Player Matchup

Charybdis
Charybdis
DxBlueBunny123
Charybdis
Level 249
God Stats
11W - 9L
1,641 SR
Queue Stats
428W - 432L
1,570 Elo+
Party 3
Nu Wa
Nu Wa
GlueGunStanley
Nu Wa
Level 144
God Stats
5W - 1L
1,406 SR
Queue Stats
134W - 120L
1,473 Elo+
Solo
Achilles
Achilles
RëdFace
Achilles
Level 161
God Stats
1W - 1L
1,797 SR
Queue Stats
8W - 2L
1,738 Elo+
Party 1
Bacchus
Bacchus
WHAT MY BEER NO
Bacchus
Level 135
God Stats
5W - 2L
1,608 SR
Queue Stats
106W - 114L
1,512 Elo+
Party 3
Lancelot
Lancelot
dameonw
Lancelot
Level 158
God Stats
5W - 0L
1,992 SR
Queue Stats
15W - 8L
1,682 Elo+
Party 1
Team Averages
Level 169
1,689 SR
1,595 Elo+

VS

Team Averages
Level 149
1,608 SR
1,538 Elo+
Skadi
Skadi
 
Skadi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Sata_Sween
Xing Tian
Level 149
God Stats
3W - 2L
1,500 SR
Queue Stats
95W - 114L
1,516 Elo+
Party 2
Awilix
Awilix
TheDaeOfficial
Awilix
Level 153
God Stats
10W - 10L
1,864 SR
Queue Stats
81W - 99L
1,529 Elo+
Party 2
Serqet
Serqet
punkey__
Serqet
Level 159
God Stats
0W - 2L
1,329 SR
Queue Stats
430W - 402L
1,602 Elo+
Solo
Nu Wa
Nu Wa
vahnzizka
Nu Wa
Level 156
God Stats
4W - 7L
1,847 SR
Queue Stats
204W - 200L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DxBlueBunny123
Charybdis
13
2 / 0 / 0
7,288
607
5,363
5,191
1,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 2 / 5
6,998
583
6,353
7,116
2,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Achilles
RëdFace
Achilles
12
4 / 1 / 1
6,761
563
8,201
13,361
5,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 1 / 5
6,721
560
3,286
7,023
6,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lancelot
dameonw
Lancelot
12
4 / 2 / 1
7,420
618
9,178
11,389
5,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
0 / 2 / 0
5,582
465
3,157
7,943
2,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Sata_Sween
Xing Tian
11
0 / 3 / 2
6,213
518
3,454
10,827
5,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
4 / 1 / 1
7,142
595
6,323
10,102
4,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
punkey__
Serqet
10
1 / 3 / 1
5,820
485
2,808
9,552
5,886
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
vahnzizka
Nu Wa
12
1 / 2 / 3
6,709
559
9,005
5,674
1,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
11
Kills
6
6
Deaths
11
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
2
0
0
W
Charybdis
DxBlueBunny123
Charybdis
2
0
0
2
W
1
2
5
1.75
W
Achilles
RëdFace
Achilles
4
1
1
4.5
L
Xing Tian
Sata_Sween
Xing Tian
0
3
2
0.33
L
4
1
1
4.5
W
0
1
5
2.5
W
Lancelot
dameonw
Lancelot
4
2
1
2.25
L
Serqet
punkey__
Serqet
1
3
1
0.5
L
Nu Wa
vahnzizka
Nu Wa
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,381
Damage
24,747
44,080
Taken
44,098
21,370
Mitigated
19,551
15,866
Healing
4,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
3,157
766
0
480
7,943
2,354
0
1,309
6,634
0
40,873
W
Charybdis
DxBlueBunny123
Charybdis
5,363
2,668
0
1,964
5,191
1,947
421
91
5,042
0
64,949
W
6,353
883
75
1,929
7,116
2,230
0
3,530
3,046
55,197
1,132
W
Achilles
RëdFace
Achilles
8,201
2,174
0
6,636
13,361
5,637
0
2,645
10,108
0
57,347
L
Xing Tian
Sata_Sween
Xing Tian
3,454
201
0
510
10,827
5,377
0
604
9,503
34,114
895
L
6,323
2,558
0
538
10,102
4,180
0
1,694
8,294
0
49,265
W
3,286
333
0
1,544
7,023
6,072
97
1,614
5,072
21,767
1,508
W
Lancelot
dameonw
Lancelot
9,178
1,851
0
3,718
11,389
5,484
0
2,961
7,964
0
49,910
L
Serqet
punkey__
Serqet
2,808
236
0
2,047
9,552
5,886
0
3,382
6,122
0
12,874
L
Nu Wa
vahnzizka
Nu Wa
9,005
1,577
0
490
5,674
1,754
0
2,291
3,383
59,393
688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,188
Gold Earned
31,466
396
Minions Killed
348
0
Camps Cleared
0
1,304,947
Distance Traveled
1,282,528
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,582
465
72
6
0
231,970
3
W
Charybdis
7,288
607
118
10
0
215,292
4
W
Nu Wa
6,998
583
82
7
0
247,664
0
W
Achilles
6,761
563
92
8
0
289,482
0
L
Xing Tian
6,213
518
60
5
0
227,238
2
L
Awilix
7,142
595
69
6
0
311,186
2
W
Bacchus
6,721
560
30
3
0
269,737
0
W
Lancelot
7,420
618
74
6
0
282,772
2
L
Serqet
5,820
485
25
2
0
267,086
6
L
Nu Wa
6,709
559
122
10
0
245,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role