Player Matchup

Rama
Rama
 
Rama
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Chiefsboy101
Bacchus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 62L
1,570 Elo+
Party 1
Lancelot
Lancelot
DaRedBaron4497
Lancelot
Level 123
God Stats
4W - 3L
1,569 SR
Queue Stats
44W - 28L
1,624 Elo+
Party 3
Zeus
Zeus
Deathsway
Zeus
Level 108
God Stats
5W - 4L
1,661 SR
Queue Stats
64W - 52L
1,562 Elo+
Party 1
Thanatos
Thanatos
Psalms937
Thanatos
Level 42
God Stats
4W - 3L
1,528 SR
Queue Stats
9W - 13L
1,462 Elo+
Party 3
Team Averages
Level 86
1,551 SR
1,544 Elo+

VS

Team Averages
Level 127
1,535 SR
1,545 Elo+
Sun Wukong
Sun Wukong
H3SHx_Gorilla
Sun Wukong
Level 140
God Stats
1W - 0L
1,471 SR
Queue Stats
104W - 94L
1,562 Elo+
Solo
Tsukuyomi
Tsukuyomi
InTimmyWeTrust
Tsukuyomi
Level 122
God Stats
15W - 13L
1,516 SR
Queue Stats
178W - 159L
1,523 Elo+
Party 2
Nut
Nut
JustAquaisfine
Nut
Level 155
God Stats
22W - 18L
1,563 SR
Queue Stats
181W - 161L
1,546 Elo+
Party 2
Persephone
Persephone
Red7711
Persephone
Level 154
God Stats
36W - 24L
1,496 SR
Queue Stats
199W - 172L
1,547 Elo+
Party 2
Sobek
Sobek
krilstar
Sobek
Level 62
God Stats
18W - 10L
1,628 SR
Queue Stats
159W - 138L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
1 / 2 / 1
6,830
488
5,029
10,816
4,494
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Chiefsboy101
Bacchus
9
0 / 5 / 2
5,965
426
2,429
11,419
8,893
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
14
3 / 2 / 2
8,292
592
7,871
12,400
7,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Zeus
14
0 / 3 / 2
7,479
534
5,289
6,246
1,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Psalms937
Thanatos
11
3 / 3 / 2
6,664
476
4,055
10,750
4,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
H3SHx_Gorilla
Sun Wukong
14
1 / 0 / 0
8,169
584
4,672
8,067
6,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
InTimmyWeTrust
Tsukuyomi
15
4 / 4 / 3
8,212
587
5,894
11,888
4,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 1 / 1
8,515
608
8,730
7,067
2,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Persephone
Red7711
Persephone
15
4 / 2 / 5
9,317
666
8,090
8,171
2,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sobek
krilstar
Sobek
14
2 / 0 / 9
8,626
616
6,019
10,041
9,426
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
7
Kills
15
15
Deaths
7
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
2
1
0.75
L
Bacchus
Chiefsboy101
Bacchus
0
5
2
0.2
L
Lancelot
3
2
2
2
L
Zeus
0
3
2
0.33
W
Sun Wukong
H3SHx_Gorilla
Sun Wukong
1
0
0
1
W
Tsukuyomi
InTimmyWeTrust
Tsukuyomi
4
4
3
1.38
W
4
1
1
4.5
L
Thanatos
Psalms937
Thanatos
3
3
2
1.33
W
Persephone
Red7711
Persephone
4
2
5
3.25
W
Sobek
krilstar
Sobek
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,673
Damage
33,405
51,631
Taken
45,234
27,575
Mitigated
26,785
16,799
Healing
11,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
5,029
3,998
0
3,374
10,816
4,494
0
2,509
8,307
0
57,622
L
Bacchus
Chiefsboy101
Bacchus
2,429
245
0
1,618
11,419
8,893
0
3,651
7,768
15,204
0
L
Lancelot
7,871
1,040
0
4,119
12,400
7,788
0
1,745
9,915
0
56,065
L
Zeus
5,289
219
0
499
6,246
1,960
0
2,623
3,623
58,219
204
W
Sun Wukong
H3SHx_Gorilla
Sun Wukong
4,672
662
0
1,770
8,067
6,906
333
95
7,540
0
50,519
W
Tsukuyomi
InTimmyWeTrust
Tsukuyomi
5,894
1,404
0
1,695
11,888
4,581
196
1,507
10,053
0
61,258
W
8,730
4,814
0
1,242
7,067
2,995
979
675
6,392
0
81,196
L
Thanatos
Psalms937
Thanatos
4,055
865
0
7,189
10,750
4,440
0
3,571
7,097
0
41,489
W
Persephone
Red7711
Persephone
8,090
656
0
2,225
8,171
2,877
0
2,665
5,179
71,653
1,240
W
Sobek
krilstar
Sobek
6,019
780
0
4,212
10,041
9,426
124
2,312
7,595
27,489
791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,230
Gold Earned
42,839
383
Minions Killed
480
0
Camps Cleared
0
1,389,777
Distance Traveled
1,518,703
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,830
488
114
8
0
264,168
2
L
Bacchus
5,965
426
13
1
0
248,873
0
L
Lancelot
8,292
592
79
6
0
303,409
0
L
Zeus
7,479
534
112
8
0
265,074
3
W
Sun Wukong
8,169
584
82
6
0
284,549
0
W
Tsukuyomi
8,212
587
88
6
0
350,378
1
W
Nut
8,515
608
137
10
0
269,593
2
L
Thanatos
6,664
476
65
5
0
308,253
0
W
Persephone
9,317
666
133
10
0
304,915
5
W
Sobek
8,626
616
40
3
0
309,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role