Player Matchup

Tyr
Tyr
Silver II
Aerøndight
Tyr
Silver II
Level 153
God Stats
0W - 1L
1,552 SR
Queue Stats
2W - 5L
1,458 MMR
Party 2
Neith
Neith
Silver II
LubricatedDI
Neith
Silver II
Level 128
God Stats
11W - 13L
1,731 SR
Queue Stats
24W - 37L
1,457 MMR
Solo
Cthulhu
Cthulhu
Bronze IV
SBLII
Cthulhu
Bronze IV
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,410 MMR
Party 2
Da Ji
Da Ji
Bronze IV
Ultimate_Chaos11
Da Ji
Bronze IV
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,546 MMR
Party 1
He Bo
He Bo
Bronze III
darkassassin1245
He Bo
Bronze III
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 143
1,557 SR
1,474 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 139
1,510 SR
1,469 MMR
Hachiman
Hachiman
Gold V
 
Hachiman
Gold V
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold IV
 
Thanatos
Gold IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Gold I
BR4E WARFRAME12
Charon
Gold I
Level 124
God Stats
26W - 22L
1,605 SR
Queue Stats
92W - 92L
1,522 MMR
Party 3
Osiris
Osiris
Bronze III
xRaG3_AK
Osiris
Bronze III
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,414 MMR
Solo
Tiamat
Tiamat
Gold IV
zeysul
Tiamat
Gold IV
Level 157
God Stats
13W - 7L
1,445 SR
Queue Stats
106W - 105L
1,409 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 2
3,465
693
2,187
4,166
2,139
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

1
0 / 0 / 0
2,412
482
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
SBLII
Cthulhu
6
1 / 0 / 0
3,561
712
2,941
4,198
2,853
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
3 / 2 / 0
3,664
733
2,921
4,365
1,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

5
0 / 2 / 0
2,932
586
95
2,873
671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
XbalanqueRamaBake KujiraAo Kuang

VS

Bans
BastetSusanoKukulkanAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
6
2 / 2 / 0
3,365
673
1,484
2,374
601
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Thanatos
 
Thanatos
6
1 / 0 / 0
3,340
668
593
4,106
1,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 1 / 3
3,707
741
1,343
3,479
1,899
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Osiris
xRaG3_AK
Osiris
7
0 / 1 / 0
3,404
681
1,877
5,360
3,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
zeysul
Tiamat
7
2 / 0 / 0
3,923
785
1,551
1,573
686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
4
Kills
5
5
Deaths
4
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
2
2
0
1
W
Thanatos
 
Thanatos
1
0
0
1
L
0
1
2
1
W
0
1
3
1.5
L
0
0
0
0
L
Cthulhu
SBLII
Cthulhu
1
0
0
1
L
3
2
0
1.5
L
0
2
0
0
W
Osiris
xRaG3_AK
Osiris
0
1
0
0
W
Tiamat
zeysul
Tiamat
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,144
Damage
6,848
15,602
Taken
16,892
7,348
Mitigated
7,899
4,329
Healing
7,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
1,484
749
0
343
2,374
601
0
0
2,374
0
13,295
W
Thanatos
 
Thanatos
593
150
0
2,836
4,106
1,513
0
0
4,106
0
19,983
L
2,187
583
0
1,566
4,166
2,139
0
775
3,391
0
9,554
W
1,343
260
0
1,264
3,479
1,899
0
0
3,479
8,001
1,243
L
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
SBLII
Cthulhu
2,941
1,113
0
2,008
4,198
2,853
0
0
4,198
15,145
0
L
2,921
892
0
500
4,365
1,685
0
739
3,588
0
12,022
L
95
0
0
255
2,873
671
0
882
1,770
9,945
0
W
Osiris
xRaG3_AK
Osiris
1,877
845
0
2,151
5,360
3,200
0
2,941
2,419
0
17,016
W
Tiamat
zeysul
Tiamat
1,551
228
0
970
1,573
686
15
95
1,478
15,899
1,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,034
Gold Earned
17,739
68
Minions Killed
144
0
Camps Cleared
0
428,649
Distance Traveled
496,355
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
3,365
673
18
4
0
92,886
2
W
Thanatos
3,340
668
35
7
0
118,047
0
L
Tyr
3,465
693
10
2
0
122,950
1
W
Charon
3,707
741
18
4
0
91,545
0
L
Neith
2,412
482
0
0
0
11,014
0
L
Cthulhu
3,561
712
19
4
0
99,209
0
L
Da Ji
3,664
733
18
4
0
104,595
0
L
He Bo
2,932
586
21
4
0
90,881
1
W
Osiris
3,404
681
29
6
0
96,556
0
W
Tiamat
3,923
785
44
9
0
97,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role