Player Matchup

Gilgamesh
Gilgamesh
AzxGroove
Gilgamesh
Level 124
God Stats
1W - 1L
1,794 SR
Queue Stats
104W - 108L
1,395 Elo+
Party 2
Nut
Nut
K2inMyWood
Nut
Level 49
God Stats
3W - 1L
1,826 SR
Queue Stats
28W - 28L
1,672 Elo+
Party 2
Ix Chel
Ix Chel
Whyuworried
Ix Chel
Level 109
God Stats
7W - 13L
1,395 SR
Queue Stats
105W - 114L
1,507 Elo+
Party 2
Neith
Neith
ivanssic
Neith
Level 84
God Stats
8W - 3L
1,610 SR
Queue Stats
46W - 32L
1,605 Elo+
Solo
Sol
Sol
the0nlylonahh-
Sol
Level 25
God Stats
2W - 8L
1,740 SR
Queue Stats
45W - 57L
1,640 Elo+
Party 2
Team Averages
Level 78
1,673 SR
1,564 Elo+

VS

Team Averages
Level 126
1,493 SR
1,518 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Bhebert104
Ra
Level 137
God Stats
5W - 6L
1,275 SR
Queue Stats
82W - 85L
1,478 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Camarena2620
Tsukuyomi
Level 98
God Stats
5W - 7L
1,410 SR
Queue Stats
144W - 152L
1,523 Elo+
Solo
Nut
Nut
TheSassyKingg
Nut
Level 86
God Stats
10W - 13L
1,473 SR
Queue Stats
97W - 115L
1,502 Elo+
Party 1
He Bo
He Bo
WarVulcan
He Bo
Level 158
God Stats
3W - 0L
1,807 SR
Queue Stats
40W - 27L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AzxGroove
Gilgamesh
11
1 / 2 / 1
6,182
1,236
4,527
8,406
6,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
0 / 4 / 0
5,489
1,098
1,737
4,740
1,607
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ix Chel
Whyuworried
Ix Chel
11
0 / 3 / 2
5,974
1,195
7,671
8,238
3,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
ivanssic
Neith
11
0 / 3 / 2
6,231
1,246
3,430
5,785
2,151
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 2 / 0
6,020
1,204
1,707
4,657
1,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

297

VS

Team 2 Tickets

387

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
1 / 0 / 8
6,496
1,299
3,291
2,558
1,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 0 / 11
6,914
1,383
3,739
2,507
944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Camarena2620
Tsukuyomi
12
4 / 0 / 7
7,267
1,453
6,456
6,285
3,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 1 / 6
6,482
1,296
5,039
6,505
2,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
WarVulcan
He Bo
12
5 / 1 / 8
7,647
1,529
9,482
3,540
1,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
54
2
Kills
14
14
Deaths
2
5
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
0
8
5
L
Gilgamesh
AzxGroove
Gilgamesh
1
2
1
0.75
W
2
0
11
7.5
W
Tsukuyomi
Camarena2620
Tsukuyomi
4
0
7
7.5
L
0
4
0
0
W
2
1
6
5
W
He Bo
WarVulcan
He Bo
5
1
8
9
L
Ix Chel
Whyuworried
Ix Chel
0
3
2
0.33
L
Neith
ivanssic
Neith
0
3
2
0.33
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,072
Damage
28,007
31,826
Taken
21,395
15,020
Mitigated
9,536
2,156
Healing
7,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
3,291
372
1,158
1,270
2,558
1,201
0
610
1,869
11,976
0
L
Gilgamesh
AzxGroove
Gilgamesh
4,527
806
0
745
8,406
6,267
0
3,408
4,581
0
12,045
W
3,739
504
667
428
2,507
944
0
1,598
775
9,133
404
W
Tsukuyomi
Camarena2620
Tsukuyomi
6,456
1,754
0
1,214
6,285
3,336
0
2,793
3,448
0
13,537
L
1,737
1,253
0
7
4,740
1,607
0
2,184
2,269
0
4,138
W
5,039
2,459
0
1,918
6,505
2,622
0
2,249
4,017
0
13,217
W
He Bo
WarVulcan
He Bo
9,482
864
0
410
3,540
1,433
0
1,403
2,095
16,278
0
L
Ix Chel
Whyuworried
Ix Chel
7,671
483
226
614
8,238
3,223
0
3,688
4,079
13,884
887
L
Neith
ivanssic
Neith
3,430
486
0
245
5,785
2,151
0
3,661
1,892
0
25,548
L
1,707
339
0
319
4,657
1,772
0
2,467
2,081
4,441
465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,896
Gold Earned
34,806
98
Minions Killed
96
4
Camps Cleared
4
483,207
Distance Traveled
536,895
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,496
1,299
20
4
1
101,636
0
L
Gilgamesh
6,182
1,236
21
4
2
115,252
0
W
Ra
6,914
1,383
14
3
0
102,283
0
W
Tsukuyomi
7,267
1,453
15
3
1
114,253
0
L
Nut
5,489
1,098
6
1
0
51,398
0
W
Nut
6,482
1,296
27
5
2
101,098
0
W
He Bo
7,647
1,529
20
4
0
117,625
0
L
Ix Chel
5,974
1,195
10
2
2
107,502
0
L
Neith
6,231
1,246
54
11
0
101,435
0
L
Sol
6,020
1,204
7
1
0
107,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role