Player Matchup

Mercury
Mercury
Chanti504
Mercury
Level 212
God Stats
4W - 3L
1,695 SR
Queue Stats
363W - 374L
1,640 Elo+
Solo
Sobek
Sobek
ChaosDolphin
Sobek
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 32L
1,332 Elo+
Solo
Charybdis
Charybdis
Obersturmann
Charybdis
Level 148
God Stats
3W - 1L
1,500 SR
Queue Stats
429W - 454L
1,509 Elo+
Solo
Amaterasu
Amaterasu
Thiryll
Amaterasu
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 20L
1,183 Elo+
Solo
Discordia
Discordia
ZuluAce
Discordia
Level 171
God Stats
6W - 2L
1,518 SR
Queue Stats
316W - 318L
1,546 Elo+
Solo
Team Averages
Level 149
1,543 SR
1,442 Elo+

VS

Team Averages
Level 117
1,522 SR
1,492 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Jefer29s
Anhur
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 119L
1,401 Elo+
Solo
Cernunnos
Cernunnos
TrinciaPalle
Cernunnos
Level 152
God Stats
6W - 5L
1,611 SR
Queue Stats
201W - 198L
1,473 Elo+
Solo
Thanatos
Thanatos
Yaojiashun
Thanatos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 66L
1,543 Elo+
Solo
Shiva
Shiva
caaIee
Shiva
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
233W - 230L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Chanti504
Mercury
14
3 / 0 / 7
8,124
812
6,132
8,443
4,118
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

13
0 / 4 / 9
7,224
722
4,710
13,972
16,139
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Charybdis
Obersturmann
Charybdis
15
3 / 1 / 6
8,081
808
8,988
8,981
4,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Amaterasu
Thiryll
Amaterasu
15
4 / 1 / 6
8,424
842
7,182
12,339
13,573
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
ZuluAce
Discordia
16
4 / 0 / 7
8,619
862
16,130
7,263
3,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
2 / 3 / 4
7,075
708
10,553
12,103
16,344
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
Jefer29s
Anhur
13
2 / 3 / 2
7,282
728
3,840
7,722
4,001
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
TrinciaPalle
Cernunnos
13
0 / 2 / 4
6,950
695
9,459
9,199
4,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
Yaojiashun
Thanatos
12
0 / 3 / 5
6,565
657
3,389
8,670
4,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shiva
caaIee
Shiva
13
2 / 3 / 3
7,897
790
11,078
10,836
11,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
24
14
Kills
6
6
Deaths
14
35
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
2
3
4
1.33
W
Mercury
Chanti504
Mercury
3
0
7
6.5
W
0
4
9
1.13
L
Anhur
Jefer29s
Anhur
2
3
2
1
W
Charybdis
Obersturmann
Charybdis
3
1
6
6
W
Amaterasu
Thiryll
Amaterasu
4
1
6
7
L
Cernunnos
TrinciaPalle
Cernunnos
0
2
4
1
L
Thanatos
Yaojiashun
Thanatos
0
3
5
0.83
W
Discordia
ZuluAce
Discordia
4
0
7
7.5
L
Shiva
caaIee
Shiva
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,142
Damage
38,319
50,998
Taken
48,530
41,732
Mitigated
41,826
18,620
Healing
19,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
10,553
3,318
1,845
3,456
12,103
16,344
39
3,355
8,496
15,334
0
W
Mercury
Chanti504
Mercury
6,132
1,423
2,091
1,944
8,443
4,118
163
1,683
6,618
0
12,557
W
4,710
152
404
1,811
13,972
16,139
12
3,384
10,153
8,360
0
L
Anhur
Jefer29s
Anhur
3,840
1,657
1,638
1,649
7,722
4,001
153
3,760
3,797
0
12,683
W
Charybdis
Obersturmann
Charybdis
8,988
2,798
1,450
2,239
8,981
4,378
256
1,420
7,388
0
25,068
W
Amaterasu
Thiryll
Amaterasu
7,182
3,140
804
3,292
12,339
13,573
743
2,247
9,837
0
13,034
L
Cernunnos
TrinciaPalle
Cernunnos
9,459
3,717
604
2,574
9,199
4,953
80
4,921
4,095
0
27,731
L
Thanatos
Yaojiashun
Thanatos
3,389
131
501
3,101
8,670
4,962
0
4,704
3,848
0
5,545
W
Discordia
ZuluAce
Discordia
16,130
504
2,757
1,828
7,263
3,524
433
1,591
5,623
33,121
1,893
L
Shiva
caaIee
Shiva
11,078
1,083
789
2,879
10,836
11,566
0
3,163
7,493
1,239
15,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,472
Gold Earned
35,769
133
Minions Killed
92
0
Camps Cleared
0
1,087,735
Distance Traveled
945,838
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,075
708
6
1
0
203,154
0
W
Mercury
8,124
812
19
2
0
264,162
0
W
Sobek
7,224
722
4
0
0
203,100
0
L
Anhur
7,282
728
23
2
0
168,844
0
W
Charybdis
8,081
808
40
4
0
182,435
0
W
Amaterasu
8,424
842
23
2
0
209,237
0
L
Cernunnos
6,950
695
43
4
0
185,706
0
L
Thanatos
6,565
657
10
1
0
194,670
0
W
Discordia
8,619
862
47
5
0
228,801
0
L
Shiva
7,897
790
10
1
0
193,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role