medusa
Medusa
MasterLeo1171
Medusa
Level 156
God Stats
5W - 3L
1,487 SR
Queue Stats
107W - 104L
1,567 Elo+
Party 3
Sylvanus
Sylvanus
ProphetSooner
Sylvanus
Level 111
God Stats
4W - 6L
1,401 SR
Queue Stats
258W - 243L
1,504 Elo+
Party 1
Anubis
Anubis
fatdoinksonly420
Anubis
Level 148
God Stats
32W - 32L
1,564 SR
Queue Stats
91W - 90L
1,555 Elo+
Solo
Team Averages
Level 144
1,427 SR
1,545 Elo+

VS

Team Averages
Level 181
1,563 SR
1,530 Elo+
Medusa
Medusa
 
Medusa
Level 261
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
 
Geb
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
RobyLes
Chaac
Level 146
God Stats
2W - 2L
1,751 SR
Queue Stats
30W - 30L
1,569 Elo+
Party 2
Janus
Janus
drims4
Janus
Level 149
God Stats
47W - 29L
1,563 SR
Queue Stats
345W - 282L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
6
2 / 1 / 0
3,882
776
2,790
4,154
2,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
0 / 0 / 1
3,438
688
662
2,584
706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

5
0 / 0 / 0
3,049
610
2,083
2,413
674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sylvanus
ProphetSooner
Sylvanus
5
0 / 0 / 0
3,365
673
1,748
4,549
1,554
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

2
0 / 1 / 0
2,625
525
138
830
198
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
6
2 / 0 / 0
3,721
744
1,684
3,166
914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Geb
 
Geb
5
0 / 0 / 0
3,265
653
1,703
3,389
1,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
 
Anhur
5
0 / 0 / 0
3,036
607
2,232
2,715
730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
RobyLes
Chaac
5
0 / 2 / 1
3,507
701
1,588
4,223
1,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
drims4
Janus
7
0 / 0 / 1
4,058
812
307
185
44
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
2
Kills
2
2
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
0
0
2
W
Geb
 
Geb
0
0
0
0
W
Anhur
 
Anhur
0
0
0
0
L
Nike
2
1
0
2
L
0
0
1
0.5
L
0
0
0
0
L
Sylvanus
ProphetSooner
Sylvanus
0
0
0
0
W
Chaac
RobyLes
Chaac
0
2
1
0.25
W
Janus
drims4
Janus
0
0
1
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,421
Damage
7,514
14,530
Taken
13,678
5,845
Mitigated
4,992
7,502
Healing
4,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
1,684
805
0
1,754
3,166
914
0
464
2,702
0
12,660
W
Geb
 
Geb
1,703
145
0
1,192
3,389
1,551
0
899
2,490
8,190
0
W
Anhur
 
Anhur
2,232
1,335
0
1,276
2,715
730
0
700
2,015
0
16,846
L
Nike
2,790
562
0
1,292
4,154
2,713
0
0
4,154
1,730
18,111
L
662
154
0
1,964
2,584
706
0
82
2,502
0
17,018
L
2,083
976
0
1,239
2,413
674
0
881
1,532
0
17,544
L
Sylvanus
ProphetSooner
Sylvanus
1,748
1,029
740
2,162
4,549
1,554
0
822
3,727
13,089
0
W
Chaac
RobyLes
Chaac
1,588
454
0
576
4,223
1,753
0
282
3,652
0
16,267
W
Janus
drims4
Janus
307
82
0
0
185
44
0
33
152
23,360
1,370
L
138
0
0
105
830
198
0
168
622
4,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,359
Gold Earned
17,587
134
Minions Killed
159
0
Camps Cleared
0
443,136
Distance Traveled
492,760
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
3,721
744
26
5
0
108,512
0
W
Geb
3,265
653
12
2
0
98,850
0
W
Anhur
3,036
607
37
7
0
87,998
0
L
Nike
3,882
776
42
8
0
90,488
0
L
Loki
3,438
688
40
8
0
127,774
0
L
Medusa
3,049
610
31
6
0
91,823
0
L
Sylvanus
3,365
673
14
3
0
98,418
0
W
Chaac
3,507
701
36
7
0
108,555
0
W
Janus
4,058
812
48
10
0
88,845
0
L
Anubis
2,625
525
7
1
0
34,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role