Player Matchup

Tsukuyomi
Tsukuyomi
Gold V
Italian_KaTz
Tsukuyomi
Gold V
Level 128
God Stats
56W - 54L
1,556 SR
Queue Stats
292W - 303L
1,403 MMR
Solo
Athena
Athena
Bronze III
SPARKY91st
Athena
Bronze III
Level 87
God Stats
1W - 6L
1,585 SR
Queue Stats
32W - 54L
1,456 MMR
Solo
Kukulkan
Kukulkan
Gold V
TeamOnTheBackDo
Kukulkan
Gold V
Level 270
God Stats
1W - 2L
1,584 SR
Queue Stats
387W - 394L
1,463 MMR
Solo
Charybdis
Charybdis
Gold II
Yuvia
Charybdis
Gold II
Level 171
God Stats
56W - 65L
1,664 SR
Queue Stats
478W - 479L
1,404 MMR
Solo
Mercury
Mercury
Silver I
aJusticePunch
Mercury
Silver I
Level 156
God Stats
0W - 2L
1,327 SR
Queue Stats
40W - 28L
1,473 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 162
1,543 SR
1,440 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 118
1,529 SR
1,440 MMR
Ix Chel
Ix Chel
Gold III
Allstar2024
Ix Chel
Gold III
Level 122
God Stats
11W - 10L
1,404 SR
Queue Stats
237W - 227L
1,448 MMR
Solo
Chaac
Chaac
Gold IV
Madmike543
Chaac
Gold IV
Level 88
God Stats
17W - 12L
1,472 SR
Queue Stats
170W - 176L
1,397 MMR
Solo
Awilix
Awilix
Silver II
SpiritOfQani
Awilix
Silver II
Level 110
God Stats
3W - 5L
1,708 SR
Queue Stats
177W - 177L
1,418 MMR
Party 1
Sobek
Sobek
Bronze III
campoyvstheworld
Sobek
Bronze III
Level 123
God Stats
14W - 15L
1,500 SR
Queue Stats
158W - 161L
1,545 MMR
Party 1
Hachiman
Hachiman
Gold IV
kevinseeker
Hachiman
Gold IV
Level 145
God Stats
11W - 15L
1,561 SR
Queue Stats
106W - 102L
1,392 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Italian_KaTz
Tsukuyomi
13
0 / 1 / 0
8,807
464
7,680
17,101
15,135
Athena
SPARKY91st
Athena
11
0 / 7 / 0
8,062
424
4,722
22,487
19,222
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
14
0 / 7 / 0
8,460
445
12,890
13,759
5,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
Yuvia
Charybdis
17
0 / 3 / 1
9,550
503
6,355
11,519
4,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Mercury
15
1 / 6 / 0
8,339
439
5,688
15,787
6,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
SusanoJanusLoki

VS

Bans
Bake KujiraThanatosThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Allstar2024
Ix Chel
17
7 / 0 / 10
11,627
612
14,963
10,537
5,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Chaac
18
0 / 0 / 5
11,624
612
12,508
15,717
21,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Awilix
17
9 / 0 / 7
11,244
592
12,487
14,189
6,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 1 / 13
10,171
535
6,380
20,005
20,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
kevinseeker
Hachiman
18
6 / 0 / 5
11,592
610
10,115
6,396
2,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
64
1
Kills
24
24
Deaths
1
1
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Allstar2024
Ix Chel
7
0
10
12
L
Tsukuyomi
Italian_KaTz
Tsukuyomi
0
1
0
0
W
Chaac
0
0
5
2.5
L
Athena
SPARKY91st
Athena
0
7
0
0
W
Awilix
9
0
7
12.5
L
Kukulkan
0
7
0
0
L
Charybdis
Yuvia
Charybdis
0
3
1
0.17
L
Mercury
1
6
0
0.17
W
2
1
13
8.5
W
Hachiman
kevinseeker
Hachiman
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,335
Damage
56,453
80,653
Taken
66,844
51,462
Mitigated
56,957
9,888
Healing
24,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Allstar2024
Ix Chel
14,963
1,498
4,655
6,390
10,537
5,190
538
4,427
6,110
76,499
1,337
L
Tsukuyomi
Italian_KaTz
Tsukuyomi
7,680
1,413
0
4,337
17,101
15,135
0
2,068
14,985
0
63,136
W
Chaac
12,508
1,255
0
4,729
15,717
21,360
478
3,114
11,476
0
99,746
L
Athena
SPARKY91st
Athena
4,722
1,134
0
1,609
22,487
19,222
0
6,551
15,741
25,236
2,745
W
Awilix
12,487
5,017
0
757
14,189
6,929
338
5,119
9,026
0
91,850
L
Kukulkan
12,890
289
0
440
13,759
5,588
0
5,305
8,040
67,052
1,275
L
Charybdis
Yuvia
Charybdis
6,355
3,356
0
2,637
11,519
4,624
2,993
2,258
9,211
0
97,487
L
Mercury
5,688
374
0
865
15,787
6,893
0
3,991
11,469
0
75,150
W
6,380
438
0
5,391
20,005
20,734
0
4,798
14,875
28,301
0
W
Hachiman
kevinseeker
Hachiman
10,115
6,752
0
2,548
6,396
2,744
3,333
1,278
5,118
0
118,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,218
Gold Earned
56,258
564
Minions Killed
597
0
Camps Cleared
0
1,913,865
Distance Traveled
2,015,697
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
11,627
612
151
8
0
385,921
4
L
Tsukuyomi
8,807
464
116
6
0
383,685
1
W
Chaac
11,624
612
150
8
0
389,700
4
L
Athena
8,062
424
30
2
0
373,028
2
W
Awilix
11,244
592
108
6
0
438,041
0
L
Kukulkan
8,460
445
131
7
0
348,473
2
L
Charybdis
9,550
503
167
9
0
367,436
0
L
Mercury
8,339
439
120
6
0
441,243
4
W
Sobek
10,171
535
31
2
0
412,776
10
W
Hachiman
11,592
610
157
8
0
389,259
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role