Player Matchup

Horus
Horus
Chiky01234
Horus
Level 126
God Stats
5W - 2L
1,474 SR
Queue Stats
36W - 27L
1,525 Elo+
Party 2
Hera
Hera
GoodNight98
Hera
Level 124
God Stats
7W - 5L
1,563 SR
Queue Stats
55W - 34L
1,581 Elo+
Party 2
Hun Batz
Hun Batz
Riskoe97
Hun Batz
Level 147
God Stats
3W - 1L
1,697 SR
Queue Stats
162W - 130L
1,451 Elo+
Solo
Surtr
Surtr
Sheikh M8
Surtr
Level 142
God Stats
42W - 32L
1,611 SR
Queue Stats
104W - 93L
1,440 Elo+
Solo
Artemis
Artemis
dyygthetaiwa
Artemis
Level 120
God Stats
4W - 0L
1,722 SR
Queue Stats
11W - 8L
1,408 Elo+
Party 2
Team Averages
Level 132
1,613 SR
1,481 Elo+

VS

Team Averages
Level 151
1,568 SR
1,464 Elo+
Aphrodite
Aphrodite
Gazeldinyo
Aphrodite
Level 156
God Stats
2W - 3L
1,533 SR
Queue Stats
36W - 45L
1,460 Elo+
Party 1
Awilix
Awilix
MeatWallet518
Awilix
Level 147
God Stats
20W - 14L
1,669 SR
Queue Stats
120W - 103L
1,516 Elo+
Party 1
Sylvanus
Sylvanus
XxCPTSaveABroxX
Sylvanus
Level 178
God Stats
12W - 16L
1,519 SR
Queue Stats
123W - 119L
1,480 Elo+
Solo
Hachiman
Hachiman
iinstig8
Hachiman
Level 128
God Stats
9W - 8L
1,619 SR
Queue Stats
40W - 41L
1,433 Elo+
Party 1
Geb
Geb
yeamook
Geb
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
15
4 / 0 / 11
9,951
585
9,958
11,781
11,510
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

15
6 / 2 / 7
9,942
585
14,747
9,739
4,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Riskoe97
Hun Batz
15
2 / 1 / 6
8,893
523
6,192
12,332
5,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Surtr
Sheikh M8
Surtr
16
4 / 1 / 4
10,101
594
8,898
13,194
7,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Artemis
dyygthetaiwa
Artemis
16
6 / 1 / 6
10,033
590
10,806
9,233
4,245
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Gazeldinyo
Aphrodite
12
0 / 6 / 4
7,506
442
3,923
14,133
5,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 5 / 1
8,616
507
9,840
18,652
7,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
15
1 / 2 / 0
8,731
514
5,972
11,533
10,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hachiman
iinstig8
Hachiman
14
0 / 5 / 1
8,106
477
7,732
11,963
3,936
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Geb
12
1 / 4 / 1
8,132
478
5,758
15,155
15,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
12
22
Kills
5
5
Deaths
22
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Horus
4
0
11
9.5
L
Aphrodite
Gazeldinyo
Aphrodite
0
6
4
0.33
W
6
2
7
4.75
L
3
5
1
0.7
W
Hun Batz
Riskoe97
Hun Batz
2
1
6
5
W
Surtr
Sheikh M8
Surtr
4
1
4
6
L
Sylvanus
1
2
0
0.5
W
Artemis
dyygthetaiwa
Artemis
6
1
6
9
L
Hachiman
iinstig8
Hachiman
0
5
1
0.1
L
Geb
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,601
Damage
33,225
56,279
Taken
71,436
33,522
Mitigated
42,766
13,132
Healing
16,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
9,958
3,266
1,195
4,737
11,781
11,510
545
3,005
8,776
0
29,851
L
Aphrodite
Gazeldinyo
Aphrodite
3,923
481
306
4,355
14,133
5,315
0
8,677
5,456
43,544
0
W
14,747
4,983
0
500
9,739
4,395
1,905
3,250
6,489
70,594
744
L
9,840
3,133
0
5,008
18,652
7,481
0
3,176
15,476
0
76,345
W
Hun Batz
Riskoe97
Hun Batz
6,192
1,121
0
1,220
12,332
5,522
777
1,542
10,790
0
61,671
W
Surtr
Sheikh M8
Surtr
8,898
3,903
0
3,060
13,194
7,850
300
5,675
7,519
2,404
70,760
L
Sylvanus
5,972
1,909
0
2,429
11,533
10,254
0
234
11,299
46,803
11,736
W
Artemis
dyygthetaiwa
Artemis
10,806
6,349
0
2,420
9,233
4,245
1,806
1,779
7,454
0
81,691
L
Hachiman
iinstig8
Hachiman
7,732
3,621
0
3,003
11,963
3,936
257
995
10,968
0
79,152
L
Geb
5,758
379
0
1,636
15,155
15,780
0
1,968
13,187
32,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,920
Gold Earned
41,091
486
Minions Killed
472
0
Camps Cleared
0
1,734,944
Distance Traveled
1,546,597
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,951
585
26
2
0
360,175
1
L
Aphrodite
7,506
442
81
5
0
293,401
2
W
Hera
9,942
585
115
7
0
339,065
0
L
Awilix
8,616
507
129
8
0
373,582
0
W
Hun Batz
8,893
523
88
5
0
356,074
0
W
Surtr
10,101
594
126
7
0
357,340
3
L
Sylvanus
8,731
514
124
7
0
267,322
1
W
Artemis
10,033
590
131
8
0
322,290
5
L
Hachiman
8,106
477
107
6
0
290,050
0
L
Geb
8,132
478
31
2
0
322,242
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role