Player Matchup

Baron Samedi
Baron Samedi
Big x Frosty
Baron Samedi
Level 126
God Stats
1W - 2L
1,245 SR
Queue Stats
40W - 47L
1,451 Elo+
Party 2
Surtr
Surtr
Big x Groot
Surtr
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 30L
1,421 Elo+
Party 2
Danzaburou
Danzaburou
Big x Jazzy
Danzaburou
Level 106
God Stats
9W - 7L
1,500 SR
Queue Stats
20W - 28L
1,299 Elo+
Party 2
Ares
Ares
Big x Soogz
Ares
Level 89
God Stats
2W - 4L
1,450 SR
Queue Stats
18W - 18L
1,478 Elo+
Party 2
Awilix
Awilix
Big x Wheezy
Awilix
Level 121
God Stats
2W - 3L
1,173 SR
Queue Stats
39W - 46L
1,450 Elo+
Party 2
Team Averages
Level 114
1,374 SR
1,420 Elo+

VS

Team Averages
Level 116
1,621 SR
1,554 Elo+
Sobek
Sobek
BrotherCommander
Sobek
Level 153
God Stats
8W - 11L
1,731 SR
Queue Stats
320W - 301L
1,627 Elo+
Party 1
Danzaburou
Danzaburou
JefeSecureTheBag
Danzaburou
Level 128
God Stats
18W - 13L
1,754 SR
Queue Stats
96W - 86L
1,581 Elo+
Solo
Chang'e
Chang'e
PINKUSPONKUS
Chang'e
Level 102
God Stats
17W - 18L
1,523 SR
Queue Stats
127W - 124L
1,514 Elo+
Party 1
Set
Set
gianmarcos1231
Set
Level 112
God Stats
3W - 4L
1,595 SR
Queue Stats
94W - 83L
1,548 Elo+
Solo
Nut
Nut
xSensaix
Nut
Level 87
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Big x Frosty
Baron Samedi
9
1 / 1 / 0
5,048
631
1,413
2,837
1,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 2 / 2
5,239
655
4,235
7,497
3,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Big x Jazzy
Danzaburou
9
0 / 0 / 1
4,862
608
1,935
2,942
1,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 0 / 1
5,070
634
2,324
4,097
2,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Awilix
11
3 / 0 / 1
5,871
734
3,533
4,266
1,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,251
531
1,105
6,335
3,777
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
JefeSecureTheBag
Danzaburou
11
1 / 1 / 0
5,144
643
1,994
6,748
2,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
PINKUSPONKUS
Chang'e
5
0 / 0 / 0
3,756
470
530
1,475
400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 2 / 0
5,315
664
4,457
7,708
4,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 0 / 0
4,003
500
2,419
2,854
890
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
4
Kills
3
3
Deaths
4
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Big x Frosty
Baron Samedi
1
1
0
1
W
0
2
2
0.5
W
Danzaburou
Big x Jazzy
Danzaburou
0
0
1
0.5
W
0
0
1
0.5
W
Awilix
3
0
1
3.5
L
0
1
0
0
L
Danzaburou
JefeSecureTheBag
Danzaburou
1
1
0
1
L
Chang'e
PINKUSPONKUS
Chang'e
0
0
0
0
L
2
2
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,440
Damage
10,505
21,639
Taken
25,120
10,679
Mitigated
12,174
9,273
Healing
9,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Big x Frosty
Baron Samedi
1,413
106
47
687
2,837
1,097
451
363
2,474
29,164
1,262
W
4,235
2,426
0
2,802
7,497
3,972
0
0
7,118
558
32,657
W
Danzaburou
Big x Jazzy
Danzaburou
1,935
809
0
727
2,942
1,255
0
400
2,542
0
35,953
W
2,324
318
0
2,048
4,097
2,798
180
705
3,392
18,084
819
W
Awilix
3,533
1,237
0
2,962
4,266
1,557
0
167
4,099
0
47,648
L
1,105
131
614
3,322
6,335
3,777
0
1,557
4,778
12,426
0
L
Danzaburou
JefeSecureTheBag
Danzaburou
1,994
1,055
0
384
6,748
2,974
0
955
5,793
0
42,257
L
Chang'e
PINKUSPONKUS
Chang'e
530
0
160
631
1,475
400
0
452
1,023
9,259
0
L
4,457
2,635
0
3,126
7,708
4,133
0
128
7,136
0
33,623
L
2,419
1,604
0
1,612
2,854
890
0
582
2,272
0
22,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,090
Gold Earned
22,469
283
Minions Killed
244
0
Camps Cleared
0
858,576
Distance Traveled
745,721
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,048
631
42
5
0
141,575
0
W
Surtr
5,239
655
67
8
0
152,572
0
W
Danzaburou
4,862
608
75
9
0
152,862
0
W
Ares
5,070
634
24
3
0
188,815
0
W
Awilix
5,871
734
75
9
0
222,752
0
L
Sobek
4,251
531
18
2
0
181,750
3
L
Danzaburou
5,144
643
88
11
0
157,625
0
L
Chang'e
3,756
470
21
3
0
82,844
3
L
Set
5,315
664
72
9
0
165,910
4
L
Nut
4,003
500
45
6
0
157,592
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role