Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
MakimasFeet
Merlin
Level 135
God Stats
1W - 2L
1,376 SR
Queue Stats
35W - 29L
1,705 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ThePotatoKing124
Ah Muzen Cab
Level 159
God Stats
3W - 0L
1,713 SR
Queue Stats
127W - 109L
1,708 Elo+
Solo
Loki
Loki
lzbu
Loki
Level 141
God Stats
5W - 3L
1,866 SR
Queue Stats
27W - 25L
1,682 Elo+
Party 2
Kali
Kali
maiqui9800
Kali
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
233W - 198L
1,594 Elo+
Solo
Team Averages
Level 145
1,591 SR
1,638 Elo+

VS

Team Averages
Level 147
1,497 SR
1,468 Elo+
Surtr
Surtr
 
Surtr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
mateØhz
Sol
Level 159
God Stats
7W - 4L
1,693 SR
Queue Stats
182W - 155L
1,570 Elo+
Solo
Lancelot
Lancelot
xXCorn504Xx
Lancelot
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 37L
1,551 Elo+
Solo
Kukulkan
Kukulkan
zKingAstro
Kukulkan
Level 107
God Stats
0W - 4L
1,294 SR
Queue Stats
8W - 20L
1,218 Elo+
Party 1
Cabrakan
Cabrakan
ßeefy
Cabrakan
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
2 / 0 / 3
6,049
605
3,581
5,899
4,278
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
12
2 / 0 / 2
6,638
664
4,595
3,383
1,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ah Muzen Cab
ThePotatoKing124
Ah Muzen Cab
11
3 / 2 / 1
6,000
600
5,586
6,197
2,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
lzbu
Loki
12
1 / 0 / 3
5,733
573
3,090
5,816
2,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
2 / 1 / 1
6,566
657
5,119
10,799
4,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
7
0 / 1 / 1
4,607
461
1,672
5,976
4,004
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 3 / 2
5,499
550
4,705
9,464
3,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Lancelot
xXCorn504Xx
Lancelot
11
1 / 1 / 1
5,434
543
4,246
8,198
3,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
zKingAstro
Kukulkan
10
1 / 2 / 0
5,308
531
2,827
4,851
1,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
ßeefy
Cabrakan
10
1 / 3 / 0
5,732
573
3,472
8,092
5,560
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
10
Kills
3
3
Deaths
10
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
2
0
3
3.5
L
Surtr
 
Surtr
0
1
1
0.5
W
Merlin
2
0
2
3
W
Ah Muzen Cab
ThePotatoKing124
Ah Muzen Cab
3
2
1
1.75
W
Loki
lzbu
Loki
1
0
3
2.5
W
2
1
1
2.5
L
0
3
2
0.33
L
Lancelot
xXCorn504Xx
Lancelot
1
1
1
1.5
L
Kukulkan
zKingAstro
Kukulkan
1
2
0
0.5
L
Cabrakan
ßeefy
Cabrakan
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,971
Damage
16,922
32,094
Taken
36,581
15,263
Mitigated
17,873
17,237
Healing
13,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
3,581
793
861
3,392
5,899
4,278
0
2,090
3,809
18,051
1,433
L
Surtr
 
Surtr
1,672
386
0
2,087
5,976
4,004
0
1,739
4,173
90
11,199
W
Merlin
4,595
351
0
1,751
3,383
1,192
451
946
2,437
45,764
0
W
Ah Muzen Cab
ThePotatoKing124
Ah Muzen Cab
5,586
2,296
0
1,032
6,197
2,966
0
3,483
2,714
0
49,181
W
Loki
lzbu
Loki
3,090
979
0
4,442
5,816
2,071
0
605
5,211
0
48,327
W
5,119
1,483
0
5,759
10,799
4,756
0
3,604
7,195
0
42,992
L
4,705
2,452
0
4,895
9,464
3,167
0
1,713
7,703
45,450
4,431
L
Lancelot
xXCorn504Xx
Lancelot
4,246
826
0
4,114
8,198
3,545
0
1,872
6,240
0
39,866
L
Kukulkan
zKingAstro
Kukulkan
2,827
510
0
721
4,851
1,597
0
1,832
2,835
32,998
961
L
Cabrakan
ßeefy
Cabrakan
3,472
610
0
2,007
8,092
5,560
0
604
7,454
36,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,986
Gold Earned
26,580
378
Minions Killed
328
0
Camps Cleared
0
1,007,779
Distance Traveled
956,189
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,049
605
30
3
0
198,496
2
L
Surtr
4,607
461
20
2
0
148,948
4
W
Merlin
6,638
664
107
11
0
214,952
0
W
Ah Muzen Cab
6,000
600
89
9
0
183,609
0
W
Loki
5,733
573
85
9
0
247,348
0
W
Kali
6,566
657
67
7
0
163,374
0
L
Sol
5,499
550
82
8
0
176,082
2
L
Lancelot
5,434
543
74
7
0
246,457
2
L
Kukulkan
5,308
531
73
7
0
208,910
0
L
Cabrakan
5,732
573
79
8
0
175,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role