Player Matchup

Skadi
Skadi
Bronze III
Nosa25
Skadi
Bronze III
Level 121
God Stats
1W - 3L
1,813 SR
Queue Stats
1W - 3L
1,556 MMR
Solo
Cerberus
Cerberus
Gold IV
StixySt1x
Cerberus
Gold IV
Level 124
God Stats
2W - 2L
1,560 SR
Queue Stats
131W - 147L
1,497 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum V
gatorfan_99
Gilgamesh
Platinum V
Level 147
God Stats
8W - 7L
1,620 SR
Queue Stats
236W - 244L
1,687 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 131
1,664 SR
1,580 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 157
1,501 SR
1,585 MMR
Chiron
Chiron
Platinum V
CalebKn
Chiron
Platinum V
Level 157
God Stats
7W - 10L
1,257 SR
Queue Stats
230W - 227L
1,610 MMR
Party 2
Vulcan
Vulcan
Gold I
Royal the Guard
Vulcan
Gold I
Level 157
God Stats
3W - 2L
1,882 SR
Queue Stats
142W - 155L
1,521 MMR
Solo
Charon
Charon
Gold II
smkbandit23
Charon
Gold II
Level 158
God Stats
6W - 9L
1,363 SR
Queue Stats
454W - 511L
1,623 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Nosa25
Skadi
10
0 / 2 / 1
6,972
581
3,175
7,980
2,949
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
StixySt1x
Cerberus
13
1 / 5 / 0
7,489
624
7,023
18,300
14,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
gatorfan_99
Gilgamesh
13
0 / 3 / 1
7,512
626
8,129
14,443
11,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bans
Ne ZhaAchillesHerculesKuzenboThoth

VS

Bans
AthenaKukulkanAgniBaron SamediAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CalebKn
Chiron
15
7 / 0 / 3
9,985
832
14,771
8,302
3,544
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 1 / 6
9,096
758
9,896
8,288
3,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charon
14
0 / 0 / 10
8,478
707
10,182
10,691
8,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
10
10
Deaths
1
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chiron
CalebKn
Chiron
7
0
3
8.5
L
Skadi
Nosa25
Skadi
0
2
1
0.25
W
3
1
6
6
L
Cerberus
StixySt1x
Cerberus
1
5
0
0.2
L
Gilgamesh
gatorfan_99
Gilgamesh
0
3
1
0.17
W
Charon
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,327
Damage
34,849
40,723
Taken
27,281
29,481
Mitigated
15,952
4,859
Healing
7,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
CalebKn
Chiron
14,771
7,934
636
2,693
8,302
3,544
1,703
2,580
5,601
0
50,303
L
Skadi
Nosa25
Skadi
3,175
840
0
183
7,980
2,949
0
4,085
3,412
0
25,077
W
9,896
3,527
0
1,166
8,288
3,483
612
1,718
6,401
42,171
0
L
Cerberus
StixySt1x
Cerberus
7,023
298
0
4,325
18,300
14,650
0
7,575
10,279
20,723
0
L
Gilgamesh
gatorfan_99
Gilgamesh
8,129
1,614
0
351
14,443
11,882
0
5,518
8,191
0
33,515
W
Charon
10,182
962
0
2,515
10,691
8,925
819
2,151
8,183
22,422
3,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,973
Gold Earned
27,559
152
Minions Killed
155
0
Camps Cleared
0
577,196
Distance Traveled
668,926
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,985
832
64
5
0
212,238
0
L
Skadi
6,972
581
53
4
0
167,481
1
W
Vulcan
9,096
758
55
5
0
228,351
0
L
Cerberus
7,489
624
50
4
0
189,169
0
L
Gilgamesh
7,512
626
49
4
0
220,546
0
W
Charon
8,478
707
36
3
0
228,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role