Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
FroggerxRibbit
Sobek
Level 144
God Stats
7W - 6L
1,532 SR
Queue Stats
80W - 86L
1,518 Elo+
Solo
Hercules
Hercules
Insolentdentist
Hercules
Level 16
God Stats
6W - 9L
1,395 SR
Queue Stats
15W - 17L
1,429 Elo+
Party 1
Achilles
Achilles
MajeurEvers
Achilles
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 32L
1,496 Elo+
Party 1
Medusa
Medusa
theRilitguy
Medusa
Level 23
God Stats
1W - 5L
1,162 SR
Queue Stats
15W - 20L
1,407 Elo+
Party 1
Team Averages
Level 59
1,418 SR
1,470 Elo+

VS

Team Averages
Level 125
1,457 SR
1,476 Elo+
Ares
Ares
DingleAllTheWay
Ares
Level 46
God Stats
3W - 5L
1,486 SR
Queue Stats
15W - 22L
1,489 Elo+
Solo
Hades
Hades
ThelastVeneficus
Hades
Level 140
God Stats
5W - 5L
1,279 SR
Queue Stats
114W - 95L
1,504 Elo+
Solo
Hachiman
Hachiman
WingNuutzz
Hachiman
Level 149
God Stats
6W - 10L
1,617 SR
Queue Stats
599W - 613L
1,438 Elo+
Solo
Loki
Loki
manuelMartinez30
Loki
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 78L
1,474 Elo+
Solo
Anubis
Anubis
squdgibo
Anubis
Level 145
God Stats
18W - 13L
1,404 SR
Queue Stats
107W - 106L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
6
0 / 0 / 0
3,308
662
575
1,292
302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

5
0 / 0 / 3
3,734
747
1,195
4,366
2,846
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
6
3 / 1 / 0
4,133
827
2,686
4,526
2,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Achilles
MajeurEvers
Achilles
6
0 / 0 / 1
3,306
661
907
3,093
1,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
6
3 / 0 / 0
3,797
759
1,667
2,589
688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 3 / 0
3,035
607
1,928
5,635
2,838
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

1
0 / 0 / 0
941
188
0
0
0
Hachiman
WingNuutzz
Hachiman
6
0 / 2 / 0
3,064
613
2,741
3,523
1,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

6
1 / 1 / 0
3,553
711
1,546
3,372
934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
squdgibo
Anubis
6
0 / 0 / 0
3,324
665
500
1,680
671
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
1
6
Kills
1
1
Deaths
6
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
0
0
0
0
L
0
3
0
0
W
0
0
3
1.5
W
Hercules
3
1
0
3
W
Achilles
MajeurEvers
Achilles
0
0
1
0.5
L
0
0
0
0
L
Hachiman
WingNuutzz
Hachiman
0
2
0
0
L
1
1
0
1
L
Anubis
squdgibo
Anubis
0
0
0
0
W
Medusa
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,030
Damage
6,715
15,866
Taken
14,210
7,797
Mitigated
5,526
6,438
Healing
4,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
575
57
50
443
1,292
302
0
356
936
16,618
0
L
1,928
417
0
1,606
5,635
2,838
0
0
5,417
6,722
0
W
1,195
0
0
2,617
4,366
2,846
168
0
4,366
8,749
0
W
Hercules
2,686
1,445
0
2,284
4,526
2,356
0
1,784
2,742
0
17,757
W
Achilles
MajeurEvers
Achilles
907
310
0
780
3,093
1,605
0
288
2,805
0
14,135
L
0
0
0
0
0
0
0
0
0
0
0
L
Hachiman
WingNuutzz
Hachiman
2,741
1,425
0
1,038
3,523
1,083
0
856
2,667
0
15,859
L
1,546
274
0
1,398
3,372
934
0
339
2,961
0
16,569
L
Anubis
squdgibo
Anubis
500
0
0
870
1,680
671
0
575
1,105
18,465
0
W
Medusa
1,667
804
0
264
2,589
688
260
0
2,589
0
17,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,278
Gold Earned
13,917
133
Minions Killed
97
0
Camps Cleared
0
453,264
Distance Traveled
407,628
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
3,308
662
30
6
0
86,050
0
L
Ares
3,035
607
12
2
0
105,196
0
W
Sobek
3,734
747
15
3
0
88,589
0
W
Hercules
4,133
827
35
7
0
89,554
0
W
Achilles
3,306
661
26
5
0
106,362
0
L
Hades
941
188
0
0
0
0
0
L
Hachiman
3,064
613
21
4
0
81,866
0
L
Loki
3,553
711
31
6
0
119,949
0
L
Anubis
3,324
665
33
7
0
100,617
0
W
Medusa
3,797
759
27
5
0
82,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role