Player Matchup

Kuzenbo
Kuzenbo
OhhMORTY
Kuzenbo
Level 154
God Stats
6W - 3L
1,687 SR
Queue Stats
46W - 40L
1,486 Elo+
Party 1
Hel
Hel
ThatSwatBeeKay
Hel
Level 128
God Stats
2W - 2L
1,692 SR
Queue Stats
33W - 25L
1,514 Elo+
Party 1
Cupid
Cupid
mcrxmaestro
Cupid
Level 38
God Stats
4W - 3L
1,796 SR
Queue Stats
19W - 16L
1,518 Elo+
Party 1
Team Averages
Level 107
1,725 SR
1,506 Elo+

VS

Team Averages
Level 82
1,292 SR
1,495 Elo+
Ah Muzen Cab
Ah Muzen Cab
CanyBoss
Ah Muzen Cab
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,569 Elo+
Party 2
Persephone
Persephone
CrixperGamer
Persephone
Level 85
God Stats
1W - 2L
1,215 SR
Queue Stats
56W - 54L
1,412 Elo+
Party 2
Bacchus
Bacchus
thakillshadow
Bacchus
Level 100
God Stats
3W - 4L
1,160 SR
Queue Stats
159W - 163L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
OhhMORTY
Kuzenbo
15
1 / 5 / 2
9,196
657
11,937
18,058
20,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 5 / 1
8,303
593
6,320
16,218
7,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
1 / 1 / 1
8,454
604
3,722
13,824
6,026
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CanyBoss
Ah Muzen Cab
16
6 / 1 / 3
10,665
762
10,890
9,670
4,188
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
CrixperGamer
Persephone
16
3 / 1 / 7
10,382
742
20,156
7,066
2,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
14
2 / 1 / 9
9,355
668
13,051
15,174
20,967
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
3
Kills
11
11
Deaths
3
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
CanyBoss
Ah Muzen Cab
6
1
3
7.5
W
Persephone
CrixperGamer
Persephone
3
1
7
6.5
L
Kuzenbo
OhhMORTY
Kuzenbo
1
5
2
0.4
L
1
5
1
0.3
L
1
1
1
1.5
W
Bacchus
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,979
Damage
44,097
48,100
Taken
31,910
33,938
Mitigated
28,082
23,282
Healing
4,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
CanyBoss
Ah Muzen Cab
10,890
3,475
0
1,325
9,670
4,188
1,124
5,439
3,729
0
45,340
W
Persephone
CrixperGamer
Persephone
20,156
655
0
1,808
7,066
2,927
114
3,963
2,828
44,560
1,844
L
Kuzenbo
OhhMORTY
Kuzenbo
11,937
3,725
0
426
18,058
20,560
0
9,399
8,130
26,484
2,499
L
6,320
549
6,706
8,407
16,218
7,352
42
11,252
4,348
25,733
0
L
3,722
1,390
2,677
5,066
13,824
6,026
0
9,780
3,548
0
21,763
W
Bacchus
13,051
1,180
0
1,301
15,174
20,967
0
6,512
8,179
34,270
1,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,953
Gold Earned
30,402
152
Minions Killed
189
0
Camps Cleared
0
745,268
Distance Traveled
759,562
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,665
762
74
5
0
242,120
0
W
Persephone
10,382
742
85
6
0
259,993
0
L
Kuzenbo
9,196
657
54
4
0
245,300
0
L
Hel
8,303
593
45
3
0
250,394
0
L
Cupid
8,454
604
53
4
0
249,574
0
W
Bacchus
9,355
668
30
2
0
257,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role