Player Matchup

Fafnir
Fafnir
Criptic_Chronos
Fafnir
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,433 Elo+
Party 1
Bellona
Bellona
TTV_DavisReacts
Bellona
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 77L
1,454 Elo+
Party 3
Ah Puch
Ah Puch
epicturtles1
Ah Puch
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 18L
1,433 Elo+
Party 1
He Bo
He Bo
popudown754
He Bo
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
172W - 160L
1,533 Elo+
Party 3
Horus
Horus
wHitesHadowz52
Horus
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
256W - 287L
1,480 Elo+
Solo
Team Averages
Level 119
1,500 SR
1,466 Elo+

VS

Team Averages
Level 93
1,477 SR
1,502 Elo+
Chang'e
Chang'e
BaitOndaHook
Chang'e
Level 85
God Stats
2W - 3L
1,122 SR
Queue Stats
120W - 120L
1,498 Elo+
Solo
Kali
Kali
BaronOfSlam
Kali
Level 129
God Stats
0W - 4L
1,500 SR
Queue Stats
335W - 350L
1,515 Elo+
Party 2
Izanami
Izanami
ImTheDarkhorse
Izanami
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,577 Elo+
Party 2
Zeus
Zeus
SLxGoDxUT
Zeus
Level 82
God Stats
1W - 2L
1,761 SR
Queue Stats
82W - 93L
1,400 Elo+
Solo
Hera
Hera
Shake Suma
Hera
Level 128
God Stats
9W - 4L
1,500 SR
Queue Stats
366W - 387L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 13
8,332
833
3,526
10,720
13,081
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
5 / 3 / 12
8,676
868
8,557
14,336
16,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
epicturtles1
Ah Puch
17
5 / 2 / 9
9,114
911
15,041
7,450
3,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
7 / 2 / 6
8,830
883
10,754
7,117
3,435
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

12
1 / 3 / 11
7,899
790
3,435
12,652
10,144
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BaitOndaHook
Chang'e
12
1 / 5 / 4
6,694
669
5,515
10,854
4,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 4 / 5
7,859
786
6,080
10,443
4,605
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
4 / 5 / 4
7,763
776
7,424
10,923
4,676
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Zeus
10
1 / 2 / 2
6,565
657
2,599
3,188
1,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 4 / 5
8,495
850
9,604
8,442
3,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
31
20
Kills
11
11
Deaths
20
51
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BaitOndaHook
Chang'e
1
5
4
0.6
L
3
4
5
1.38
W
2
1
13
8.5
L
4
5
4
1.2
L
Zeus
1
2
2
1
L
2
4
5
1.13
W
5
3
12
3.67
W
Ah Puch
epicturtles1
Ah Puch
5
2
9
4.75
W
7
2
6
5
W
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,313
Damage
31,222
52,275
Taken
43,850
46,364
Mitigated
18,362
22,711
Healing
13,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BaitOndaHook
Chang'e
5,515
1,583
3,745
2,216
10,854
4,604
0
6,303
4,354
7,084
629
L
6,080
2,271
435
1,897
10,443
4,605
0
6,324
3,948
0
12,016
W
3,526
1,119
1,048
2,379
10,720
13,081
639
4,350
6,370
6,602
824
L
7,424
5,241
703
1,346
10,923
4,676
0
8,170
2,657
0
17,448
L
Zeus
2,599
175
280
617
3,188
1,167
0
1,997
1,070
6,469
230
L
9,604
2,380
731
1,445
8,442
3,310
0
5,483
2,781
24,112
0
W
8,557
1,548
320
3,434
14,336
16,083
97
4,414
9,922
0
15,796
W
Ah Puch
epicturtles1
Ah Puch
15,041
777
568
1,911
7,450
3,621
508
2,810
4,640
37,288
0
W
10,754
214
1,104
1,572
7,117
3,435
365
2,617
4,500
22,458
1,062
W
3,435
1,852
5,443
4,932
12,652
10,144
675
3,010
9,642
0
5,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,851
Gold Earned
37,376
104
Minions Killed
104
0
Camps Cleared
0
927,938
Distance Traveled
754,715
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,694
669
8
1
0
164,379
0
L
Kali
7,859
786
14
1
0
176,419
0
W
Fafnir
8,332
833
12
1
0
170,811
0
L
Izanami
7,763
776
29
3
0
153,225
0
L
Zeus
6,565
657
6
1
0
81,259
0
L
Hera
8,495
850
47
5
0
179,433
0
W
Bellona
8,676
868
19
2
0
204,005
0
W
Ah Puch
9,114
911
46
5
0
186,943
0
W
He Bo
8,830
883
26
3
0
177,005
0
W
Horus
7,899
790
1
0
0
189,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role