Player Matchup

Arachne
Arachne
BrayCinco
Arachne
Level 40
God Stats
0W - 1L
1,767 SR
Queue Stats
5W - 6L
1,439 Elo+
Party 2
Kukulkan
Kukulkan
RIPWOO1
Kukulkan
Level 28
God Stats
4W - 4L
1,601 SR
Queue Stats
5W - 6L
1,439 Elo+
Party 2
Jing Wei
Jing Wei
Rockstvr
Jing Wei
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,439 Elo+
Party 2
Team Averages
Level 52
1,623 SR
1,439 Elo+

VS

Team Averages
Level 123
1,528 SR
1,451 Elo+
Ymir
Ymir
Illflee
Ymir
Level 117
God Stats
6W - 4L
1,513 SR
Queue Stats
140W - 123L
1,496 Elo+
Party 1
Nut
Nut
SLAYER BONES
Nut
Level 158
God Stats
30W - 33L
1,463 SR
Queue Stats
406W - 444L
1,392 Elo+
Solo
Baron Samedi
Baron Samedi
XPLG_Blade
Baron Samedi
Level 94
God Stats
6W - 6L
1,608 SR
Queue Stats
29W - 30L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BrayCinco
Arachne
16
2 / 7 / 1
11,331
667
8,234
18,984
10,177
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Kukulkan
RIPWOO1
Kukulkan
16
3 / 5 / 2
11,441
673
14,143
13,811
7,283
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jing Wei
Rockstvr
Jing Wei
13
0 / 11 / 2
9,943
585
7,909
18,335
7,737
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Illflee
Ymir
18
6 / 0 / 14
12,761
751
12,867
20,923
28,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
12 / 1 / 10
13,883
817
19,247
15,639
7,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
XPLG_Blade
Baron Samedi
17
5 / 5 / 13
12,365
727
12,369
18,738
12,619
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
60
5
Kills
23
23
Deaths
6
5
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Arachne
BrayCinco
Arachne
2
7
1
0.36
W
Ymir
Illflee
Ymir
6
0
14
13
L
Kukulkan
RIPWOO1
Kukulkan
3
5
2
0.8
L
Jing Wei
Rockstvr
Jing Wei
0
11
2
0.09
W
12
1
10
17
W
Baron Samedi
XPLG_Blade
Baron Samedi
5
5
13
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,286
Damage
44,483
51,130
Taken
55,300
25,197
Mitigated
48,738
4,087
Healing
20,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BrayCinco
Arachne
8,234
5,869
0
2,310
18,984
10,177
827
11,171
7,186
0
22,208
W
Ymir
Illflee
Ymir
12,867
2,024
0
4,767
20,923
28,203
621
7,883
13,040
40,390
3,014
L
Kukulkan
RIPWOO1
Kukulkan
14,143
863
0
1,447
13,811
7,283
198
4,439
9,106
45,742
0
L
Jing Wei
Rockstvr
Jing Wei
7,909
5,874
0
330
18,335
7,737
2,070
7,606
10,284
0
32,171
W
19,247
9,730
0
3,771
15,639
7,916
683
1,410
14,229
0
71,518
W
Baron Samedi
XPLG_Blade
Baron Samedi
12,369
1,828
3,587
8,164
18,738
12,619
788
4,912
13,809
43,546
1,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,715
Gold Earned
39,009
148
Minions Killed
215
0
Camps Cleared
0
766,065
Distance Traveled
857,717
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,331
667
40
2
0
260,696
0
W
Ymir
12,761
751
58
3
0
316,689
4
L
Kukulkan
11,441
673
67
4
0
249,285
0
L
Jing Wei
9,943
585
41
2
0
256,084
1
W
Nut
13,883
817
88
5
0
280,409
0
W
Baron Samedi
12,365
727
69
4
0
260,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role