Player Matchup

Mulan
Mulan
GohanJr21
Mulan
Level 115
God Stats
1W - 2L
1,500 SR
Queue Stats
167W - 186L
1,442 Elo+
Party 1
Lancelot
Lancelot
SamSaber
Lancelot
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,480 Elo+
Party 1
Shiva
Shiva
Simplon022
Shiva
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 28L
1,546 Elo+
Solo
Ah Puch
Ah Puch
gaara-the-demon
Ah Puch
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 87L
1,491 Elo+
Solo
Nut
Nut
pandaofawesome
Nut
Level 142
God Stats
3W - 3L
1,933 SR
Queue Stats
503W - 437L
1,555 Elo+
Solo
Team Averages
Level 121
1,587 SR
1,503 Elo+

VS

Team Averages
Level 83
1,548 SR
1,497 Elo+
Zeus
Zeus
Arekkusu075
Zeus
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 87L
1,477 Elo+
Party 2
Shiva
Shiva
Gustavo445
Shiva
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 50L
1,497 Elo+
Party 2
Ishtar
Ishtar
Oblivioniity
Ishtar
Level 32
God Stats
2W - 0L
1,704 SR
Queue Stats
58W - 67L
1,490 Elo+
Party 2
Atlas
Atlas
WestonTheCactus
Atlas
Level 138
God Stats
3W - 4L
1,537 SR
Queue Stats
58W - 62L
1,521 Elo+
Party 2
Artemis
Artemis
xBFLx BackPack
Artemis
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
GohanJr21
Mulan
15
2 / 6 / 9
8,483
653
8,985
16,487
15,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lancelot
SamSaber
Lancelot
14
2 / 5 / 4
8,462
651
7,721
15,274
9,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shiva
17
5 / 4 / 8
9,554
735
18,884
21,079
19,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
0 / 2 / 6
9,092
699
18,078
10,066
4,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
8 / 4 / 5
10,412
801
13,273
13,161
5,724
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 9
9,994
769
16,171
10,855
4,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
19
4 / 1 / 15
9,969
767
13,369
20,297
15,916
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ishtar
15
1 / 4 / 13
8,775
675
8,683
12,124
5,325
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
10 / 3 / 8
11,244
865
15,978
18,071
11,412
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
0 / 6 / 11
8,223
633
12,530
11,799
5,153
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
77
17
Kills
21
21
Deaths
18
32
Assists
56
Player
Kills
Deaths
Assists
KDA
W
6
4
9
2.63
L
Mulan
GohanJr21
Mulan
2
6
9
1.08
W
Shiva
4
1
15
11.5
W
Ishtar
1
4
13
1.88
L
Lancelot
SamSaber
Lancelot
2
5
4
0.8
L
Shiva
5
4
8
2.25
W
10
3
8
4.67
L
0
2
6
1.5
L
8
4
5
2.63
W
0
6
11
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,941
Damage
66,731
76,067
Taken
73,146
55,038
Mitigated
42,379
22,351
Healing
29,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,171
823
696
1,560
10,855
4,573
110
3,422
7,158
27,837
397
L
Mulan
GohanJr21
Mulan
8,985
355
652
2,520
16,487
15,552
0
6,736
9,041
0
15,378
W
Shiva
13,369
1,971
4,039
8,684
20,297
15,916
131
4,538
15,393
0
17,371
W
Ishtar
8,683
4,970
1,698
966
12,124
5,325
114
2,917
8,774
0
18,211
L
Lancelot
SamSaber
Lancelot
7,721
1,014
530
1,879
15,274
9,393
0
5,366
9,594
0
13,677
L
Shiva
18,884
1,075
4,140
6,225
21,079
19,874
0
6,076
14,118
0
24,773
W
15,978
3,115
3,487
7,201
18,071
11,412
0
4,401
13,212
40,756
796
L
18,078
137
1,028
3,535
10,066
4,495
0
5,322
4,305
38,590
571
L
13,273
7,173
261
1,581
13,161
5,724
0
6,429
6,060
0
32,708
W
12,530
5,193
775
571
11,799
5,153
755
2,484
9,023
0
18,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,003
Gold Earned
48,205
141
Minions Killed
172
0
Camps Cleared
0
1,207,141
Distance Traveled
1,194,452
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,994
769
42
3
0
219,588
0
L
Mulan
8,483
653
13
1
0
210,062
0
W
Shiva
9,969
767
17
1
0
265,650
0
W
Ishtar
8,775
675
28
2
0
238,619
0
L
Lancelot
8,462
651
10
1
0
247,069
0
L
Shiva
9,554
735
13
1
0
272,417
0
W
Atlas
11,244
865
48
4
0
264,192
0
L
Ah Puch
9,092
699
54
4
0
247,382
0
L
Nut
10,412
801
51
4
0
230,211
0
W
Artemis
8,223
633
37
3
0
206,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role