Player Matchup

Sol
Sol
BigBallsMcGriff
Sol
Level 62
God Stats
2W - 2L
1,668 SR
Queue Stats
37W - 50L
1,536 Elo+
Party 3
Gilgamesh
Gilgamesh
DQDQDQDQDQ
Gilgamesh
Level 99
God Stats
2W - 2L
1,546 SR
Queue Stats
133W - 121L
1,543 Elo+
Party 3
Sobek
Sobek
Dannyp119
Sobek
Level 43
God Stats
1W - 2L
1,731 SR
Queue Stats
39W - 40L
1,614 Elo+
Party 3
Nemesis
Nemesis
EhhDADDY
Nemesis
Level 116
God Stats
0W - 6L
1,324 SR
Queue Stats
200W - 178L
1,598 Elo+
Party 3
Chernobog
Chernobog
SwaggyCanadian
Chernobog
Level 125
God Stats
1W - 3L
1,848 SR
Queue Stats
176W - 159L
1,600 Elo+
Party 3
Team Averages
Level 89
1,623 SR
1,578 Elo+

VS

Team Averages
Level 56
1,558 SR
1,583 Elo+
Artemis
Artemis
BiggusDicqus
Artemis
Level 120
God Stats
39W - 11L
1,771 SR
Queue Stats
180W - 145L
1,605 Elo+
Party 1
Ymir
Ymir
SlipperyTree69
Ymir
Level 15
God Stats
291W - 247L
1,577 SR
Queue Stats
388W - 364L
1,622 Elo+
Party 1
Bellona
Bellona
TakoTakoTime
Bellona
Level 58
God Stats
4W - 4L
1,456 SR
Queue Stats
96W - 78L
1,517 Elo+
Party 2
Baba Yaga
Baba Yaga
TheLeatherySock
Baba Yaga
Level 60
God Stats
2W - 1L
1,463 SR
Queue Stats
52W - 35L
1,553 Elo+
Party 2
Bakasura
Bakasura
goldmanthefool
Bakasura
Level 28
God Stats
5W - 5L
1,521 SR
Queue Stats
26W - 19L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,525
502
3,496
4,875
1,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Gilgamesh
DQDQDQDQDQ
Gilgamesh
10
1 / 1 / 0
5,858
533
6,029
12,018
12,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sobek
Dannyp119
Sobek
10
2 / 2 / 1
5,833
530
2,777
8,844
5,284
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
EhhDADDY
Nemesis
10
1 / 0 / 1
5,453
496
4,289
7,449
2,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
SwaggyCanadian
Chernobog
12
1 / 1 / 1
6,190
563
4,436
6,378
2,530
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BiggusDicqus
Artemis
12
4 / 1 / 0
6,547
595
6,534
4,375
1,761
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
0 / 1 / 4
6,319
574
4,844
7,433
5,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bellona
TakoTakoTime
Bellona
12
1 / 1 / 0
6,845
622
7,154
10,535
11,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
TheLeatherySock
Baba Yaga
11
0 / 2 / 1
5,999
545
3,222
5,938
3,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
12
0 / 0 / 1
6,021
547
2,783
8,949
4,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
11
5
Kills
5
5
Deaths
5
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Artemis
BiggusDicqus
Artemis
4
1
0
4
L
Gilgamesh
DQDQDQDQDQ
Gilgamesh
1
1
0
1
L
Sobek
Dannyp119
Sobek
2
2
1
1.25
L
Nemesis
EhhDADDY
Nemesis
1
0
1
1.5
W
0
1
4
2
L
Chernobog
SwaggyCanadian
Chernobog
1
1
1
1.5
W
Bellona
TakoTakoTime
Bellona
1
1
0
1
W
Baba Yaga
TheLeatherySock
Baba Yaga
0
2
1
0.25
W
Bakasura
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,027
Damage
24,537
39,564
Taken
37,230
24,011
Mitigated
26,165
14,683
Healing
11,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,496
1,298
0
2,407
4,875
1,349
878
906
3,969
34,417
2,990
W
Artemis
BiggusDicqus
Artemis
6,534
3,829
0
1,915
4,375
1,761
220
2,447
1,722
0
53,128
L
Gilgamesh
DQDQDQDQDQ
Gilgamesh
6,029
2,252
0
2,532
12,018
12,432
0
0
10,836
0
38,383
L
Sobek
Dannyp119
Sobek
2,777
116
0
3,435
8,844
5,284
0
2,985
5,859
14,210
0
L
Nemesis
EhhDADDY
Nemesis
4,289
1,825
0
4,597
7,449
2,416
0
1,298
5,601
0
37,351
W
4,844
1,073
0
2,079
7,433
5,959
0
2,986
4,187
28,297
3,393
L
Chernobog
SwaggyCanadian
Chernobog
4,436
2,655
0
1,712
6,378
2,530
0
2,850
3,528
0
58,422
W
Bellona
TakoTakoTime
Bellona
7,154
2,999
0
3,704
10,535
11,227
0
0
9,810
0
51,101
W
Baba Yaga
TheLeatherySock
Baba Yaga
3,222
106
0
1,168
5,938
3,012
51
296
5,642
44,259
0
W
Bakasura
2,783
1,732
0
2,671
8,949
4,206
0
0
8,904
0
45,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,859
Gold Earned
31,731
335
Minions Killed
401
0
Camps Cleared
0
1,141,293
Distance Traveled
1,131,545
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,525
502
83
8
0
202,255
0
W
Artemis
6,547
595
99
9
0
198,217
2
L
Gilgamesh
5,858
533
66
6
0
217,425
0
L
Sobek
5,833
530
14
1
0
227,965
2
L
Nemesis
5,453
496
63
6
0
286,635
0
W
Ymir
6,319
574
33
3
0
214,050
2
L
Chernobog
6,190
563
109
10
0
207,013
0
W
Bellona
6,845
622
91
8
0
214,273
2
W
Baba Yaga
5,999
545
78
7
0
216,451
2
W
Bakasura
6,021
547
100
9
0
288,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role