Player Matchup

Chaac
Chaac
Every1isgaybutme
Chaac
Level 149
God Stats
244W - 150L
1,724 SR
Queue Stats
471W - 308L
1,729 Elo+
Solo
Olorun
Olorun
JohnieG
Olorun
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 15L
1,799 Elo+
Party 1
Geb
Geb
MexiCaliStandOn
Geb
Level 205
God Stats
8W - 4L
1,692 SR
Queue Stats
198W - 145L
1,658 Elo+
Party 1
Team Averages
Level 153
1,639 SR
1,729 Elo+

VS

Team Averages
Level 149
1,754 SR
1,670 Elo+
Surtr
Surtr
DethOfIntegrity
Surtr
Level 145
God Stats
57W - 50L
1,587 SR
Queue Stats
108W - 104L
1,625 Elo+
Solo
Lancelot
Lancelot
Nicopower77
Lancelot
Level 157
God Stats
14W - 2L
1,887 SR
Queue Stats
530W - 209L
1,772 Elo+
Solo
Agni
Agni
XxRkhamxX
Agni
Level 144
God Stats
4W - 2L
1,788 SR
Queue Stats
145W - 144L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 4
7,285
729
9,695
12,508
12,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Olorun
JohnieG
Olorun
10
3 / 1 / 1
7,308
731
4,722
6,751
2,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
1 / 2 / 4
7,491
749
7,021
11,702
11,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 4
7,143
714
8,802
10,622
7,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Lancelot
Nicopower77
Lancelot
13
4 / 2 / 1
8,218
822
9,970
10,378
5,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Agni
13
1 / 1 / 3
7,606
761
7,553
4,900
1,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
13
5
Kills
5
5
Deaths
5
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
2
4
1
L
1
2
4
1.5
L
Olorun
JohnieG
Olorun
3
1
1
3.5
L
1
2
4
1.5
W
Lancelot
Nicopower77
Lancelot
4
2
1
2.25
W
Agni
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,438
Damage
26,325
30,961
Taken
25,900
27,205
Mitigated
14,894
5,746
Healing
4,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,802
3,707
0
2,264
10,622
7,333
5
3,310
6,523
1,184
19,627
L
9,695
1,422
0
3,007
12,508
12,646
0
2,936
8,383
0
32,214
L
Olorun
JohnieG
Olorun
4,722
2,606
480
1,327
6,751
2,895
0
1,242
5,005
17,192
0
L
7,021
1,306
0
932
11,702
11,664
0
2,794
7,691
26,639
4,111
W
Lancelot
Nicopower77
Lancelot
9,970
2,325
0
1,477
10,378
5,658
0
3,908
6,042
0
37,174
W
Agni
7,553
398
0
268
4,900
1,903
0
3,152
1,476
27,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,084
Gold Earned
22,967
135
Minions Killed
138
0
Camps Cleared
0
530,101
Distance Traveled
652,948
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,143
714
26
3
0
214,505
1
L
Chaac
7,285
729
57
6
0
205,964
3
L
Olorun
7,308
731
33
3
0
131,369
0
L
Geb
7,491
749
45
5
0
192,768
0
W
Lancelot
8,218
822
47
5
0
235,552
0
W
Agni
7,606
761
65
7
0
202,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role