Player Matchup

Ullr
Ullr
ELBURDO
Ullr
Level 84
God Stats
1W - 3L
1,449 SR
Queue Stats
43W - 60L
1,518 Elo+
Party 1
Ao Kuang
Ao Kuang
SwatTeamIsClean
Ao Kuang
Level 124
God Stats
0W - 2L
1,277 SR
Queue Stats
60W - 91L
1,497 Elo+
Party 1
Charon
Charon
Tbonemadude
Charon
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 38L
1,452 Elo+
Party 1
Sun Wukong
Sun Wukong
Th3worst1
Sun Wukong
Level 88
God Stats
4W - 4L
1,469 SR
Queue Stats
51W - 75L
1,519 Elo+
Party 1
Cliodhna
Cliodhna
Zikze
Cliodhna
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 79L
1,500 Elo+
Party 1
Team Averages
Level 114
1,439 SR
1,497 Elo+

VS

Team Averages
Level 148
1,616 SR
1,625 Elo+
Charon
Charon
ILicionI
Charon
Level 157
God Stats
26W - 18L
1,524 SR
Queue Stats
293W - 278L
1,586 Elo+
Solo
Hachiman
Hachiman
KitsuneInferno
Hachiman
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 26L
1,642 Elo+
Solo
Anubis
Anubis
MajinHD
Anubis
Level 192
God Stats
11W - 6L
1,803 SR
Queue Stats
126W - 121L
1,684 Elo+
Solo
Fenrir
Fenrir
jpegzilla
Fenrir
Level 155
God Stats
1W - 0L
1,720 SR
Queue Stats
31W - 13L
1,500 Elo+
Party 2
Surtr
Surtr
nacabeep
Surtr
Level 133
God Stats
2W - 0L
1,534 SR
Queue Stats
38W - 10L
1,712 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
ELBURDO
Ullr
14
0 / 5 / 1
8,091
476
4,490
13,906
5,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
12
2 / 5 / 1
7,948
468
6,615
17,528
7,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Charon
12
0 / 3 / 1
7,761
457
4,919
15,105
14,249
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
Th3worst1
Sun Wukong
13
1 / 3 / 1
7,996
470
9,359
15,797
12,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
Zikze
Cliodhna
15
1 / 4 / 1
8,427
496
8,320
12,614
4,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
ILicionI
Charon
16
1 / 1 / 9
9,839
579
5,315
15,060
12,892
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
17
2 / 1 / 2
9,997
588
5,821
13,094
5,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
MajinHD
Anubis
17
5 / 1 / 6
10,776
634
9,919
9,974
5,199
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Fenrir
jpegzilla
Fenrir
17
11 / 2 / 5
10,640
626
14,290
17,237
10,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Surtr
nacabeep
Surtr
16
1 / 1 / 5
10,112
595
11,436
16,994
15,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
4
Kills
20
20
Deaths
6
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ullr
ELBURDO
Ullr
0
5
1
0.1
W
Charon
ILicionI
Charon
1
1
9
5.5
W
Hachiman
2
1
2
3
W
Anubis
MajinHD
Anubis
5
1
6
8
L
Ao Kuang
2
5
1
0.5
L
Charon
0
3
1
0.17
L
Sun Wukong
Th3worst1
Sun Wukong
1
3
1
0.5
L
Cliodhna
Zikze
Cliodhna
1
4
1
0.38
W
Fenrir
jpegzilla
Fenrir
11
2
5
6.75
W
Surtr
nacabeep
Surtr
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,703
Damage
46,781
74,950
Taken
72,359
44,641
Mitigated
49,220
12,666
Healing
32,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
ELBURDO
Ullr
4,490
1,499
0
1,626
13,906
5,680
916
2,031
11,875
0
72,520
W
Charon
ILicionI
Charon
5,315
900
473
4,870
15,060
12,892
583
3,211
11,751
51,378
0
W
Hachiman
5,821
4,110
0
7,001
13,094
5,822
1,519
1,798
11,296
0
94,601
W
Anubis
MajinHD
Anubis
9,919
133
0
7,090
9,974
5,199
389
1,306
8,619
90,731
2,347
L
Ao Kuang
6,615
2,734
0
1,785
17,528
7,389
0
2,357
15,026
55,995
4,308
L
Charon
4,919
786
0
2,150
15,105
14,249
0
3,727
11,275
33,684
0
L
Sun Wukong
Th3worst1
Sun Wukong
9,359
1,751
0
4,942
15,797
12,962
0
2,162
12,819
0
58,759
L
Cliodhna
Zikze
Cliodhna
8,320
820
0
2,163
12,614
4,361
0
5,003
7,611
0
66,185
W
Fenrir
jpegzilla
Fenrir
14,290
5,221
0
6,871
17,237
10,289
574
4,118
12,835
0
78,355
W
Surtr
nacabeep
Surtr
11,436
2,965
0
6,273
16,994
15,018
13
1,887
14,329
1,292
72,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,223
Gold Earned
51,364
493
Minions Killed
556
0
Camps Cleared
0
1,687,787
Distance Traveled
1,775,266
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,091
476
128
8
0
319,633
0
W
Charon
9,839
579
73
4
0
331,121
5
W
Hachiman
9,997
588
135
8
0
325,611
4
W
Anubis
10,776
634
150
9
0
348,055
1
L
Ao Kuang
7,948
468
90
5
0
358,968
6
L
Charon
7,761
457
51
3
0
303,257
4
L
Sun Wukong
7,996
470
103
6
0
336,101
3
L
Cliodhna
8,427
496
121
7
0
369,828
0
W
Fenrir
10,640
626
95
6
0
420,991
3
W
Surtr
10,112
595
103
6
0
349,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role