Player Matchup

Fafnir
Fafnir
Captincaramel64
Fafnir
Level 129
God Stats
5W - 10L
1,521 SR
Queue Stats
145W - 131L
1,470 Elo+
Party 3
Ne Zha
Ne Zha
Manar_The_Magic
Ne Zha
Level 92
God Stats
15W - 13L
1,563 SR
Queue Stats
111W - 111L
1,453 Elo+
Party 3
Izanami
Izanami
Phantandroid
Izanami
Level 96
God Stats
1W - 4L
1,212 SR
Queue Stats
62W - 63L
1,418 Elo+
Party 3
Vamana
Vamana
XUnforgivenPain
Vamana
Level 134
God Stats
0W - 2L
1,500 SR
Queue Stats
194W - 178L
1,532 Elo+
Solo
Ra
Ra
wuzzupdood
Ra
Level 37
God Stats
23W - 13L
1,799 SR
Queue Stats
78W - 66L
1,541 Elo+
Party 3
Team Averages
Level 98
1,519 SR
1,483 Elo+

VS

Team Averages
Level 86
1,524 SR
1,558 Elo+
Achilles
Achilles
GraylySnow2006
Achilles
Level 101
God Stats
22W - 22L
1,470 SR
Queue Stats
224W - 228L
1,492 Elo+
Party 1
Tiamat
Tiamat
Pongusito
Tiamat
Level 40
God Stats
2W - 6L
1,251 SR
Queue Stats
231W - 246L
1,482 Elo+
Party 1
Thanatos
Thanatos
eiichi1
Thanatos
Level 137
God Stats
4W - 1L
1,500 SR
Queue Stats
39W - 27L
1,629 Elo+
Party 2
Cupid
Cupid
flamingmoon14
Cupid
Level 44
God Stats
7W - 3L
1,585 SR
Queue Stats
12W - 10L
1,634 Elo+
Party 2
Khepri
Khepri
weely112
Khepri
Level 109
God Stats
2W - 0L
1,815 SR
Queue Stats
50W - 35L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 3
6,168
685
3,525
5,290
5,181
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

8
1 / 5 / 0
4,424
492
3,523
10,545
3,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Phantandroid
Izanami
9
3 / 2 / 0
5,778
642
3,066
3,649
1,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 4 / 0
4,982
554
4,012
8,071
5,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

10
1 / 1 / 1
5,545
616
4,452
5,180
1,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
10
6 / 1 / 2
6,234
693
8,400
10,712
5,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
Pongusito
Tiamat
9
0 / 2 / 2
5,106
567
2,922
5,249
2,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Thanatos
eiichi1
Thanatos
9
5 / 0 / 1
5,477
609
5,238
7,839
3,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 1 / 0
3,888
432
1,388
2,733
825
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
weely112
Khepri
6
0 / 2 / 1
4,172
464
1,248
8,689
3,537
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
6
Kills
11
12
Deaths
6
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
0
3
2.5
W
Achilles
6
1
2
7
L
1
5
0
0.2
L
Izanami
Phantandroid
Izanami
3
2
0
1.5
W
Tiamat
Pongusito
Tiamat
0
2
2
0.5
L
0
4
0
0
W
Thanatos
eiichi1
Thanatos
5
0
1
5.5
W
0
1
0
0
W
Khepri
weely112
Khepri
0
2
1
0.25
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,578
Damage
19,196
32,735
Taken
35,222
16,468
Mitigated
16,247
9,659
Healing
13,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,525
1,127
0
2,047
5,290
5,181
0
579
4,576
10,678
2,287
W
Achilles
8,400
3,660
0
4,794
10,712
5,938
0
585
9,581
0
37,648
L
3,523
1,911
0
3,241
10,545
3,137
0
1,009
9,455
0
25,056
L
Izanami
Phantandroid
Izanami
3,066
2,334
0
697
3,649
1,110
476
370
3,279
0
47,912
W
Tiamat
Pongusito
Tiamat
2,922
448
0
1,438
5,249
2,847
0
2,163
3,086
28,756
4,007
L
4,012
1,712
0
1,773
8,071
5,113
0
0
7,515
0
28,222
W
Thanatos
eiichi1
Thanatos
5,238
2,106
0
4,838
7,839
3,100
0
1,687
6,003
0
32,598
W
1,388
532
324
337
2,733
825
0
866
1,867
0
12,015
W
Khepri
weely112
Khepri
1,248
174
644
976
8,689
3,537
0
2,439
6,173
15,792
0
L
4,452
566
0
1,901
5,180
1,927
0
2,034
3,104
39,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,897
Gold Earned
24,877
280
Minions Killed
209
0
Camps Cleared
0
915,301
Distance Traveled
909,877
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,168
685
20
2
0
210,891
0
W
Achilles
6,234
693
60
7
0
192,934
0
L
Ne Zha
4,424
492
38
4
0
193,416
2
L
Izanami
5,778
642
94
10
0
169,881
1
W
Tiamat
5,106
567
59
7
0
167,365
0
L
Vamana
4,982
554
54
6
0
146,213
0
W
Thanatos
5,477
609
56
6
0
221,929
0
W
Cupid
3,888
432
24
3
0
150,480
0
W
Khepri
4,172
464
10
1
0
177,169
2
L
Ra
5,545
616
74
8
0
194,900
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role