Player Matchup

Neith
Neith
Gramak
Neith
Level 159
God Stats
3W - 1L
1,720 SR
Queue Stats
71W - 66L
1,514 Elo+
Party 2
Aphrodite
Aphrodite
LinseaLou
Aphrodite
Level 126
God Stats
1W - 0L
1,489 SR
Queue Stats
118W - 92L
1,660 Elo+
Party 2
Vulcan
Vulcan
LucatialofMirrah
Vulcan
Level 84
God Stats
6W - 1L
1,826 SR
Queue Stats
87W - 120L
1,503 Elo+
Solo
Thor
Thor
McSwergatron
Thor
Level 128
God Stats
5W - 5L
1,774 SR
Queue Stats
480W - 385L
1,592 Elo+
Solo
Odin
Odin
aczino_tu_rosca
Odin
Level 67
God Stats
13W - 9L
1,508 SR
Queue Stats
362W - 323L
1,611 Elo+
Solo
Team Averages
Level 113
1,663 SR
1,576 Elo+

VS

Team Averages
Level 141
1,426 SR
1,516 Elo+
Ymir
Ymir
ChocoLitThundahh
Ymir
Level 148
God Stats
0W - 2L
1,337 SR
Queue Stats
4W - 10L
1,402 Elo+
Party 1
Erlang Shen
Erlang Shen
FlãnkR
Erlang Shen
Level 142
God Stats
1W - 3L
1,343 SR
Queue Stats
18W - 27L
1,469 Elo+
Party 1
Lancelot
Lancelot
SunButcher
Lancelot
Level 120
God Stats
1W - 1L
1,733 SR
Queue Stats
7W - 5L
1,635 Elo+
Party 1
Olorun
Olorun
TheScaryGhost
Olorun
Level 150
God Stats
0W - 2L
1,275 SR
Queue Stats
15W - 12L
1,585 Elo+
Party 1
Janus
Janus
TiJoeJoe
Janus
Level 144
God Stats
5W - 6L
1,441 SR
Queue Stats
221W - 208L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Gramak
Neith
12
3 / 1 / 2
6,544
595
5,473
7,645
2,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Aphrodite
LinseaLou
Aphrodite
11
0 / 1 / 2
5,791
526
5,291
7,540
3,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

13
0 / 0 / 0
7,128
648
2,503
3,048
1,144
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 0 / 1
7,150
650
5,629
8,027
3,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 0 / 4
6,746
613
5,446
7,468
6,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 2
5,109
464
1,713
7,676
4,967
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
FlãnkR
Erlang Shen
10
0 / 5 / 0
5,707
519
5,815
11,230
5,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
SunButcher
Lancelot
11
1 / 0 / 1
5,791
526
3,118
6,768
2,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 1 / 2
5,670
515
6,405
8,214
2,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Janus
TiJoeJoe
Janus
11
1 / 2 / 0
6,255
569
1,867
4,156
1,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
9
Kills
2
2
Deaths
9
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
L
Erlang Shen
FlãnkR
Erlang Shen
0
5
0
0
W
Neith
Gramak
Neith
3
1
2
4
W
Aphrodite
LinseaLou
Aphrodite
0
1
2
1
W
0
0
0
0
W
5
0
1
5.5
L
Lancelot
SunButcher
Lancelot
1
0
1
1.5
L
0
1
2
1
L
Janus
TiJoeJoe
Janus
1
2
0
0.5
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,342
Damage
18,918
33,728
Taken
38,044
17,654
Mitigated
17,799
13,308
Healing
12,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,713
601
0
1,566
7,676
4,967
0
2,101
5,575
12,634
0
L
Erlang Shen
FlãnkR
Erlang Shen
5,815
3,602
0
3,264
11,230
5,898
0
0
10,667
0
35,518
W
Neith
Gramak
Neith
5,473
1,492
0
2,361
7,645
2,926
0
2,377
5,268
0
51,691
W
Aphrodite
LinseaLou
Aphrodite
5,291
406
1,565
4,577
7,540
3,310
0
4,588
2,912
30,851
1,042
W
2,503
794
0
1,343
3,048
1,144
374
969
1,981
62,204
2,470
W
5,629
1,760
0
1,268
8,027
3,574
0
1,646
6,301
0
57,432
L
Lancelot
SunButcher
Lancelot
3,118
329
0
4,456
6,768
2,654
0
953
5,815
0
47,204
L
6,405
3,373
330
2,668
8,214
2,900
0
3,388
4,826
44,222
4,331
L
Janus
TiJoeJoe
Janus
1,867
56
0
660
4,156
1,380
0
1,270
2,886
43,359
660
W
5,446
1,120
0
2,194
7,468
6,700
0
0
7,468
0
41,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,359
Gold Earned
28,532
423
Minions Killed
365
0
Camps Cleared
0
1,165,939
Distance Traveled
1,212,830
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,109
464
16
1
0
237,129
4
L
Erlang Shen
5,707
519
75
7
0
227,794
0
W
Neith
6,544
595
89
8
0
228,803
0
W
Aphrodite
5,791
526
56
5
0
225,877
0
W
Vulcan
7,128
648
127
12
0
236,739
0
W
Thor
7,150
650
83
8
0
266,997
3
L
Lancelot
5,791
526
84
8
0
291,642
0
L
Olorun
5,670
515
86
8
0
217,579
0
L
Janus
6,255
569
104
9
0
238,686
2
W
Odin
6,746
613
68
6
0
207,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role