Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Afroferyl8964
Hel
Level 96
God Stats
5W - 3L
1,786 SR
Queue Stats
185W - 220L
1,402 Elo+
Solo
Nut
Nut
BAMPWN
Nut
Level 69
God Stats
5W - 2L
1,550 SR
Queue Stats
104W - 93L
1,432 Elo+
Solo
Zhong Kui
Zhong Kui
MyFknDude
Zhong Kui
Level 87
God Stats
9W - 5L
1,890 SR
Queue Stats
106W - 109L
1,515 Elo+
Party 3
Ao Kuang
Ao Kuang
TheGregapus
Ao Kuang
Level 61
God Stats
2W - 2L
1,322 SR
Queue Stats
190W - 193L
1,442 Elo+
Party 3
Team Averages
Level 86
1,609 SR
1,458 Elo+

VS

Team Averages
Level 73
1,510 SR
1,383 Elo+
Thor
Thor
Bahblu
Thor
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 122L
1,375 Elo+
Party 2
Gilgamesh
Gilgamesh
MasiEmmanuel06
Gilgamesh
Level 26
God Stats
32W - 18L
1,627 SR
Queue Stats
93W - 91L
1,391 Elo+
Party 1
Ra
Ra
NinjabreadMan03
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,305 Elo+
Party 2
Lancelot
Lancelot
PibeFlama
Lancelot
Level 83
God Stats
1W - 3L
1,492 SR
Queue Stats
187W - 166L
1,455 Elo+
Party 1
Nut
Nut
xMrsBabaloo99
Nut
Level 116
God Stats
2W - 5L
1,432 SR
Queue Stats
83W - 80L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
1 / 2 / 0
6,174
561
3,421
9,567
6,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
0 / 0 / 3
5,559
505
3,710
7,295
3,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nut
BAMPWN
Nut
11
4 / 1 / 0
6,561
596
7,510
8,857
3,506
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Zhong Kui
MyFknDude
Zhong Kui
12
2 / 1 / 5
7,035
640
6,098
5,700
4,430
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ao Kuang
TheGregapus
Ao Kuang
12
5 / 1 / 2
6,319
574
2,988
10,005
3,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Bahblu
Thor
9
1 / 1 / 0
5,398
491
3,257
10,239
5,453
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
MasiEmmanuel06
Gilgamesh
11
2 / 1 / 0
6,094
554
4,886
9,885
8,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 6 / 0
4,559
414
2,461
7,834
2,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
PibeFlama
Lancelot
11
0 / 0 / 1
5,796
527
3,299
6,560
2,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 4 / 1
5,052
459
4,762
9,081
3,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
12
Kills
3
5
Deaths
12
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
2
0
0.5
W
0
0
3
1.5
W
Nut
BAMPWN
Nut
4
1
0
4
L
Thor
Bahblu
Thor
1
1
0
1
L
Gilgamesh
MasiEmmanuel06
Gilgamesh
2
1
0
2
W
Zhong Kui
MyFknDude
Zhong Kui
2
1
5
4.5
L
0
6
0
0
L
Lancelot
PibeFlama
Lancelot
0
0
1
0.5
W
Ao Kuang
TheGregapus
Ao Kuang
5
1
2
6
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,727
Damage
18,665
41,424
Taken
43,599
21,334
Mitigated
23,095
19,229
Healing
11,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
3,421
539
0
1,032
9,567
6,667
0
0
8,940
0
31,547
W
3,710
193
3,047
4,295
7,295
3,197
91
0
7,295
21,638
532
W
Nut
BAMPWN
Nut
7,510
4,729
0
1,683
8,857
3,506
1,250
0
8,857
0
46,265
L
Thor
Bahblu
Thor
3,257
781
0
1,440
10,239
5,453
0
3,565
6,674
0
15,212
L
Gilgamesh
MasiEmmanuel06
Gilgamesh
4,886
1,312
0
2,279
9,885
8,871
0
175
9,710
0
33,569
W
Zhong Kui
MyFknDude
Zhong Kui
6,098
1,168
0
3,976
5,700
4,430
1,210
1,830
3,870
51,232
2,561
L
2,461
546
180
1,286
7,834
2,972
0
6,080
1,754
25,586
0
L
Lancelot
PibeFlama
Lancelot
3,299
379
0
3,933
6,560
2,607
0
797
5,763
0
46,262
W
Ao Kuang
TheGregapus
Ao Kuang
2,988
449
0
5,196
10,005
3,534
0
631
9,339
35,214
2,025
L
4,762
2,548
0
2,362
9,081
3,192
0
1,997
7,084
0
30,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,648
Gold Earned
26,899
310
Minions Killed
242
0
Camps Cleared
0
1,081,214
Distance Traveled
1,092,653
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,174
561
50
5
0
200,035
0
W
Hel
5,559
505
38
3
0
222,406
0
W
Nut
6,561
596
77
7
0
207,915
1
L
Thor
5,398
491
18
2
0
260,400
2
L
Gilgamesh
6,094
554
60
5
0
185,994
2
W
Zhong Kui
7,035
640
75
7
0
197,676
1
L
Ra
4,559
414
30
3
0
198,588
0
L
Lancelot
5,796
527
83
8
0
260,134
1
W
Ao Kuang
6,319
574
70
6
0
253,182
0
L
Nut
5,052
459
51
5
0
187,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role