Player Matchup

Odin
Odin
Smitenoob7643
Odin
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,371 Elo+
Party 2
Arachne
Arachne
Xorgon
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,518 Elo+
Party 2
Agni
Agni
sholf202
Agni
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,583 Elo+
Solo
Team Averages
Level 31
1,500 SR
1,491 Elo+

VS

Team Averages
Level 65
1,436 SR
1,603 Elo+
Cupid
Cupid
Binolar
Cupid
Level 24
God Stats
1W - 0L
1,356 SR
Queue Stats
6W - 4L
1,568 Elo+
Party 1
Chaac
Chaac
Crondon710
Chaac
Level 108
God Stats
2W - 0L
1,465 SR
Queue Stats
9W - 4L
1,654 Elo+
Party 1
Janus
Janus
SauloDeTarso
Janus
Level 64
God Stats
4W - 6L
1,488 SR
Queue Stats
133W - 128L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 2
5,895
655
1,790
5,189
3,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Xorgon
Arachne
7
0 / 4 / 2
5,941
660
1,222
4,818
2,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Agni
13
3 / 4 / 0
7,835
871
8,682
8,174
2,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Binolar
Cupid
11
3 / 1 / 7
7,677
853
3,637
8,093
3,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
12
3 / 1 / 7
8,427
936
3,197
9,126
6,631
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

13
6 / 1 / 6
8,932
992
6,945
7,640
3,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
3
Kills
12
12
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cupid
Binolar
Cupid
3
1
7
6.5
W
Chaac
3
1
7
6.5
W
6
1
6
9
L
0
4
2
0.25
L
Arachne
Xorgon
Arachne
0
4
2
0.25
L
Agni
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,694
Damage
13,779
18,181
Taken
24,859
8,053
Mitigated
12,996
1,739
Healing
6,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Binolar
Cupid
3,637
2,165
81
2,966
8,093
3,130
1,706
2,724
5,243
0
21,969
W
Chaac
3,197
610
0
2,356
9,126
6,631
131
2,739
6,204
0
23,213
W
6,945
786
0
1,421
7,640
3,235
736
3,692
3,912
33,022
931
L
1,790
294
116
721
5,189
3,102
0
2,033
2,916
0
3,896
L
Arachne
Xorgon
Arachne
1,222
821
94
528
4,818
2,069
0
1,850
2,784
0
4,576
L
Agni
8,682
1,255
0
280
8,174
2,882
0
2,397
5,409
32,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,671
Gold Earned
25,036
62
Minions Killed
139
0
Camps Cleared
0
290,843
Distance Traveled
530,529
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,677
853
34
4
0
158,721
0
W
Chaac
8,427
936
37
4
0
180,145
2
W
Janus
8,932
992
68
8
0
191,663
0
L
Odin
5,895
655
4
0
0
66,345
0
L
Arachne
5,941
660
9
1
0
78,789
0
L
Agni
7,835
871
49
5
0
145,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role