Player Matchup

Cliodhna
Cliodhna
Silver I
DDOG1009
Cliodhna
Silver I
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 126L
1,089 MMR
Solo
Achilles
Achilles
Bronze I
FAST Deception
Achilles
Bronze I
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 56L
877 MMR
Party 1
Ix Chel
Ix Chel
Silver I
FAST Snipper
Ix Chel
Silver I
Level 148
God Stats
1W - 0L
1,709 SR
Queue Stats
25W - 32L
1,323 MMR
Party 1
Athena
Athena
Silver II
PlungedOrc37132
Athena
Silver II
Level 148
God Stats
1W - 1L
1,197 SR
Queue Stats
21W - 29L
1,093 MMR
Solo
Hachiman
Hachiman
Silver II
lil_noodle_179
Hachiman
Silver II
Level 154
God Stats
22W - 24L
1,535 SR
Queue Stats
236W - 255L
1,112 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 151
1,488 SR
1,099 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 121
1,564 SR
1,099 MMR
Danzaburou
Danzaburou
Silver II
Necroxscythe138
Danzaburou
Silver II
Level 126
God Stats
45W - 46L
1,516 SR
Queue Stats
585W - 613L
1,099 MMR
Solo
Bake Kujira
Bake Kujira
Silver V
OrbMastaB
Bake Kujira
Silver V
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 42L
1,046 MMR
Party 2
Bellona
Bellona
Silver I
YoMenGt
Bellona
Silver I
Level 176
God Stats
4W - 1L
1,892 SR
Queue Stats
194W - 195L
1,087 MMR
Solo
Awilix
Awilix
Silver V
hanzohunter2018
Awilix
Silver V
Level 54
God Stats
5W - 9L
1,337 SR
Queue Stats
18W - 27L
1,214 MMR
Party 2
Scylla
Scylla
Silver II
joandavidsebas
Scylla
Silver II
Level 128
God Stats
11W - 11L
1,577 SR
Queue Stats
273W - 278L
1,050 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DDOG1009
Cliodhna
14
3 / 1 / 3
7,519
578
4,630
10,923
4,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Achilles
12
1 / 1 / 1
7,139
549
7,829
11,408
11,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
FAST Snipper
Ix Chel
14
6 / 0 / 1
8,900
685
10,551
5,149
2,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
0 / 2 / 6
6,746
519
4,509
14,201
10,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
14
5 / 2 / 2
8,458
651
5,733
8,841
3,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AresMedusaKaliFreya

VS

Bans
ArachneThothThanatosAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Necroxscythe138
Danzaburou
8
0 / 4 / 0
5,435
418
3,741
6,112
2,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bake Kujira
OrbMastaB
Bake Kujira
10
0 / 4 / 4
6,629
510
6,304
11,480
8,871
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
YoMenGt
Bellona
12
2 / 1 / 1
7,240
557
8,273
12,916
12,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

13
4 / 1 / 1
6,826
525
5,804
10,161
4,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 5 / 1
5,976
460
3,412
11,054
3,593
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
15
Kills
6
6
Deaths
15
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
DDOG1009
Cliodhna
3
1
3
4.5
W
Achilles
1
1
1
1.5
W
Ix Chel
FAST Snipper
Ix Chel
6
0
1
6.5
L
Danzaburou
Necroxscythe138
Danzaburou
0
4
0
0
L
Bake Kujira
OrbMastaB
Bake Kujira
0
4
4
0.5
W
0
2
6
1.5
L
Bellona
YoMenGt
Bellona
2
1
1
2.5
L
4
1
1
4.5
L
0
5
1
0.1
W
Hachiman
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,252
Damage
27,534
50,522
Taken
51,723
31,797
Mitigated
31,505
20,393
Healing
10,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
DDOG1009
Cliodhna
4,630
1,183
0
5,784
10,923
4,378
0
1,132
9,628
0
63,198
W
Achilles
7,829
834
0
4,742
11,408
11,424
0
383
10,187
7,812
39,021
W
Ix Chel
FAST Snipper
Ix Chel
10,551
1,909
172
1,851
5,149
2,145
0
2,468
2,681
69,610
917
L
Danzaburou
Necroxscythe138
Danzaburou
3,741
1,363
0
850
6,112
2,451
100
386
5,726
0
28,539
L
Bake Kujira
OrbMastaB
Bake Kujira
6,304
3,233
0
1,702
11,480
8,871
0
3,818
7,480
30,210
3,193
W
4,509
2,147
422
4,607
14,201
10,425
329
3,048
10,971
22,403
0
L
Bellona
YoMenGt
Bellona
8,273
2,587
0
4,298
12,916
12,350
0
2,059
9,733
0
47,970
L
5,804
1,830
0
884
10,161
4,240
0
2,543
7,478
0
41,325
L
3,412
320
0
2,466
11,054
3,593
0
7,131
3,439
44,315
0
W
Hachiman
5,733
4,022
0
2,815
8,841
3,425
0
2,062
6,779
0
57,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,762
Gold Earned
32,106
403
Minions Killed
319
0
Camps Cleared
0
1,259,317
Distance Traveled
1,264,371
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,519
578
84
6
0
300,689
8
W
Achilles
7,139
549
63
5
0
202,031
0
W
Ix Chel
8,900
685
123
9
0
255,886
2
L
Danzaburou
5,435
418
41
3
0
174,189
3
L
Bake Kujira
6,629
510
57
4
0
262,103
1
W
Athena
6,746
519
26
2
0
275,457
4
L
Bellona
7,240
557
84
6
0
263,847
2
L
Awilix
6,826
525
57
4
0
329,769
0
L
Scylla
5,976
460
80
6
0
234,463
0
W
Hachiman
8,458
651
107
8
0
225,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role