Player Matchup

Izanami
Izanami
 
Izanami
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
 
Ne Zha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Jaorte88
Janus
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 15L
1,384 Elo+
Party 2
Shiva
Shiva
Nogusta Reality
Shiva
Level 158
God Stats
2W - 1L
1,268 SR
Queue Stats
42W - 64L
1,479 Elo+
Party 1
Erlang Shen
Erlang Shen
SaVeuR WeeD
Erlang Shen
Level 180
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 60L
1,431 Elo+
Party 1
Team Averages
Level 139
1,454 SR
1,459 Elo+

VS

Team Averages
Level 123
1,570 SR
1,511 Elo+
Zeus
Zeus
Legolex
Zeus
Level 122
God Stats
0W - 2L
1,267 SR
Queue Stats
34W - 34L
1,561 Elo+
Solo
Jing Wei
Jing Wei
MiuraStorm
Jing Wei
Level 162
God Stats
1W - 2L
1,520 SR
Queue Stats
97W - 96L
1,456 Elo+
Solo
Ullr
Ullr
StealBreaker67
Ullr
Level 50
God Stats
5W - 6L
1,561 SR
Queue Stats
266W - 281L
1,489 Elo+
Solo
Khepri
Khepri
Stoned8
Khepri
Level 156
God Stats
15W - 6L
1,770 SR
Queue Stats
1,172W - 1,218L
1,534 Elo+
Solo
Fenrir
Fenrir
scriiipt
Fenrir
Level 123
God Stats
1W - 1L
1,736 SR
Queue Stats
514W - 541L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
2 / 1 / 7
9,649
965
5,234
7,163
3,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ne Zha
 
Ne Zha
14
0 / 2 / 9
8,175
818
8,511
10,655
5,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
Jaorte88
Janus
15
3 / 2 / 5
8,830
883
3,556
6,121
2,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 3 / 5
7,663
766
5,975
11,978
9,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
SaVeuR WeeD
Erlang Shen
15
5 / 2 / 5
8,827
883
7,123
13,507
13,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Legolex
Zeus
16
3 / 5 / 2
7,800
780
12,206
9,831
4,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
MiuraStorm
Jing Wei
13
5 / 3 / 3
7,599
760
6,021
6,353
2,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 2 / 3
6,421
642
4,043
7,258
2,983
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Khepri
Stoned8
Khepri
17
1 / 1 / 7
8,170
817
2,108
8,197
6,548
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fenrir
scriiipt
Fenrir
1
0 / 0 / 0
2,504
250
0
0
0

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
11
Kills
9
10
Deaths
11
31
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
1
7
5.5
W
Ne Zha
 
Ne Zha
0
2
9
2.25
W
Janus
Jaorte88
Janus
3
2
5
2.75
L
Zeus
Legolex
Zeus
3
5
2
0.8
L
Jing Wei
MiuraStorm
Jing Wei
5
3
3
2.17
W
1
3
5
1.17
W
Erlang Shen
SaVeuR WeeD
Erlang Shen
5
2
5
3.75
L
0
2
3
0.75
L
Khepri
Stoned8
Khepri
1
1
7
4.5
L
Fenrir
scriiipt
Fenrir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,399
Damage
24,378
49,424
Taken
31,639
33,743
Mitigated
16,489
18,591
Healing
5,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,234
3,884
880
1,828
7,163
3,233
3,023
3,513
3,650
0
25,021
W
Ne Zha
 
Ne Zha
8,511
566
1,567
3,475
10,655
5,385
1,453
1,958
8,697
0
18,859
W
Janus
Jaorte88
Janus
3,556
0
561
1,567
6,121
2,692
305
1,815
4,306
11,857
304
L
Zeus
Legolex
Zeus
12,206
957
575
958
9,831
4,319
0
306
9,020
25,696
313
L
Jing Wei
MiuraStorm
Jing Wei
6,021
3,800
71
594
6,353
2,639
0
1,005
4,985
0
9,288
W
5,975
1,103
2,081
1,899
11,978
9,380
144
3,384
8,594
369
9,778
W
Erlang Shen
SaVeuR WeeD
Erlang Shen
7,123
2,696
528
4,205
13,507
13,053
359
3,638
9,869
0
12,478
L
4,043
1,307
0
699
7,258
2,983
0
457
6,151
0
10,844
L
Khepri
Stoned8
Khepri
2,108
0
1,597
1,045
8,197
6,548
0
1,712
6,075
14,097
0
L
Fenrir
scriiipt
Fenrir
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,144
Gold Earned
32,494
123
Minions Killed
74
0
Camps Cleared
0
1,020,450
Distance Traveled
540,780
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,649
965
70
7
0
191,179
0
W
Ne Zha
8,175
818
14
1
0
226,514
0
W
Janus
8,830
883
20
2
0
210,627
0
L
Zeus
7,800
780
29
3
0
151,265
0
L
Jing Wei
7,599
760
11
1
0
120,276
0
W
Shiva
7,663
766
14
1
0
203,595
0
W
Erlang Shen
8,827
883
5
1
0
188,535
0
L
Ullr
6,421
642
13
1
0
178,414
0
L
Khepri
8,170
817
21
2
0
90,825
0
L
Fenrir
2,504
250
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role