Player Matchup

Charon
Charon
RoseMoC4
Charon
Level 149
God Stats
16W - 6L
1,595 SR
Queue Stats
99W - 94L
1,550 Elo+
Party 1
Atlas
Atlas
declann glo
Atlas
Level 118
God Stats
10W - 6L
1,634 SR
Queue Stats
143W - 149L
1,582 Elo+
Party 1
Danzaburou
Danzaburou
lmabear
Danzaburou
Level 138
God Stats
3W - 1L
1,500 SR
Queue Stats
31W - 34L
1,483 Elo+
Party 1
Team Averages
Level 135
1,576 SR
1,538 Elo+

VS

Team Averages
Level 125
1,544 SR
1,551 Elo+
Tiamat
Tiamat
AlurringTaste
Tiamat
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,573 Elo+
Party 2
Nemesis
Nemesis
Bside C
Nemesis
Level 156
God Stats
17W - 13L
1,633 SR
Queue Stats
200W - 220L
1,506 Elo+
Solo
Hera
Hera
Uthio10
Hera
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
RoseMoC4
Charon
16
4 / 0 / 9
10,397
800
10,082
14,066
10,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 1 / 9
9,381
722
9,834
13,322
10,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
lmabear
Danzaburou
15
7 / 4 / 5
11,017
847
11,755
10,670
4,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 2
8,009
616
9,081
13,072
9,885
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Bside C
Nemesis
15
4 / 5 / 0
9,552
735
9,067
15,472
10,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Hera
Uthio10
Hera
13
0 / 4 / 0
7,794
600
8,053
11,135
9,108
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
13
Kills
4
5
Deaths
13
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Nemesis
Bside C
Nemesis
4
5
0
0.8
W
Charon
RoseMoC4
Charon
4
0
9
8.5
L
Hera
Uthio10
Hera
0
4
0
0
W
2
1
9
6.5
W
Danzaburou
lmabear
Danzaburou
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,671
Damage
26,201
38,058
Taken
39,679
26,205
Mitigated
29,091
4,038
Healing
9,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,081
880
390
4,621
13,072
9,885
318
6,499
6,342
31,173
0
L
Nemesis
Bside C
Nemesis
9,067
3,739
0
3,848
15,472
10,098
335
4,900
10,085
0
31,840
W
Charon
RoseMoC4
Charon
10,082
1,334
0
1,250
14,066
10,686
558
6,937
6,750
32,684
3,881
L
Hera
Uthio10
Hera
8,053
2,563
198
847
11,135
9,108
516
5,825
4,910
23,121
0
W
9,834
3,031
0
1,542
13,322
10,815
210
5,641
7,204
21,880
626
W
Danzaburou
lmabear
Danzaburou
11,755
4,660
0
1,246
10,670
4,704
1,875
3,601
6,813
0
32,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,795
Gold Earned
25,355
140
Minions Killed
129
0
Camps Cleared
0
709,154
Distance Traveled
709,923
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,009
616
48
4
0
232,665
0
L
Nemesis
9,552
735
45
3
0
243,879
3
W
Charon
10,397
800
64
5
0
241,974
0
L
Hera
7,794
600
36
3
0
233,379
3
W
Atlas
9,381
722
21
2
0
251,671
0
W
Danzaburou
11,017
847
55
4
0
215,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role