Player Matchup

Fenrir
Fenrir
Clonerdealer19
Fenrir
Level 148
God Stats
3W - 2L
1,215 SR
Queue Stats
31W - 29L
1,506 Elo+
Solo
Sylvanus
Sylvanus
Daniel_Ipock
Sylvanus
Level 66
God Stats
28W - 19L
1,641 SR
Queue Stats
70W - 65L
1,513 Elo+
Party 1
Yu Huang
Yu Huang
MATTKILLAH
Yu Huang
Level 212
God Stats
2W - 0L
1,692 SR
Queue Stats
204W - 201L
1,482 Elo+
Solo
Hou Yi
Hou Yi
ProsaicFGC
Hou Yi
Level 100
God Stats
4W - 3L
1,799 SR
Queue Stats
40W - 42L
1,465 Elo+
Party 1
Sun Wukong
Sun Wukong
marcelodemonn
Sun Wukong
Level 106
God Stats
29W - 18L
1,727 SR
Queue Stats
165W - 140L
1,387 Elo+
Solo
Team Averages
Level 126
1,615 SR
1,471 Elo+

VS

Team Averages
Level 110
1,478 SR
1,446 Elo+
Olorun
Olorun
 
Olorun
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
BlackWings279
Gilgamesh
Level 127
God Stats
8W - 9L
1,602 SR
Queue Stats
416W - 388L
1,430 Elo+
Solo
Charybdis
Charybdis
KRONOsXGagz
Charybdis
Level 126
God Stats
35W - 41L
1,493 SR
Queue Stats
182W - 177L
1,485 Elo+
Solo
Ymir
Ymir
LeonLiev
Ymir
Level 65
God Stats
4W - 5L
1,244 SR
Queue Stats
150W - 167L
1,434 Elo+
Solo
Horus
Horus
TinSao15
Horus
Level 107
God Stats
30W - 32L
1,552 SR
Queue Stats
246W - 231L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 0
3,387
677
716
4,536
1,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Daniel_Ipock
Sylvanus
6
0 / 1 / 2
3,550
710
1,655
5,752
2,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Yu Huang
MATTKILLAH
Yu Huang
6
0 / 1 / 0
3,732
746
933
1,856
508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
ProsaicFGC
Hou Yi
6
2 / 2 / 0
3,444
689
4,377
4,540
1,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sun Wukong
marcelodemonn
Sun Wukong
6
0 / 0 / 0
3,697
739
1,569
2,720
1,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
1
0 / 0 / 0
2,502
500
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
BlackWings279
Gilgamesh
7
2 / 0 / 0
3,996
799
2,239
4,684
1,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Charybdis
KRONOsXGagz
Charybdis
6
0 / 2 / 1
3,543
709
4,052
4,375
1,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
5
0 / 1 / 0
3,179
636
1,312
3,555
2,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
TinSao15
Horus
6
4 / 0 / 0
3,767
753
2,715
5,456
2,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
7
3
Kills
6
6
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
0
0
0
L
Gilgamesh
BlackWings279
Gilgamesh
2
0
0
2
W
1
2
0
0.5
W
Sylvanus
Daniel_Ipock
Sylvanus
0
1
2
1
L
Charybdis
KRONOsXGagz
Charybdis
0
2
1
0.25
L
Ymir
0
1
0
0
W
Yu Huang
MATTKILLAH
Yu Huang
0
1
0
0
W
Hou Yi
ProsaicFGC
Hou Yi
2
2
0
1
L
Horus
TinSao15
Horus
4
0
0
4
W
Sun Wukong
marcelodemonn
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,250
Damage
10,318
19,404
Taken
18,070
7,255
Mitigated
7,911
5,904
Healing
5,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
0
0
0
0
0
0
0
0
0
0
0
L
Gilgamesh
BlackWings279
Gilgamesh
2,239
703
0
1,730
4,684
1,765
0
736
3,870
0
19,012
W
716
212
0
848
4,536
1,751
0
0
4,536
0
15,828
W
Sylvanus
Daniel_Ipock
Sylvanus
1,655
825
974
1,242
5,752
2,205
0
0
5,752
11,852
0
L
Charybdis
KRONOsXGagz
Charybdis
4,052
1,832
0
1,507
4,375
1,354
0
570
3,805
0
26,481
L
Ymir
1,312
218
0
208
3,555
2,476
0
0
3,234
7,084
2,785
W
Yu Huang
MATTKILLAH
Yu Huang
933
285
0
566
1,856
508
259
0
1,856
22,223
513
W
Hou Yi
ProsaicFGC
Hou Yi
4,377
3,177
0
898
4,540
1,317
0
0
4,540
0
18,145
L
Horus
TinSao15
Horus
2,715
1,298
509
1,539
5,456
2,316
0
1,236
4,220
0
7,856
W
Sun Wukong
marcelodemonn
Sun Wukong
1,569
55
0
1,376
2,720
1,474
0
954
1,523
0
16,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,810
Gold Earned
16,987
130
Minions Killed
104
0
Camps Cleared
0
479,343
Distance Traveled
435,389
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
2,502
500
0
0
0
7,225
0
L
Gilgamesh
3,996
799
38
8
0
120,316
0
W
Fenrir
3,387
677
28
6
0
99,141
0
W
Sylvanus
3,550
710
17
3
0
104,937
2
L
Charybdis
3,543
709
35
7
0
89,016
0
L
Ymir
3,179
636
16
3
0
97,947
0
W
Yu Huang
3,732
746
27
5
0
79,806
0
W
Hou Yi
3,444
689
25
5
0
92,490
0
L
Horus
3,767
753
15
3
0
120,885
3
W
Sun Wukong
3,697
739
33
7
0
102,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role