Player Matchup

Tyr
Tyr
DMOFOPOOZI
Tyr
Level 108
God Stats
1W - 1L
1,715 SR
Queue Stats
105W - 96L
1,554 Elo+
Party 2
He Bo
He Bo
ElBurg3rFat
He Bo
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 58L
1,478 Elo+
Party 2
Shiva
Shiva
Julyssx
Shiva
Level 105
God Stats
1W - 2L
1,515 SR
Queue Stats
97W - 86L
1,562 Elo+
Party 2
Kukulkan
Kukulkan
hecate1226
Kukulkan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 25L
1,357 Elo+
Solo
Chaac
Chaac
ismokedyourbud
Chaac
Level 26
God Stats
2W - 3L
1,285 SR
Queue Stats
148W - 138L
1,414 Elo+
Solo
Team Averages
Level 56
1,503 SR
1,473 Elo+

VS

Team Averages
Level 26
1,499 SR
1,393 Elo+
Rama
Rama
GeneralFU
Rama
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 31L
1,396 Elo+
Party 1
He Bo
He Bo
ItWasMeee123
He Bo
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 13L
1,188 Elo+
Party 1
Ah Puch
Ah Puch
TH3ORIGNAL
Ah Puch
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 20L
1,321 Elo+
Party 1
Poseidon
Poseidon
TacticalFork
Poseidon
Level 29
God Stats
2W - 1L
1,495 SR
Queue Stats
156W - 142L
1,506 Elo+
Solo
Lancelot
Lancelot
WoodsyMantis886
Lancelot
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
336W - 354L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 6
8,099
1,012
10,581
12,696
12,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 4 / 6
7,251
906
6,228
7,867
3,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
Julyssx
Shiva
14
4 / 4 / 8
8,331
1,041
9,635
11,681
12,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
hecate1226
Kukulkan
12
0 / 5 / 5
6,717
840
3,340
7,597
3,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
1 / 1 / 0
5,597
700
1,377
2,162
2,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
9 / 1 / 7
9,025
1,128
9,465
4,810
1,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 3 / 9
7,028
879
2,103
5,496
2,070
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Puch
TH3ORIGNAL
Ah Puch
11
1 / 3 / 12
6,967
871
5,162
6,026
2,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
TacticalFork
Poseidon
15
5 / 3 / 10
8,859
1,107
11,293
6,129
2,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lancelot
13
2 / 3 / 12
7,180
898
7,665
13,282
6,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
67
13
Kills
17
17
Deaths
13
25
Assists
50
Player
Kills
Deaths
Assists
KDA
L
6
3
6
3
L
2
4
6
1.25
W
Rama
9
1
7
12.5
W
0
3
9
1.5
L
Shiva
Julyssx
Shiva
4
4
8
2
W
Ah Puch
TH3ORIGNAL
Ah Puch
1
3
12
2.33
W
Poseidon
TacticalFork
Poseidon
5
3
10
3.33
W
Lancelot
2
3
12
2.67
L
Kukulkan
hecate1226
Kukulkan
0
5
5
0.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,161
Damage
35,688
42,003
Taken
35,743
33,959
Mitigated
15,791
10,831
Healing
9,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,581
765
842
1,674
12,696
12,515
45
6,308
6,388
0
17,011
L
6,228
684
833
867
7,867
3,534
80
1,537
6,330
17,551
0
W
Rama
9,465
7,993
546
811
4,810
1,970
978
1,111
3,520
0
10,939
W
2,103
182
557
479
5,496
2,070
114
1,444
3,879
7,430
0
L
Shiva
Julyssx
Shiva
9,635
1,407
2,017
2,998
11,681
12,162
243
5,325
6,356
0
12,570
W
Ah Puch
TH3ORIGNAL
Ah Puch
5,162
511
415
1,069
6,026
2,675
117
1,822
4,111
10,022
405
W
Poseidon
TacticalFork
Poseidon
11,293
1,372
180
908
6,129
2,137
139
468
5,532
26,156
1,298
W
Lancelot
7,665
570
298
4,301
13,282
6,939
260
4,723
8,396
0
14,820
L
Kukulkan
hecate1226
Kukulkan
3,340
107
509
672
7,597
3,679
0
3,918
3,679
14,572
0
L
1,377
314
0
419
2,162
2,069
0
848
1,314
0
1,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,995
Gold Earned
39,059
77
Minions Killed
86
0
Camps Cleared
0
747,800
Distance Traveled
809,076
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,099
1,012
12
2
0
192,143
0
L
He Bo
7,251
906
29
4
0
185,383
0
W
Rama
9,025
1,128
5
1
0
168,995
0
W
He Bo
7,028
879
13
2
0
158,688
0
L
Shiva
8,331
1,041
7
1
0
186,227
0
W
Ah Puch
6,967
871
11
1
0
124,059
0
W
Poseidon
8,859
1,107
53
7
0
164,919
0
W
Lancelot
7,180
898
4
1
0
192,415
0
L
Kukulkan
6,717
840
29
4
0
152,522
0
L
Chaac
5,597
700
0
0
0
31,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role