Player Matchup

Nox
Nox
Gold III
GOLDFIRE864
Nox
Gold III
Level 66
God Stats
13W - 16L
1,495 SR
Queue Stats
38W - 37L
1,500 MMR
Party 2
Bacchus
Bacchus
Gold III
LighterFluid125
Bacchus
Gold III
Level 70
God Stats
19W - 21L
1,540 SR
Queue Stats
38W - 41L
1,500 MMR
Party 2
Cernunnos
Cernunnos
Gold III
SheepStuff
Cernunnos
Gold III
Level 86
God Stats
27W - 14L
1,710 SR
Queue Stats
39W - 41L
1,500 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 74
1,582 SR
1,500 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 111
1,438 SR
1,444 MMR
Thanatos
Thanatos
Silver III
RollDaWood
Thanatos
Silver III
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 128L
1,415 MMR
Party 1
Vamana
Vamana
Silver I
ScartoWarrior
Vamana
Silver I
Level 127
God Stats
0W - 2L
1,313 SR
Queue Stats
55W - 58L
1,370 MMR
Solo
Agni
Agni
Silver II
Veditate
Agni
Silver II
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 70L
1,548 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 8
10,609
816
9,020
8,601
3,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
3 / 0 / 10
9,159
705
5,839
8,729
9,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cernunnos
SheepStuff
Cernunnos
15
5 / 2 / 6
9,554
735
11,553
9,986
3,749
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
ThothVulcanKuzenboAthenaAres

VS

Bans
AtlasAchillesHou YiGebDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
RollDaWood
Thanatos
12
2 / 9 / 1
8,288
638
5,587
12,172
4,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 0 / 1
8,530
656
6,200
12,181
12,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Agni
13
0 / 6 / 3
8,105
623
11,471
10,130
3,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
15
Kills
3
3
Deaths
15
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
7
1
8
11
W
3
0
10
8
L
Thanatos
RollDaWood
Thanatos
2
9
1
0.28
L
1
0
1
1.5
W
Cernunnos
SheepStuff
Cernunnos
5
2
6
4
L
Agni
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,412
Damage
23,258
27,316
Taken
34,483
16,835
Mitigated
20,450
5,195
Healing
6,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,020
716
0
1,052
8,601
3,517
130
3,535
4,147
31,631
834
W
5,839
515
0
2,149
8,729
9,569
219
3,208
4,639
13,056
291
L
Thanatos
RollDaWood
Thanatos
5,587
388
0
2,513
12,172
4,572
0
4,294
7,543
0
14,433
L
6,200
1,267
0
3,638
12,181
12,215
0
3,470
8,269
0
44,889
W
Cernunnos
SheepStuff
Cernunnos
11,553
7,068
0
1,994
9,986
3,749
1,228
2,933
6,119
0
47,418
L
Agni
11,471
823
0
578
10,130
3,663
0
5,697
4,025
27,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,322
Gold Earned
24,923
154
Minions Killed
132
0
Camps Cleared
0
725,048
Distance Traveled
687,981
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,609
816
69
5
0
225,619
3
W
Bacchus
9,159
705
11
1
0
259,368
0
L
Thanatos
8,288
638
27
2
0
205,490
0
L
Vamana
8,530
656
63
5
0
275,750
0
W
Cernunnos
9,554
735
74
6
0
240,061
0
L
Agni
8,105
623
42
3
0
206,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role