Player Matchup

Khepri
Khepri
Silver II
MadMadolche
Khepri
Silver II
Level 158
God Stats
20W - 20L
1,473 SR
Queue Stats
191W - 200L
1,071 MMR
Solo
Thor
Thor
Silver III
Mikecessa
Thor
Silver III
Level 125
God Stats
10W - 17L
1,245 SR
Queue Stats
290W - 303L
875 MMR
Solo
Ullr
Ullr
Bronze II
Voyaged
Ullr
Bronze II
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 141L
986 MMR
Solo
Raijin
Raijin
Bronze I
bkillshills
Raijin
Bronze I
Level 109
God Stats
2W - 3L
1,675 SR
Queue Stats
9W - 33L
1,119 MMR
Solo
Hera
Hera
Silver IV
katluv
Hera
Silver IV
Level 97
God Stats
16W - 22L
1,405 SR
Queue Stats
40W - 67L
838 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,460 SR
978 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 125
1,584 SR
978 MMR
Awilix
Awilix
Silver I
DatBoiReaper466
Awilix
Silver I
Level 147
God Stats
29W - 18L
1,632 SR
Queue Stats
124W - 129L
1,114 MMR
Solo
Rama
Rama
Silver III
MAMAZITA5833
Rama
Silver III
Level 106
God Stats
14W - 4L
1,569 SR
Queue Stats
122W - 122L
1,038 MMR
Solo
Janus
Janus
Silver II
SHADOW_MASTER256
Janus
Silver II
Level 106
God Stats
7W - 10L
1,442 SR
Queue Stats
121W - 138L
1,019 MMR
Solo
Mulan
Mulan
Silver V
chriscoh12
Mulan
Silver V
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 68L
697 MMR
Solo
Geb
Geb
Bronze III
xIRISHxMERCx
Geb
Bronze III
Level 159
God Stats
5W - 2L
1,777 SR
Queue Stats
25W - 35L
1,020 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
8
0 / 0 / 2
4,729
591
1,008
4,118
2,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
9
2 / 1 / 0
4,728
591
2,650
7,150
2,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ullr
Voyaged
Ullr
8
0 / 2 / 0
4,573
572
4,009
6,336
1,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
10
1 / 3 / 2
5,267
658
3,780
5,434
1,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
katluv
Hera
7
0 / 2 / 0
4,400
550
2,639
3,965
1,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
Ao KuangScyllaSurtrHachiman

VS

Bans
Bake KujiraThanatosKaliKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 2
6,247
781
5,686
6,961
2,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 0 / 1
4,710
589
1,876
4,647
1,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 2 / 0
5,575
697
3,992
4,822
1,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
9
0 / 0 / 2
5,051
631
2,383
5,700
2,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

7
0 / 1 / 1
4,523
565
2,436
6,016
2,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
3
Kills
8
8
Deaths
3
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
0
2
6
W
0
0
1
0.5
L
Khepri
0
0
2
1
L
Thor
2
1
0
2
W
3
2
0
1.5
L
Ullr
Voyaged
Ullr
0
2
0
0
L
Raijin
1
3
2
0.67
W
Mulan
0
0
2
1
L
Hera
katluv
Hera
0
2
0
0
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,086
Damage
16,373
27,003
Taken
28,146
10,568
Mitigated
11,178
5,930
Healing
5,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,686
2,146
0
500
6,961
2,788
0
535
6,326
0
48,200
W
1,876
1,530
0
1,107
4,647
1,610
0
124
4,523
0
32,785
L
Khepri
1,008
297
0
1,720
4,118
2,934
0
2,143
1,822
14,103
2,894
L
Thor
2,650
777
0
1,028
7,150
2,734
0
738
6,394
0
31,349
W
3,992
609
0
750
4,822
1,674
0
2,243
2,265
35,135
0
L
Ullr
Voyaged
Ullr
4,009
1,590
0
958
6,336
1,975
0
788
5,548
0
27,614
L
Raijin
3,780
480
0
875
5,434
1,824
0
2,388
2,846
31,321
0
W
Mulan
2,383
194
0
1,518
5,700
2,214
625
2,197
3,117
0
28,150
L
Hera
katluv
Hera
2,639
555
0
1,349
3,965
1,101
0
0
3,965
17,677
721
W
2,436
246
0
1,548
6,016
2,892
0
1,344
4,578
11,184
170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,697
Gold Earned
26,106
238
Minions Killed
260
0
Camps Cleared
0
778,857
Distance Traveled
870,061
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,247
781
71
9
0
217,560
0
W
Rama
4,710
589
58
7
0
162,274
0
L
Khepri
4,729
591
21
3
0
182,420
4
L
Thor
4,728
591
54
7
0
177,260
3
W
Janus
5,575
697
61
8
0
162,371
0
L
Ullr
4,573
572
51
6
0
148,351
0
L
Raijin
5,267
658
74
9
0
156,051
0
W
Mulan
5,051
631
53
7
0
156,022
0
L
Hera
4,400
550
38
5
0
114,775
0
W
Geb
4,523
565
17
2
0
171,834
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role