Player Matchup

Nemesis
Nemesis
Crunkee
Nemesis
Level 20
God Stats
6W - 5L
1,537 SR
Queue Stats
51W - 49L
1,364 Elo+
Party 2
Athena
Athena
Nannersammichiz
Athena
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 19L
1,364 Elo+
Party 2
Heimdallr
Heimdallr
OmniscientOracle
Heimdallr
Level 89
God Stats
2W - 3L
1,500 SR
Queue Stats
404W - 360L
1,474 Elo+
Solo
Bellona
Bellona
XGN States
Bellona
Level 122
God Stats
15W - 5L
1,843 SR
Queue Stats
90W - 82L
1,503 Elo+
Solo
Ix Chel
Ix Chel
d13902121
Ix Chel
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,509 Elo+
Solo
Team Averages
Level 92
1,576 SR
1,443 Elo+

VS

Team Averages
Level 91
1,536 SR
1,445 Elo+
Sol
Sol
Hitomichan71
Sol
Level 68
God Stats
16W - 9L
1,597 SR
Queue Stats
383W - 361L
1,560 Elo+
Solo
Surtr
Surtr
LionHeart50X
Surtr
Level 142
God Stats
3W - 3L
1,500 SR
Queue Stats
135W - 127L
1,502 Elo+
Party 1
Nike
Nike
MSNGER
Nike
Level 119
God Stats
5W - 2L
1,714 SR
Queue Stats
86W - 86L
1,505 Elo+
Party 1
Hun Batz
Hun Batz
TopG36mf
Hun Batz
Level 44
God Stats
1W - 0L
1,328 SR
Queue Stats
20W - 22L
1,132 Elo+
Solo
Thoth
Thoth
xFlyinHawaiian
Thoth
Level 81
God Stats
2W - 1L
1,538 SR
Queue Stats
201W - 187L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Crunkee
Nemesis
11
3 / 4 / 1
5,657
514
5,299
8,716
3,054
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

11
2 / 0 / 2
5,818
529
2,160
4,845
2,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
11
2 / 0 / 1
6,298
573
5,760
5,869
2,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
XGN States
Bellona
1
0 / 0 / 0
3,498
318
0
0
0
Ix Chel
d13902121
Ix Chel
9
2 / 4 / 3
5,642
513
5,145
7,079
3,462
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,653
514
3,635
8,123
2,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

11
0 / 1 / 0
6,491
590
2,682
5,570
3,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nike
MSNGER
Nike
9
4 / 2 / 0
5,820
529
3,756
10,443
6,919
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
TopG36mf
Hun Batz
9
0 / 2 / 1
5,140
467
1,303
6,700
2,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 2 / 0
6,501
591
3,906
5,176
1,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
9
Kills
8
8
Deaths
9
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Crunkee
Nemesis
3
4
1
0.88
W
1
2
0
0.5
W
0
1
0
0
W
Nike
MSNGER
Nike
4
2
0
2
L
2
0
2
3
L
Heimdallr
2
0
1
2.5
W
Hun Batz
TopG36mf
Hun Batz
0
2
1
0.25
L
Bellona
XGN States
Bellona
0
0
0
0
L
Ix Chel
d13902121
Ix Chel
2
4
3
0.88
W
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,364
Damage
15,282
26,509
Taken
36,012
11,267
Mitigated
16,762
8,431
Healing
11,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Crunkee
Nemesis
5,299
2,464
0
2,442
8,716
3,054
0
3,288
5,428
0
21,828
W
3,635
1,490
0
3,463
8,123
2,491
0
1,959
6,164
35,092
0
W
2,682
923
0
1,675
5,570
3,269
11
1,577
3,993
466
49,040
W
Nike
MSNGER
Nike
3,756
120
0
2,442
10,443
6,919
87
2,255
8,188
0
19,206
L
2,160
736
0
1,548
4,845
2,392
0
55
4,506
33,937
0
L
Heimdallr
5,760
2,252
0
2,998
5,869
2,359
0
1,868
4,001
0
49,533
W
Hun Batz
TopG36mf
Hun Batz
1,303
0
0
2,819
6,700
2,502
0
938
5,762
0
29,955
L
Bellona
XGN States
Bellona
0
0
0
0
0
0
0
0
0
0
0
L
Ix Chel
d13902121
Ix Chel
5,145
558
188
1,255
7,079
3,462
0
2,128
4,951
24,550
760
W
3,906
503
0
1,000
5,176
1,581
0
372
4,804
51,732
1,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,913
Gold Earned
29,605
232
Minions Killed
320
0
Camps Cleared
0
884,999
Distance Traveled
1,048,808
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,657
514
44
4
0
234,029
0
W
Sol
5,653
514
68
6
0
232,960
0
W
Surtr
6,491
590
78
7
0
160,616
0
W
Nike
5,820
529
18
2
0
221,906
4
L
Athena
5,818
529
66
6
0
246,509
1
L
Heimdallr
6,298
573
85
8
0
201,915
0
W
Hun Batz
5,140
467
57
5
0
251,545
0
L
Bellona
3,498
318
0
0
0
0
0
L
Ix Chel
5,642
513
37
3
0
202,546
0
W
Thoth
6,501
591
99
9
0
181,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role