Player Matchup

Sobek
Sobek
Benson Bonee
Sobek
Level 122
God Stats
8W - 12L
1,422 SR
Queue Stats
276W - 307L
1,530 Elo+
Party 1
Xbalanque
Xbalanque
Glorpin
Xbalanque
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 162L
1,421 Elo+
Party 1
Maui
Maui
LewisSenpai6
Maui
Level 120
God Stats
1W - 5L
1,251 SR
Queue Stats
62W - 49L
1,510 Elo+
Party 2
Zhong Kui
Zhong Kui
thedarkwulf88
Zhong Kui
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 49L
1,510 Elo+
Party 2
Awilix
Awilix
vKingvv
Awilix
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 89L
1,528 Elo+
Party 1
Team Averages
Level 101
1,435 SR
1,500 Elo+

VS

Team Averages
Level 108
1,401 SR
1,538 Elo+
Tiamat
Tiamat
EZIDAZIT
Tiamat
Level 122
God Stats
2W - 6L
1,109 SR
Queue Stats
149W - 141L
1,496 Elo+
Party 3
Ymir
Ymir
El_Chaacson
Ymir
Level 105
God Stats
2W - 1L
1,509 SR
Queue Stats
219W - 209L
1,536 Elo+
Solo
Nemesis
Nemesis
ExpIicitShooter
Nemesis
Level 100
God Stats
6W - 5L
1,499 SR
Queue Stats
122W - 100L
1,568 Elo+
Party 3
Artemis
Artemis
Necirt
Artemis
Level 128
God Stats
38W - 23L
1,626 SR
Queue Stats
321W - 305L
1,580 Elo+
Solo
Cu Chulainn
Cu Chulainn
juicy_can
Cu Chulainn
Level 84
God Stats
1W - 1L
1,261 SR
Queue Stats
71W - 62L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 0
8,929
525
7,542
15,732
20,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
Glorpin
Xbalanque
14
0 / 4 / 1
7,996
470
2,764
9,139
3,438
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 2 / 0
7,383
434
7,030
13,116
13,886
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
thedarkwulf88
Zhong Kui
11
2 / 5 / 1
7,129
419
12,372
15,409
11,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Awilix
vKingvv
Awilix
12
0 / 7 / 3
6,864
404
4,168
17,803
6,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
EZIDAZIT
Tiamat
14
4 / 1 / 4
8,544
503
6,582
7,827
5,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
3 / 1 / 8
9,549
562
7,557
13,652
13,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
9 / 2 / 7
9,474
557
13,930
14,518
6,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
Necirt
Artemis
18
2 / 0 / 4
10,886
640
5,166
6,380
3,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
juicy_can
Cu Chulainn
15
1 / 5 / 5
9,169
539
10,543
13,991
7,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
9
Kills
19
20
Deaths
9
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
6
2
0
3
W
Tiamat
EZIDAZIT
Tiamat
4
1
4
6
W
3
1
8
7
W
9
2
7
6.25
L
Xbalanque
Glorpin
Xbalanque
0
4
1
0.13
L
1
2
0
0.5
W
Artemis
Necirt
Artemis
2
0
4
4
W
Cu Chulainn
juicy_can
Cu Chulainn
1
5
5
0.7
L
Zhong Kui
thedarkwulf88
Zhong Kui
2
5
1
0.5
L
Awilix
vKingvv
Awilix
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,876
Damage
43,778
71,199
Taken
56,368
55,899
Mitigated
36,062
15,627
Healing
15,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,542
919
0
4,072
15,732
20,244
0
1,402
14,330
52,705
4,242
W
Tiamat
EZIDAZIT
Tiamat
6,582
808
0
1,512
7,827
5,667
752
4,705
3,122
49,367
0
W
7,557
2,059
0
4,368
13,652
13,010
93
7,083
6,569
30,411
2,633
W
13,930
6,150
0
4,804
14,518
6,471
401
4,995
9,421
0
56,128
L
Xbalanque
Glorpin
Xbalanque
2,764
1,263
0
1,114
9,139
3,438
0
652
8,487
0
64,538
L
7,030
1,299
0
1,388
13,116
13,886
0
4,747
8,369
30,471
0
W
Artemis
Necirt
Artemis
5,166
2,294
0
4,194
6,380
3,236
868
993
5,387
0
112,660
W
Cu Chulainn
juicy_can
Cu Chulainn
10,543
1,741
0
969
13,991
7,678
115
7,443
5,632
8,156
51,829
L
Zhong Kui
thedarkwulf88
Zhong Kui
12,372
1,343
0
4,430
15,409
11,661
0
5,619
9,790
55,864
1,470
L
Awilix
vKingvv
Awilix
4,168
1,452
0
4,623
17,803
6,670
0
3,122
14,681
0
50,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,301
Gold Earned
47,622
458
Minions Killed
466
0
Camps Cleared
0
1,541,355
Distance Traveled
1,629,453
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,929
525
118
7
0
318,883
0
W
Tiamat
8,544
503
75
4
0
340,267
2
W
Ymir
9,549
562
43
3
0
323,855
0
W
Nemesis
9,474
557
85
5
0
362,712
0
L
Xbalanque
7,996
470
130
8
0
316,389
0
L
Maui
7,383
434
36
2
0
310,368
6
W
Artemis
10,886
640
173
10
0
298,742
1
W
Cu Chulainn
9,169
539
90
5
0
303,877
0
L
Zhong Kui
7,129
419
99
6
0
273,656
0
L
Awilix
6,864
404
75
4
0
322,059
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role