Player Matchup

Raijin
Raijin
IcEw0lf96
Raijin
Level 84
God Stats
4W - 2L
1,982 SR
Queue Stats
130W - 141L
1,591 Elo+
Party 1
Bellona
Bellona
MrSimpon
Bellona
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 137L
1,591 Elo+
Party 1
Izanami
Izanami
YMBTHEDEVIL
Izanami
Level 64
God Stats
6W - 2L
1,500 SR
Queue Stats
130W - 141L
1,591 Elo+
Party 1
Team Averages
Level 70
1,661 SR
1,591 Elo+

VS

Team Averages
Level 79
1,721 SR
1,524 Elo+
Mulan
Mulan
FierceMuffin
Mulan
Level 76
God Stats
2W - 1L
1,632 SR
Queue Stats
16W - 21L
1,529 Elo+
Party 2
Apollo
Apollo
gfern94
Apollo
Level 75
God Stats
0W - 2L
1,610 SR
Queue Stats
9W - 13L
1,472 Elo+
Party 2
Baron Samedi
Baron Samedi
shadowdraco331
Baron Samedi
Level 87
God Stats
4W - 2L
1,921 SR
Queue Stats
16W - 18L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
IcEw0lf96
Raijin
16
1 / 1 / 7
10,379
649
12,535
11,071
5,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
MrSimpon
Bellona
16
4 / 4 / 5
11,305
707
8,580
21,058
23,783
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
YMBTHEDEVIL
Izanami
17
5 / 0 / 5
12,319
770
16,233
11,920
5,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 4
9,793
612
10,842
17,714
16,027
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
gfern94
Apollo
14
2 / 3 / 3
10,189
637
8,563
12,796
5,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
shadowdraco331
Baron Samedi
14
2 / 3 / 2
9,085
568
11,341
14,197
7,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
10
Kills
5
5
Deaths
10
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
W
Raijin
IcEw0lf96
Raijin
1
1
7
4.5
W
Bellona
MrSimpon
Bellona
4
4
5
1.63
W
Izanami
YMBTHEDEVIL
Izanami
5
0
5
7.5
L
Apollo
gfern94
Apollo
2
3
3
1.17
L
Baron Samedi
shadowdraco331
Baron Samedi
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,348
Damage
30,746
44,049
Taken
44,707
34,253
Mitigated
28,205
4,326
Healing
10,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,842
819
0
3,323
17,714
16,027
44
3,487
14,131
353
40,492
W
Raijin
IcEw0lf96
Raijin
12,535
130
0
0
11,071
5,114
333
2,125
8,929
36,788
729
W
Bellona
MrSimpon
Bellona
8,580
1,414
0
2,576
21,058
23,783
437
5,429
15,384
504
23,663
W
Izanami
YMBTHEDEVIL
Izanami
16,233
8,741
0
1,750
11,920
5,356
2,132
3,913
7,970
0
80,577
L
Apollo
gfern94
Apollo
8,563
4,682
0
2,233
12,796
5,092
0
4,276
8,481
0
36,870
L
Baron Samedi
shadowdraco331
Baron Samedi
11,341
665
1,073
4,003
14,197
7,086
252
4,864
9,267
30,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,003
Gold Earned
29,067
173
Minions Killed
147
0
Camps Cleared
0
895,553
Distance Traveled
788,746
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,793
612
54
3
0
284,567
0
W
Raijin
10,379
649
46
3
0
283,225
0
W
Bellona
11,305
707
22
1
0
306,942
0
W
Izanami
12,319
770
105
7
0
305,386
0
L
Apollo
10,189
637
59
4
0
240,698
0
L
Baron Samedi
9,085
568
34
2
0
263,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role