Player Matchup

Ullr
Ullr
PrecisionKills
Ullr
Level 42
God Stats
2W - 5L
1,500 SR
Queue Stats
61W - 74L
1,358 Elo+
Solo
Rama
Rama
SilverSoul030
Rama
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 121L
1,441 Elo+
Solo
Cernunnos
Cernunnos
SirachaSteve
Cernunnos
Level 31
God Stats
2W - 8L
1,199 SR
Queue Stats
9W - 20L
1,274 Elo+
Solo
Kali
Kali
YTyoda04
Kali
Level 63
God Stats
5W - 7L
1,500 SR
Queue Stats
48W - 52L
1,460 Elo+
Solo
Eset
Eset
freebandz352
Eset
Level 161
God Stats
13W - 11L
1,600 SR
Queue Stats
608W - 619L
1,441 Elo+
Solo
Team Averages
Level 72
1,460 SR
1,395 Elo+

VS

Team Averages
Level 63
1,550 SR
1,436 Elo+
Cthulhu
Cthulhu
BLK-MESSIAH92
Cthulhu
Level 79
God Stats
14W - 9L
1,526 SR
Queue Stats
41W - 49L
1,396 Elo+
Solo
Da Ji
Da Ji
BabyGirlVals
Da Ji
Level 64
God Stats
12W - 9L
1,498 SR
Queue Stats
30W - 29L
1,430 Elo+
Party 1
Jing Wei
Jing Wei
candysauras
Jing Wei
Level 86
God Stats
2W - 1L
1,710 SR
Queue Stats
40W - 40L
1,428 Elo+
Party 1
Hera
Hera
jonesiexo
Hera
Level 17
God Stats
4W - 2L
1,423 SR
Queue Stats
9W - 10L
1,437 Elo+
Party 1
Aphrodite
Aphrodite
mintysoxx
Aphrodite
Level 69
God Stats
16W - 10L
1,595 SR
Queue Stats
63W - 55L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
7,327
458
3,400
11,387
4,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 5 / 4
7,185
449
5,929
15,269
5,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cernunnos
SirachaSteve
Cernunnos
11
2 / 7 / 2
7,201
450
7,586
12,980
4,794
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kali
13
4 / 7 / 2
7,805
488
8,195
18,267
9,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 4 / 2
7,899
494
8,119
11,164
3,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
3 / 2 / 0
9,497
594
9,183
10,773
8,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
9 / 2 / 6
8,841
553
10,989
12,492
6,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
candysauras
Jing Wei
14
7 / 2 / 9
8,818
551
11,625
11,625
4,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
13
3 / 4 / 6
7,892
493
10,290
7,540
2,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
mintysoxx
Aphrodite
16
4 / 2 / 9
9,449
591
8,321
9,848
3,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
56
11
Kills
26
26
Deaths
12
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
3
2
0
1.5
W
9
2
6
6
L
1
3
1
0.5
L
1
5
4
0.6
L
Cernunnos
SirachaSteve
Cernunnos
2
7
2
0.43
L
Kali
4
7
2
0.71
W
Jing Wei
candysauras
Jing Wei
7
2
9
5.75
L
3
4
2
1
W
Hera
3
4
6
1.5
W
Aphrodite
mintysoxx
Aphrodite
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,229
Damage
50,408
69,067
Taken
52,278
28,170
Mitigated
25,107
16,833
Healing
16,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
9,183
452
0
1,574
10,773
8,107
495
783
9,990
57,068
6,965
W
10,989
2,474
0
1,308
12,492
6,040
168
1,782
10,710
0
50,478
L
3,400
1,014
0
2,339
11,387
4,675
0
6,940
4,340
0
40,279
L
5,929
4,754
82
5,964
15,269
5,642
498
5,172
10,057
0
38,492
L
Cernunnos
SirachaSteve
Cernunnos
7,586
4,225
0
1,669
12,980
4,794
0
4,966
8,014
0
40,336
L
Kali
8,195
4,644
0
4,875
18,267
9,089
0
4,928
13,009
0
61,993
W
Jing Wei
candysauras
Jing Wei
11,625
7,699
0
2,878
11,625
4,490
1,738
939
10,686
0
50,244
L
8,119
629
111
1,793
11,164
3,970
0
4,356
6,451
53,395
1,070
W
Hera
10,290
1,956
0
683
7,540
2,612
1,716
0
7,540
41,827
0
W
Aphrodite
mintysoxx
Aphrodite
8,321
1,702
2,994
6,632
9,848
3,858
1,099
4,484
5,364
56,797
670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,417
Gold Earned
44,497
332
Minions Killed
401
0
Camps Cleared
0
1,347,445
Distance Traveled
1,558,585
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,497
594
113
7
0
293,458
2
W
Da Ji
8,841
553
58
4
0
368,030
0
L
Ullr
7,327
458
57
4
0
275,367
0
L
Rama
7,185
449
56
4
0
241,186
0
L
Cernunnos
7,201
450
58
4
0
270,636
0
L
Kali
7,805
488
86
5
0
307,421
0
W
Jing Wei
8,818
551
67
4
0
323,377
0
L
Eset
7,899
494
75
5
0
252,835
4
W
Hera
7,892
493
51
3
0
283,815
0
W
Aphrodite
9,449
591
112
7
0
289,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role