Player Matchup

Sobek
Sobek
Bronze III
Grillsarge83
Sobek
Bronze III
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,453 MMR
Party 1
Artemis
Artemis
Bronze III
Nittany Lions33
Artemis
Bronze III
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,453 MMR
Party 1
Zhong Kui
Zhong Kui
Bronze III
sebaruge
Zhong Kui
Bronze III
Level 69
God Stats
0W - 1L
1,509 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 95
1,503 SR
1,469 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 123
1,489 SR
1,450 MMR
Cernunnos
Cernunnos
Silver I
BDB x JDATCH
Cernunnos
Silver I
Level 143
God Stats
20W - 27L
1,541 SR
Queue Stats
601W - 637L
1,208 MMR
Party 2
Ix Chel
Ix Chel
Gold II
BDB x SOL
Ix Chel
Gold II
Level 121
God Stats
148W - 125L
1,572 SR
Queue Stats
325W - 352L
1,733 MMR
Party 2
Horus
Horus
Gold II
RavenReap3r
Horus
Gold II
Level 104
God Stats
12W - 13L
1,354 SR
Queue Stats
41W - 39L
1,411 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 3
9,126
652
6,304
13,424
14,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
2 / 4 / 2
9,907
708
8,158
11,258
3,762
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
sebaruge
Zhong Kui
13
1 / 3 / 3
9,225
659
10,597
13,398
9,556
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
CharonBake KujiraBaba YagaThothAgni

VS

Bans
AchillesApolloMedusaNeithMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BDB x JDATCH
Cernunnos
17
5 / 1 / 5
11,182
799
9,175
8,752
3,713
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
BDB x SOL
Ix Chel
17
3 / 2 / 7
10,791
771
11,810
9,469
4,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
2 / 1 / 8
10,211
729
12,028
16,302
11,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
4
Kills
10
10
Deaths
4
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BDB x JDATCH
Cernunnos
5
1
5
7.5
W
Ix Chel
BDB x SOL
Ix Chel
3
2
7
3.25
L
1
3
3
0.83
L
2
4
2
0.75
W
2
1
8
6
L
Zhong Kui
sebaruge
Zhong Kui
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,059
Damage
33,013
38,080
Taken
34,523
27,550
Mitigated
19,332
9,188
Healing
17,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BDB x JDATCH
Cernunnos
9,175
3,773
0
3,796
8,752
3,713
2,629
3,551
5,099
0
51,632
W
Ix Chel
BDB x SOL
Ix Chel
11,810
1,232
1,457
2,778
9,469
4,438
18
4,165
5,181
66,654
1,473
L
6,304
268
0
3,008
13,424
14,232
0
4,061
8,823
18,237
0
L
8,158
2,885
0
2,143
11,258
3,762
1,238
4,366
6,643
0
49,495
W
12,028
3,596
3,044
6,795
16,302
11,181
332
8,866
7,017
836
29,524
L
Zhong Kui
sebaruge
Zhong Kui
10,597
1,620
0
4,037
13,398
9,556
0
3,965
8,821
33,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,258
Gold Earned
32,184
169
Minions Killed
199
0
Camps Cleared
0
717,878
Distance Traveled
860,517
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,182
799
85
6
0
284,806
0
W
Ix Chel
10,791
771
91
7
0
276,685
2
L
Sobek
9,126
652
38
3
0
256,332
3
L
Artemis
9,907
708
74
5
0
232,409
2
W
Horus
10,211
729
23
2
0
299,026
0
L
Zhong Kui
9,225
659
57
4
0
229,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role