Player Matchup

Anubis
Anubis
AKAZA4798
Anubis
Level 25
God Stats
5W - 11L
1,457 SR
Queue Stats
34W - 42L
1,324 Elo+
Party 2
Neith
Neith
Azoz9x
Neith
Level 20
God Stats
4W - 2L
1,500 SR
Queue Stats
37W - 39L
1,397 Elo+
Party 2
Thanatos
Thanatos
Grindle 0151
Thanatos
Level 104
God Stats
5W - 4L
1,751 SR
Queue Stats
11W - 11L
1,483 Elo+
Solo
King Arthur
King Arthur
MISTERAZOZ
King Arthur
Level 155
God Stats
3W - 9L
1,500 SR
Queue Stats
202W - 231L
1,460 Elo+
Party 2
Jormungandr
Jormungandr
leeeh
Jormungandr
Level 21
God Stats
2W - 2L
1,280 SR
Queue Stats
19W - 17L
1,411 Elo+
Party 2
Team Averages
Level 65
1,498 SR
1,415 Elo+

VS

Team Averages
Level 43
1,448 SR
1,332 Elo+
Ra
Ra
Cjgrove9
Ra
Level 35
God Stats
6W - 10L
1,385 SR
Queue Stats
347W - 377L
1,324 Elo+
Solo
Da Ji
Da Ji
KILLER JAM JAR8
Da Ji
Level 64
God Stats
4W - 4L
1,500 SR
Queue Stats
42W - 48L
1,381 Elo+
Party 1
Horus
Horus
RockeetBoy
Horus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 31L
1,304 Elo+
Party 1
Apollo
Apollo
SQUIDCAM2405
Apollo
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,416 Elo+
Party 1
Sylvanus
Sylvanus
jasenkiller321
Sylvanus
Level 8
God Stats
2W - 3L
1,354 SR
Queue Stats
4W - 10L
1,235 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AKAZA4798
Anubis
16
6 / 5 / 9
10,082
560
12,216
13,743
7,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
Azoz9x
Neith
16
5 / 4 / 11
10,157
564
14,540
14,010
5,935
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thanatos
Grindle 0151
Thanatos
18
15 / 1 / 10
11,735
652
18,178
19,582
10,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
MISTERAZOZ
King Arthur
16
3 / 3 / 11
10,634
591
17,438
19,707
22,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
leeeh
Jormungandr
15
2 / 0 / 17
10,367
576
13,733
14,591
17,612
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 3
8,990
499
15,114
16,560
6,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
5 / 6 / 2
9,372
521
7,971
21,818
11,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
12
1 / 6 / 3
7,268
404
8,569
20,589
17,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
15
3 / 7 / 2
9,016
501
10,145
18,725
9,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
12
0 / 5 / 3
7,671
426
6,069
21,626
20,664
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
26
31
Kills
13
13
Deaths
31
58
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anubis
AKAZA4798
Anubis
6
5
9
2.1
W
Neith
Azoz9x
Neith
5
4
11
2.63
L
4
7
3
0.79
W
Thanatos
Grindle 0151
Thanatos
15
1
10
20
L
5
6
2
1
W
King Arthur
MISTERAZOZ
King Arthur
3
3
11
2.83
L
Horus
1
6
3
0.42
L
Apollo
3
7
2
0.57
L
Sylvanus
0
5
3
0.3
W
Jormungandr
leeeh
Jormungandr
2
0
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,105
Damage
47,868
81,633
Taken
99,318
63,710
Mitigated
65,937
26,270
Healing
22,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AKAZA4798
Anubis
12,216
1,050
0
3,144
13,743
7,330
1,551
5,155
8,006
70,215
243
W
Neith
Azoz9x
Neith
14,540
6,692
0
4,078
14,010
5,935
2,977
2,441
11,473
0
83,837
L
15,114
1,494
1,080
3,977
16,560
6,554
0
6,787
9,773
58,448
2,345
W
Thanatos
Grindle 0151
Thanatos
18,178
6,084
0
15,348
19,582
10,299
1,531
3,804
15,362
0
90,341
L
7,971
1,311
0
3,221
21,818
11,441
0
3,438
18,380
0
73,231
W
King Arthur
MISTERAZOZ
King Arthur
17,438
1,214
0
2,643
19,707
22,534
128
2,937
15,985
7,699
65,219
L
Horus
8,569
4,294
1,030
4,224
20,589
17,470
0
5,491
15,098
0
37,275
L
Apollo
10,145
5,267
0
3,954
18,725
9,808
0
3,931
14,794
0
68,714
L
Sylvanus
6,069
2,236
2,279
3,173
21,626
20,664
0
6,977
14,649
28,425
0
W
Jormungandr
leeeh
Jormungandr
13,733
3,756
0
1,057
14,591
17,612
1,807
4,710
9,126
50,951
3,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,975
Gold Earned
42,317
524
Minions Killed
414
0
Camps Cleared
0
1,700,414
Distance Traveled
1,536,360
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,082
560
106
6
0
289,444
0
W
Neith
10,157
564
123
7
0
321,509
0
L
Ra
8,990
499
104
6
0
307,043
0
W
Thanatos
11,735
652
115
6
0
452,899
3
L
Da Ji
9,372
521
104
6
0
320,571
0
W
King Arthur
10,634
591
105
6
0
311,850
0
L
Horus
7,268
404
59
3
0
327,548
0
L
Apollo
9,016
501
113
6
0
306,655
0
L
Sylvanus
7,671
426
34
2
0
274,543
0
W
Jormungandr
10,367
576
75
4
0
324,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role