Player Matchup

Gilgamesh
Gilgamesh
Daddy Dowd
Gilgamesh
Level 49
God Stats
5W - 6L
1,699 SR
Queue Stats
34W - 38L
1,569 Elo+
Party 2
Ix Chel
Ix Chel
EdibleFlexSeal
Ix Chel
Level 150
God Stats
2W - 0L
1,200 SR
Queue Stats
39W - 42L
1,523 Elo+
Party 2
Zhong Kui
Zhong Kui
Oh Hey Hanzo
Zhong Kui
Level 88
God Stats
1W - 0L
1,267 SR
Queue Stats
23W - 25L
1,372 Elo+
Party 2
Team Averages
Level 96
1,389 SR
1,488 Elo+

VS

Team Averages
Level 87
1,586 SR
1,593 Elo+
Fafnir
Fafnir
 
Fafnir
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Theotimus
Anubis
Level 25
God Stats
0W - 1L
1,758 SR
Queue Stats
2W - 2L
1,779 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Daddy Dowd
Gilgamesh
12
7 / 1 / 3
8,284
920
5,865
9,020
6,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
4 / 0 / 9
8,773
975
9,571
8,108
4,279
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zhong Kui
Oh Hey Hanzo
Zhong Kui
13
2 / 1 / 11
7,739
860
8,218
9,470
9,645
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
10
1 / 5 / 0
6,355
706
4,906
9,921
8,551
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
 
Fenrir
9
0 / 4 / 1
6,262
696
5,824
10,516
6,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
Theotimus
Anubis
11
1 / 4 / 0
6,648
739
4,233
8,293
4,620
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
13
Kills
2
2
Deaths
13
23
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
5
0
0.2
L
Fenrir
 
Fenrir
0
4
1
0.13
W
Gilgamesh
Daddy Dowd
Gilgamesh
7
1
3
8.5
W
4
0
9
8.5
W
Zhong Kui
Oh Hey Hanzo
Zhong Kui
2
1
11
7.5
L
Anubis
Theotimus
Anubis
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,654
Damage
14,963
26,598
Taken
28,730
20,206
Mitigated
19,409
12,495
Healing
3,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
4,906
1,289
194
1,311
9,921
8,551
0
5,716
4,017
13,159
0
L
Fenrir
 
Fenrir
5,824
1,664
0
878
10,516
6,238
0
6,048
4,118
0
21,387
W
Gilgamesh
Daddy Dowd
Gilgamesh
5,865
1,810
0
1,171
9,020
6,282
518
2,301
6,584
0
25,778
W
9,571
1,982
2,873
5,332
8,108
4,279
989
2,958
5,033
42,497
1,398
W
Zhong Kui
Oh Hey Hanzo
Zhong Kui
8,218
1,162
0
3,119
9,470
9,645
984
3,892
5,392
23,544
972
L
Anubis
Theotimus
Anubis
4,233
416
0
739
8,293
4,620
0
5,090
3,042
18,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,796
Gold Earned
19,265
134
Minions Killed
77
0
Camps Cleared
0
520,446
Distance Traveled
391,488
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,355
706
15
2
0
120,172
0
L
Fenrir
6,262
696
22
2
0
150,440
0
W
Gilgamesh
8,284
920
31
3
0
194,518
0
W
Ix Chel
8,773
975
61
7
0
171,963
0
W
Zhong Kui
7,739
860
42
5
0
153,965
0
L
Anubis
6,648
739
40
4
0
120,876
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role