Player Matchup

He Bo
He Bo
 
He Bo
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
BazoOk
Danzaburou
Level 152
God Stats
2W - 2L
1,265 SR
Queue Stats
178W - 190L
1,497 Elo+
Party 2
Nike
Nike
Djfonzzo
Nike
Level 153
God Stats
5W - 2L
1,500 SR
Queue Stats
519W - 554L
1,561 Elo+
Party 1
Horus
Horus
Lepidemie
Horus
Level 132
God Stats
4W - 0L
1,682 SR
Queue Stats
69W - 48L
1,423 Elo+
Party 1
Hou Yi
Hou Yi
PuwnHunter
Hou Yi
Level 144
God Stats
7W - 4L
1,500 SR
Queue Stats
434W - 434L
1,548 Elo+
Solo
Team Averages
Level 145
1,489 SR
1,506 Elo+

VS

Team Averages
Level 139
1,500 SR
1,519 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
QUiST15
Geb
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 31L
1,521 Elo+
Party 3
Chang'e
Chang'e
cloakedlord
Chang'e
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,502 Elo+
Party 3
Ares
Ares
onesaltytoddler
Ares
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,552 Elo+
Party 3
Awilix
Awilix
smunchnu
Awilix
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 35L
1,521 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
1 / 4 / 9
7,192
719
7,941
8,145
3,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
BazoOk
Danzaburou
16
10 / 2 / 7
9,590
959
18,796
10,311
5,171
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
14
0 / 1 / 12
7,490
749
8,762
15,726
8,397
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Horus
Lepidemie
Horus
13
3 / 3 / 9
8,303
830
8,888
15,161
9,647
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hou Yi
PuwnHunter
Hou Yi
15
4 / 1 / 13
8,815
882
15,702
8,175
3,580
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
2 / 2 / 4
7,342
734
9,106
6,612
3,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Geb
13
0 / 5 / 5
7,285
729
6,826
20,612
15,499
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
cloakedlord
Chang'e
14
3 / 3 / 5
8,470
847
11,465
15,558
7,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

12
0 / 4 / 5
7,331
733
6,899
12,496
10,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
smunchnu
Awilix
15
5 / 4 / 1
8,416
842
11,811
11,238
6,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
30
18
Kills
10
11
Deaths
18
50
Assists
20
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
1
4
9
1.38
L
Ah Muzen Cab
 
Ah Muzen Cab
2
2
4
2
W
Danzaburou
BazoOk
Danzaburou
10
2
7
6.75
W
Nike
0
1
12
6
W
Horus
Lepidemie
Horus
3
3
9
2.5
W
Hou Yi
PuwnHunter
Hou Yi
4
1
13
10.5
L
Geb
0
5
5
0.5
L
Chang'e
cloakedlord
Chang'e
3
3
5
1.83
L
0
4
5
0.63
L
Awilix
smunchnu
Awilix
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,089
Damage
46,107
57,518
Taken
66,516
29,876
Mitigated
43,165
25,683
Healing
24,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
7,941
506
1,396
313
8,145
3,081
0
3,928
4,217
11,401
0
L
Ah Muzen Cab
 
Ah Muzen Cab
9,106
736
8
830
6,612
3,030
0
1,083
5,529
0
16,747
W
Danzaburou
BazoOk
Danzaburou
18,796
7,039
1,278
1,909
10,311
5,171
1,246
3,434
6,877
0
34,341
W
Nike
8,762
379
1,451
5,455
15,726
8,397
264
8,109
7,617
0
19,114
W
Horus
Lepidemie
Horus
8,888
4,407
4,300
6,006
15,161
9,647
178
6,454
8,707
0
12,714
W
Hou Yi
PuwnHunter
Hou Yi
15,702
10,008
1,193
2,382
8,175
3,580
1,525
3,265
4,910
0
26,255
L
Geb
6,826
317
1,405
5,194
20,612
15,499
0
2,117
18,495
14,240
0
L
Chang'e
cloakedlord
Chang'e
11,465
417
6,965
7,378
15,558
7,935
0
2,662
12,896
25,772
0
L
6,899
187
435
758
12,496
10,602
0
1,118
11,378
8,327
0
L
Awilix
smunchnu
Awilix
11,811
3,715
835
919
11,238
6,099
0
961
10,277
0
18,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,390
Gold Earned
38,844
121
Minions Killed
78
0
Camps Cleared
0
938,698
Distance Traveled
843,408
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,192
719
10
1
0
182,637
0
L
Ah Muzen Cab
7,342
734
15
2
0
120,152
0
W
Danzaburou
9,590
959
43
4
0
196,612
0
W
Nike
7,490
749
11
1
0
206,048
0
W
Horus
8,303
830
16
2
0
174,226
0
W
Hou Yi
8,815
882
41
4
0
179,175
0
L
Geb
7,285
729
7
1
0
157,054
0
L
Chang'e
8,470
847
37
4
0
198,459
0
L
Ares
7,331
733
3
0
0
170,291
0
L
Awilix
8,416
842
16
2
0
197,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role