Player Matchup

Scylla
Scylla
Afakasi99
Scylla
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,814 Elo+
Solo
Erlang Shen
Erlang Shen
Uncringed
Erlang Shen
Level 89
God Stats
3W - 3L
1,622 SR
Queue Stats
79W - 73L
1,526 Elo+
Solo
Hun Batz
Hun Batz
X LilBarnacleX0
Hun Batz
Level 109
God Stats
0W - 2L
1,207 SR
Queue Stats
124W - 118L
1,525 Elo+
Party 2
Yemoja
Yemoja
johnpenehseeni98
Yemoja
Level 101
God Stats
2W - 4L
1,594 SR
Queue Stats
129W - 121L
1,516 Elo+
Party 2
Neith
Neith
warrdon
Neith
Level 135
God Stats
54W - 60L
1,460 SR
Queue Stats
54W - 60L
1,425 Elo+
Solo
Team Averages
Level 113
1,477 SR
1,561 Elo+

VS

Team Averages
Level 82
1,472 SR
1,478 Elo+
Ganesha
Ganesha
 
Ganesha
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Miniman5047
Thanatos
Level 48
God Stats
7W - 6L
1,510 SR
Queue Stats
108W - 84L
1,518 Elo+
Party 1
The Morrigan
The Morrigan
Rusty2032
The Morrigan
Level 52
God Stats
1W - 6L
1,192 SR
Queue Stats
227W - 301L
1,439 Elo+
Party 1
Gilgamesh
Gilgamesh
bekfast44
Gilgamesh
Level 61
God Stats
19W - 11L
1,676 SR
Queue Stats
210W - 242L
1,473 Elo+
Party 1
Danzaburou
Danzaburou
fjdt
Danzaburou
Level 67
God Stats
18W - 17L
1,481 SR
Queue Stats
365W - 366L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Afakasi99
Scylla
10
0 / 0 / 1
5,192
519
6,048
3,549
1,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Uncringed
Erlang Shen
9
0 / 5 / 1
5,124
512
5,741
14,924
12,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
10
2 / 2 / 0
5,450
545
2,444
8,387
3,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 0 / 1
5,364
536
3,357
6,405
4,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
warrdon
Neith
9
1 / 1 / 0
4,856
486
1,868
4,487
1,383
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
0 / 0 / 0
5,462
546
2,183
8,361
6,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Miniman5047
Thanatos
12
6 / 1 / 0
6,390
639
4,622
9,168
3,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
Rusty2032
The Morrigan
9
0 / 0 / 1
5,393
539
1,745
4,290
1,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
bekfast44
Gilgamesh
10
2 / 1 / 3
6,435
644
8,180
10,617
11,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
fjdt
Danzaburou
11
0 / 1 / 0
6,059
606
3,044
5,221
2,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
3
Kills
8
8
Deaths
3
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
0
0
L
Scylla
Afakasi99
Scylla
0
0
1
0.5
W
Thanatos
Miniman5047
Thanatos
6
1
0
6
W
The Morrigan
Rusty2032
The Morrigan
0
0
1
0.5
L
Erlang Shen
Uncringed
Erlang Shen
0
5
1
0.1
L
Hun Batz
2
2
0
1
W
Gilgamesh
bekfast44
Gilgamesh
2
1
3
3.5
W
Danzaburou
fjdt
Danzaburou
0
1
0
0
L
0
0
1
0.5
L
Neith
warrdon
Neith
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,458
Damage
19,774
37,752
Taken
37,657
22,053
Mitigated
25,851
16,314
Healing
14,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
2,183
339
0
2,838
8,361
6,454
0
3,774
4,587
17,437
0
L
Scylla
Afakasi99
Scylla
6,048
771
0
500
3,549
1,068
0
706
2,789
43,147
0
W
Thanatos
Miniman5047
Thanatos
4,622
885
0
6,510
9,168
3,948
0
1,469
7,699
0
40,895
W
The Morrigan
Rusty2032
The Morrigan
1,745
276
0
119
4,290
1,629
0
3,183
1,107
27,390
1,931
L
Erlang Shen
Uncringed
Erlang Shen
5,741
4,093
0
5,319
14,924
12,110
0
0
14,257
0
30,519
L
Hun Batz
2,444
851
0
3,626
8,387
3,074
0
48
8,221
0
44,136
W
Gilgamesh
bekfast44
Gilgamesh
8,180
3,787
0
2,560
10,617
11,794
0
0
10,617
0
37,285
W
Danzaburou
fjdt
Danzaburou
3,044
1,291
135
2,041
5,221
2,026
215
638
4,583
0
55,666
L
3,357
905
1,991
3,015
6,405
4,418
0
2,194
4,079
15,616
1,303
L
Neith
warrdon
Neith
1,868
805
0
1,863
4,487
1,383
0
643
3,844
0
30,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,986
Gold Earned
29,739
272
Minions Killed
292
0
Camps Cleared
0
946,179
Distance Traveled
1,049,166
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,462
546
1
0
0
220,558
5
L
Scylla
5,192
519
69
7
0
179,758
0
W
Thanatos
6,390
639
62
6
0
249,956
0
W
The Morrigan
5,393
539
63
6
0
194,704
0
L
Erlang Shen
5,124
512
46
5
0
196,421
2
L
Hun Batz
5,450
545
71
7
0
231,325
0
W
Gilgamesh
6,435
644
59
6
0
198,655
0
W
Danzaburou
6,059
606
107
11
0
185,293
0
L
Yemoja
5,364
536
30
3
0
206,226
3
L
Neith
4,856
486
56
6
0
132,449
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role