Player Matchup

Nox
Nox
Dark_yokai_raid
Nox
Level 135
God Stats
0W - 4L
1,334 SR
Queue Stats
231W - 236L
1,550 Elo+
Party 1
Nut
Nut
Goreala_03
Nut
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
92W - 91L
1,465 Elo+
Party 1
Bacchus
Bacchus
KiingSimba25
Bacchus
Level 44
God Stats
5W - 2L
1,709 SR
Queue Stats
17W - 34L
1,468 Elo+
Party 1
Gilgamesh
Gilgamesh
M-P-S12345
Gilgamesh
Level 148
God Stats
7W - 6L
1,675 SR
Queue Stats
210W - 208L
1,596 Elo+
Party 1
Loki
Loki
TheOnly_JG
Loki
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,444 Elo+
Party 1
Team Averages
Level 105
1,544 SR
1,505 Elo+

VS

Team Averages
Level 137
1,535 SR
1,496 Elo+
Gilgamesh
Gilgamesh
Bigman6453
Gilgamesh
Level 109
God Stats
4W - 3L
1,653 SR
Queue Stats
359W - 362L
1,524 Elo+
Party 2
Thanatos
Thanatos
C O lB A ii lN
Thanatos
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 28L
1,458 Elo+
Solo
Chaac
Chaac
Jonnytlb
Chaac
Level 125
God Stats
7W - 6L
1,500 SR
Queue Stats
411W - 426L
1,510 Elo+
Party 2
Nut
Nut
KitsuVa1712
Nut
Level 114
God Stats
10W - 13L
1,618 SR
Queue Stats
196W - 217L
1,484 Elo+
Party 2
Yu Huang
Yu Huang
Zallish
Yu Huang
Level 193
God Stats
12W - 11L
1,404 SR
Queue Stats
548W - 567L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,031
503
3,218
8,132
3,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 4 / 0
5,890
491
3,934
9,516
3,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
KiingSimba25
Bacchus
8
0 / 2 / 1
5,376
448
2,521
9,435
6,839
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
M-P-S12345
Gilgamesh
11
0 / 1 / 0
6,220
518
8,724
11,495
10,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

10
0 / 3 / 1
5,713
476
3,633
9,120
3,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bigman6453
Gilgamesh
11
1 / 0 / 2
6,269
522
7,310
13,603
13,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
12
6 / 0 / 1
6,955
580
4,588
10,592
4,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Jonnytlb
Chaac
11
2 / 0 / 5
6,168
514
8,706
7,876
7,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 1 / 1
6,791
566
4,317
6,164
2,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Yu Huang
Zallish
Yu Huang
12
1 / 0 / 5
6,752
563
7,191
6,907
2,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
1
Kills
12
12
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Bigman6453
Gilgamesh
1
0
2
2
W
Thanatos
6
0
1
6.5
L
0
2
0
0
L
1
4
0
0.25
W
Chaac
Jonnytlb
Chaac
2
0
5
4.5
L
Bacchus
KiingSimba25
Bacchus
0
2
1
0.25
W
2
1
1
2.5
L
Gilgamesh
M-P-S12345
Gilgamesh
0
1
0
0
L
0
3
1
0.17
W
Yu Huang
Zallish
Yu Huang
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,030
Damage
32,112
47,698
Taken
45,142
26,630
Mitigated
30,258
11,743
Healing
17,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Bigman6453
Gilgamesh
7,310
2,740
0
4,146
13,603
13,121
0
870
12,733
0
41,299
W
Thanatos
4,588
1,320
0
8,392
10,592
4,798
0
539
10,053
0
46,416
L
3,218
336
0
1,741
8,132
3,057
0
3,399
4,270
41,473
941
L
3,934
2,537
0
1,653
9,516
3,069
0
350
9,079
0
39,012
W
Chaac
Jonnytlb
Chaac
8,706
842
0
1,795
7,876
7,471
0
1,384
6,492
0
41,790
L
Bacchus
KiingSimba25
Bacchus
2,521
766
0
2,348
9,435
6,839
0
0
9,314
9,617
0
W
4,317
2,288
0
2,857
6,164
2,426
0
807
5,357
0
55,760
L
Gilgamesh
M-P-S12345
Gilgamesh
8,724
2,969
0
2,782
11,495
10,449
0
727
9,931
0
46,231
L
3,633
1,060
228
2,991
9,120
3,216
0
1,651
7,274
0
37,983
W
Yu Huang
Zallish
Yu Huang
7,191
858
0
750
6,907
2,442
78
2,124
4,783
41,740
1,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,230
Gold Earned
32,935
303
Minions Killed
364
0
Camps Cleared
0
1,256,086
Distance Traveled
1,242,291
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,269
522
72
6
0
226,974
3
W
Thanatos
6,955
580
69
6
0
264,384
2
L
Nox
6,031
503
87
7
0
251,196
4
L
Nut
5,890
491
63
5
0
218,479
0
W
Chaac
6,168
514
52
4
0
274,500
0
L
Bacchus
5,376
448
15
1
0
262,766
2
W
Nut
6,791
566
91
8
0
237,087
2
L
Gilgamesh
6,220
518
79
7
0
249,098
4
L
Loki
5,713
476
59
5
0
274,547
0
W
Yu Huang
6,752
563
80
7
0
239,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role