Player Matchup

Nut
Nut
Iaurien
Nut
Level 135
God Stats
0W - 6L
1,404 SR
Queue Stats
1W - 9L
1,287 Elo+
Party 2
Nu Wa
Nu Wa
KanoeIanii
Nu Wa
Level 17
God Stats
0W - 2L
1,523 SR
Queue Stats
0W - 7L
1,235 Elo+
Party 2
Charon
Charon
Zero-0-P
Charon
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,659 Elo+
Party 2
Team Averages
Level 103
1,476 SR
1,394 Elo+

VS

Team Averages
Level 97
1,562 SR
1,510 Elo+
Medusa
Medusa
GamerLG500
Medusa
Level 85
God Stats
3W - 0L
1,500 SR
Queue Stats
243W - 233L
1,437 Elo+
Party 1
Ares
Ares
LLENN BELL
Ares
Level 96
God Stats
53W - 63L
1,574 SR
Queue Stats
544W - 542L
1,537 Elo+
Party 1
Janus
Janus
taytottt
Janus
Level 109
God Stats
1W - 2L
1,612 SR
Queue Stats
143W - 148L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
14
2 / 4 / 0
9,134
652
11,257
15,053
6,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
13
0 / 5 / 1
8,148
582
4,257
9,944
3,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
Zero-0-P
Charon
13
0 / 2 / 1
8,137
581
2,780
9,455
9,876
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GamerLG500
Medusa
16
3 / 2 / 6
10,919
780
7,147
8,523
3,690
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 0 / 11
10,067
719
6,076
13,114
17,433
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Janus
taytottt
Janus
18
8 / 0 / 3
12,072
862
14,279
7,976
4,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
11
11
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Medusa
GamerLG500
Medusa
3
2
6
3
L
Nut
2
4
0
0.5
L
Nu Wa
0
5
1
0.1
W
0
0
11
5.5
L
Charon
Zero-0-P
Charon
0
2
1
0.25
W
Janus
taytottt
Janus
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,294
Damage
27,502
34,452
Taken
29,613
20,125
Mitigated
25,127
4,115
Healing
7,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
GamerLG500
Medusa
7,147
3,799
0
2,516
8,523
3,690
1,772
1,044
7,479
0
61,090
L
Nut
11,257
5,583
0
3,635
15,053
6,735
0
7,528
7,091
0
57,548
L
Nu Wa
4,257
1,718
0
0
9,944
3,514
363
6,774
2,847
15,254
0
W
6,076
590
0
1,920
13,114
17,433
0
3,950
9,164
22,974
3,137
L
Charon
Zero-0-P
Charon
2,780
952
0
480
9,455
9,876
230
4,664
4,390
18,777
0
W
Janus
taytottt
Janus
14,279
330
0
3,083
7,976
4,004
570
2,490
5,486
56,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,419
Gold Earned
33,058
143
Minions Killed
213
0
Camps Cleared
0
619,831
Distance Traveled
805,173
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,919
780
87
6
0
242,818
0
L
Nut
9,134
652
94
7
0
218,914
0
L
Nu Wa
8,148
582
23
2
0
193,765
0
W
Ares
10,067
719
24
2
0
275,801
0
L
Charon
8,137
581
26
2
0
207,152
0
W
Janus
12,072
862
102
7
0
286,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role