Player Matchup

Hachiman
Hachiman
Gold V
 
Hachiman
Gold V
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Thanatos
Thanatos
Gold II
BaconAndTurtles
Thanatos
Gold II
Level 146
God Stats
16W - 7L
1,775 SR
Queue Stats
80W - 65L
1,600 MMR
Party 3
Charybdis
Charybdis
Gold II
Kickstand54
Charybdis
Gold II
Level 143
God Stats
16W - 14L
1,562 SR
Queue Stats
227W - 224L
1,536 MMR
Party 1
Aphrodite
Aphrodite
Gold III
PanduhTea
Aphrodite
Gold III
Level 128
God Stats
6W - 3L
1,709 SR
Queue Stats
118W - 109L
1,440 MMR
Party 1
Cerberus
Cerberus
Gold V
perry-Il
Cerberus
Gold V
Level 146
God Stats
6W - 1L
1,500 SR
Queue Stats
36W - 29L
1,493 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 135
1,609 SR
1,514 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 142
1,637 SR
1,483 MMR
Ao Kuang
Ao Kuang
Bronze III
LAB Baller23
Ao Kuang
Bronze III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 57L
1,500 MMR
Party 4
Athena
Athena
Bronze III
RainManKMF
Athena
Bronze III
Level 158
God Stats
1W - 1L
1,773 SR
Queue Stats
2W - 1L
1,534 MMR
Party 2
Anubis
Anubis
Bronze III
Yisus san
Anubis
Bronze III
Level 149
God Stats
0W - 4L
1,597 SR
Queue Stats
10W - 18L
1,456 MMR
Solo
Rama
Rama
Silver I
aJusticePunch
Rama
Silver I
Level 156
God Stats
13W - 8L
1,734 SR
Queue Stats
40W - 28L
1,427 MMR
Party 2
Vulcan
Vulcan
Bronze III
lamborghinking
Vulcan
Bronze III
Level 140
God Stats
0W - 1L
1,580 SR
Queue Stats
11W - 9L
1,500 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
2 / 0 / 3
8,963
560
8,477
9,815
4,301
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
18
7 / 1 / 2
9,646
603
11,424
17,441
8,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
Kickstand54
Charybdis
15
1 / 0 / 0
9,099
569
7,957
9,262
3,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
PanduhTea
Aphrodite
13
0 / 3 / 4
8,261
516
3,709
12,838
10,552
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
perry-Il
Cerberus
16
5 / 0 / 2
10,375
648
8,867
12,646
11,993
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AresSusanoVamanaKukulkan

VS

Bans
AwilixYemojaBake KujiraBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
LAB Baller23
Ao Kuang
13
1 / 1 / 0
7,232
452
2,720
15,373
5,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Athena
RainManKMF
Athena
11
0 / 2 / 3
6,958
435
4,071
13,770
11,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Yisus san
Anubis
13
0 / 7 / 1
7,407
463
5,165
14,673
4,781
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 2 / 0
8,597
537
7,663
10,228
3,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 3 / 0
7,669
479
12,447
6,970
2,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
15
Kills
4
4
Deaths
15
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
2
0
3
3.5
W
Thanatos
7
1
2
8
W
Charybdis
Kickstand54
Charybdis
1
0
0
1
L
Ao Kuang
LAB Baller23
Ao Kuang
1
1
0
1
W
Aphrodite
PanduhTea
Aphrodite
0
3
4
0.67
L
Athena
RainManKMF
Athena
0
2
3
0.75
L
Anubis
Yisus san
Anubis
0
7
1
0.07
L
1
2
0
0.5
L
2
3
0
0.67
W
Cerberus
perry-Il
Cerberus
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,434
Damage
32,066
62,002
Taken
61,014
38,994
Mitigated
28,638
38,203
Healing
21,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
8,477
5,284
0
5,584
9,815
4,301
546
6,294
3,521
0
90,666
W
Thanatos
11,424
2,597
0
16,063
17,441
8,495
0
4,239
13,202
0
106,294
W
Charybdis
Kickstand54
Charybdis
7,957
3,867
0
3,755
9,262
3,653
1,527
1,078
8,184
0
89,590
L
Ao Kuang
LAB Baller23
Ao Kuang
2,720
453
0
8,632
15,373
5,933
0
1,061
14,312
50,350
0
W
Aphrodite
PanduhTea
Aphrodite
3,709
807
2,927
6,199
12,838
10,552
52
8,271
4,567
24,416
613
L
Athena
RainManKMF
Athena
4,071
1,478
0
3,177
13,770
11,725
0
1,818
11,952
17,218
0
L
Anubis
Yisus san
Anubis
5,165
496
0
4,427
14,673
4,781
0
7,693
6,980
54,801
0
L
7,663
5,727
0
4,400
10,228
3,584
455
693
9,535
0
79,469
L
12,447
4,549
0
797
6,970
2,615
0
1,002
5,968
64,985
0
W
Cerberus
perry-Il
Cerberus
8,867
874
0
3,675
12,646
11,993
0
4,787
7,859
75,238
2,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,344
Gold Earned
37,863
644
Minions Killed
463
0
Camps Cleared
0
1,603,126
Distance Traveled
1,548,079
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,963
560
140
9
0
303,216
1
W
Thanatos
9,646
603
137
9
0
400,013
4
W
Charybdis
9,099
569
154
10
0
311,339
4
L
Ao Kuang
7,232
452
88
6
0
349,701
1
W
Aphrodite
8,261
516
34
2
0
300,975
1
L
Athena
6,958
435
12
1
0
344,501
4
L
Anubis
7,407
463
91
6
0
234,721
0
L
Rama
8,597
537
143
9
0
305,390
4
L
Vulcan
7,669
479
129
8
0
313,766
0
W
Cerberus
10,375
648
179
11
0
287,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role