Player Matchup

Sobek
Sobek
FredZeppelin
Sobek
Level 120
God Stats
3W - 1L
1,500 SR
Queue Stats
196W - 180L
1,536 Elo+
Party 2
Maman Brigitte
Maman Brigitte
GutsBeater7
Maman Brigitte
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
awmik
Cernunnos
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 98L
1,545 Elo+
Party 2
Ah Puch
Ah Puch
moosechin
Ah Puch
Level 111
God Stats
1W - 3L
1,334 SR
Queue Stats
240W - 215L
1,571 Elo+
Party 2
Shiva
Shiva
tCrosss
Shiva
Level 157
God Stats
2W - 3L
1,339 SR
Queue Stats
58W - 48L
1,339 Elo+
Party 3
Team Averages
Level 123
1,434 SR
1,498 Elo+

VS

Team Averages
Level 157
1,543 SR
1,492 Elo+
Zhong Kui
Zhong Kui
BROZAY57
Zhong Kui
Level 225
God Stats
1W - 4L
1,312 SR
Queue Stats
385W - 341L
1,609 Elo+
Solo
Maui
Maui
THE1SENZ
Maui
Level 142
God Stats
1W - 1L
1,748 SR
Queue Stats
4W - 6L
1,418 Elo+
Party 1
Nut
Nut
UwU SugarBear
Nut
Level 126
God Stats
3W - 4L
1,509 SR
Queue Stats
28W - 29L
1,473 Elo+
Party 1
King Arthur
King Arthur
UwUWaffleNinja
King Arthur
Level 165
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,404 Elo+
Party 1
Surtr
Surtr
vksfn
Surtr
Level 129
God Stats
4W - 5L
1,648 SR
Queue Stats
100W - 100L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 12
7,909
565
7,586
14,068
15,085
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Maman Brigitte
GutsBeater7
Maman Brigitte
13
4 / 2 / 4
7,088
506
4,081
10,060
4,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
awmik
Cernunnos
15
5 / 0 / 4
9,158
654
14,650
8,050
4,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
moosechin
Ah Puch
14
7 / 0 / 6
7,964
569
10,507
6,676
2,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Shiva
tCrosss
Shiva
14
4 / 2 / 6
8,316
594
10,384
15,492
12,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BROZAY57
Zhong Kui
10
1 / 8 / 1
6,208
443
9,772
16,108
12,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Maui
9
0 / 2 / 1
5,814
415
2,836
13,523
9,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
0 / 2 / 0
7,354
525
1,933
8,863
2,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
UwUWaffleNinja
King Arthur
10
1 / 4 / 0
6,100
436
4,545
14,005
7,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Surtr
vksfn
Surtr
11
2 / 6 / 0
7,175
513
10,204
14,216
11,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
6
22
Kills
4
4
Deaths
22
32
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BROZAY57
Zhong Kui
1
8
1
0.19
W
2
0
12
8
W
Maman Brigitte
GutsBeater7
Maman Brigitte
4
2
4
3
L
Maui
0
2
1
0.25
L
0
2
0
0
L
King Arthur
UwUWaffleNinja
King Arthur
1
4
0
0.25
W
Cernunnos
awmik
Cernunnos
5
0
4
7
W
Ah Puch
moosechin
Ah Puch
7
0
6
10
W
Shiva
tCrosss
Shiva
4
2
6
3.5
L
Surtr
vksfn
Surtr
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,208
Damage
29,290
54,346
Taken
66,715
38,844
Mitigated
43,841
23,893
Healing
15,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BROZAY57
Zhong Kui
9,772
1,756
0
4,101
16,108
12,509
0
9,734
6,082
39,932
2,790
W
7,586
1,296
0
6,334
14,068
15,085
60
5,644
8,377
24,858
0
W
Maman Brigitte
GutsBeater7
Maman Brigitte
4,081
245
0
5,060
10,060
4,077
0
2,111
7,949
55,964
0
L
Maui
2,836
337
0
2,795
13,523
9,698
0
4,881
8,544
17,998
0
L
1,933
1,351
0
4,077
8,863
2,864
0
511
8,352
0
63,177
L
King Arthur
UwUWaffleNinja
King Arthur
4,545
631
0
1,856
14,005
7,701
0
5,558
8,412
0
42,327
W
Cernunnos
awmik
Cernunnos
14,650
8,244
0
5,024
8,050
4,124
644
1,199
6,851
0
94,003
W
Ah Puch
moosechin
Ah Puch
10,507
751
0
3,221
6,676
2,908
240
3,164
3,465
56,760
1,891
W
Shiva
tCrosss
Shiva
10,384
2,365
0
4,254
15,492
12,650
192
791
13,728
0
72,259
L
Surtr
vksfn
Surtr
10,204
3,507
0
2,945
14,216
11,069
3
633
12,619
1,263
45,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,435
Gold Earned
32,651
494
Minions Killed
398
0
Camps Cleared
0
1,509,996
Distance Traveled
1,286,476
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,208
443
103
7
0
207,055
0
W
Sobek
7,909
565
34
2
0
312,852
5
W
Maman Brigitte
7,088
506
90
6
0
340,252
0
L
Maui
5,814
415
22
2
0
300,056
1
L
Nut
7,354
525
120
9
0
251,501
0
L
King Arthur
6,100
436
78
6
0
276,435
0
W
Cernunnos
9,158
654
140
10
0
268,160
5
W
Ah Puch
7,964
569
107
8
0
298,677
0
W
Shiva
8,316
594
123
9
0
290,055
0
L
Surtr
7,175
513
75
5
0
251,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role