Player Matchup

Hercules
Hercules
 
Hercules
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nut
Nut
MineCraftFordge
Nut
Level 142
God Stats
1W - 5L
1,697 SR
Queue Stats
153W - 160L
1,395 Elo+
Solo
Thanatos
Thanatos
Neopolitans
Thanatos
Level 100
God Stats
6W - 7L
1,805 SR
Queue Stats
55W - 57L
1,560 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Nickdajester
Kumbhakarna
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 50L
1,559 Elo+
Party 2
Janus
Janus
XyGuy
Janus
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 54L
1,560 Elo+
Party 2
Team Averages
Level 133
1,600 SR
1,515 Elo+

VS

Team Averages
Level 91
1,500 SR
1,496 Elo+
Horus
Horus
GAMINGBOSS101
Horus
Level 156
God Stats
9W - 5L
1,742 SR
Queue Stats
73W - 77L
1,506 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JohnThicc623
Morgan Le Fay
Level 122
God Stats
5W - 4L
1,534 SR
Queue Stats
339W - 332L
1,586 Elo+
Party 1
Thanatos
Thanatos
SmashNash32
Thanatos
Level 64
God Stats
1W - 2L
1,277 SR
Queue Stats
2W - 3L
1,289 Elo+
Party 1
Charon
Charon
TheTwoSunner
Charon
Level 54
God Stats
13W - 17L
1,444 SR
Queue Stats
330W - 323L
1,543 Elo+
Party 1
Sol
Sol
Yorking07
Sol
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 57L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
1 / 0 / 0
6,379
638
6,584
7,580
6,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
1 / 0 / 0
5,455
546
3,689
4,906
1,950
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Neopolitans
Thanatos
11
6 / 0 / 1
6,287
629
6,235
6,761
2,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
Nickdajester
Kumbhakarna
10
0 / 1 / 4
5,314
531
2,561
7,675
4,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
XyGuy
Janus
10
1 / 1 / 4
5,708
571
5,236
3,774
1,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,600
560
4,532
9,993
5,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Morgan Le Fay
JohnThicc623
Morgan Le Fay
9
1 / 4 / 0
5,269
527
3,941
7,621
2,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
SmashNash32
Thanatos
9
0 / 2 / 0
4,587
459
695
7,961
2,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charon
8
0 / 1 / 1
5,701
570
3,599
9,280
6,754
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 1 / 0
5,596
560
3,685
4,506
1,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
9
Kills
2
2
Deaths
9
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
0
0
1
L
0
1
0
0
L
Morgan Le Fay
JohnThicc623
Morgan Le Fay
1
4
0
0.25
W
1
0
0
1
W
Thanatos
Neopolitans
Thanatos
6
0
1
6.5
W
Kumbhakarna
Nickdajester
Kumbhakarna
0
1
4
2
L
Thanatos
SmashNash32
Thanatos
0
2
0
0
L
Charon
0
1
1
0.5
W
Janus
XyGuy
Janus
1
1
4
3
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,305
Damage
16,452
30,696
Taken
39,361
16,749
Mitigated
18,408
16,041
Healing
18,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,584
1,855
0
4,585
7,580
6,244
0
0
6,962
0
41,868
L
4,532
1,505
0
4,442
9,993
5,492
0
0
9,272
0
40,341
L
Morgan Le Fay
JohnThicc623
Morgan Le Fay
3,941
84
0
2,118
7,621
2,369
0
3,482
3,795
31,578
0
W
3,689
2,397
0
1,444
4,906
1,950
0
2,805
2,061
0
48,702
W
Thanatos
Neopolitans
Thanatos
6,235
1,605
0
7,930
6,761
2,685
0
2,178
4,379
0
37,142
W
Kumbhakarna
Nickdajester
Kumbhakarna
2,561
446
0
1,832
7,675
4,656
314
3,738
3,817
8,530
363
L
Thanatos
SmashNash32
Thanatos
695
55
0
6,598
7,961
2,483
0
920
6,965
0
26,038
L
Charon
3,599
877
0
3,206
9,280
6,754
0
2,515
6,649
18,925
2,107
W
Janus
XyGuy
Janus
5,236
311
0
250
3,774
1,214
378
1,862
1,644
39,073
0
L
3,685
1,637
0
1,674
4,506
1,310
0
317
4,189
40,974
3,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,143
Gold Earned
26,753
326
Minions Killed
292
0
Camps Cleared
0
1,046,496
Distance Traveled
1,028,819
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,379
638
89
9
0
201,503
0
L
Horus
5,600
560
70
7
0
218,556
2
L
Morgan Le Fay
5,269
527
69
7
0
191,117
0
W
Nut
5,455
546
75
8
0
205,111
0
W
Thanatos
6,287
629
62
6
0
229,405
3
W
Kumbhakarna
5,314
531
17
2
0
210,949
5
L
Thanatos
4,587
459
47
5
0
205,893
0
L
Charon
5,701
570
29
3
0
212,504
3
W
Janus
5,708
571
83
8
0
199,528
0
L
Sol
5,596
560
77
8
0
200,749
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role