Player Matchup

Zeus
Zeus
DdchrisdD
Zeus
Level 39
God Stats
17W - 7L
2,033 SR
Queue Stats
49W - 24L
1,633 Elo+
Party 2
Anhur
Anhur
ElG2808
Anhur
Level 15
God Stats
0W - 3L
1,311 SR
Queue Stats
81W - 72L
1,556 Elo+
Party 2
Susano
Susano
HoboSlayer714
Susano
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 15L
1,500 Elo+
Party 3
Chaac
Chaac
Obaminnationn
Chaac
Level 35
God Stats
2W - 3L
1,500 SR
Queue Stats
7W - 17L
1,500 Elo+
Party 3
Athena
Athena
yairyaxel
Athena
Level 97
God Stats
7W - 5L
1,364 SR
Queue Stats
81W - 69L
1,531 Elo+
Party 2
Team Averages
Level 41
1,542 SR
1,544 Elo+

VS

Team Averages
Level 28
1,598 SR
1,507 Elo+
Da Ji
Da Ji
ShaneTheDank
Da Ji
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,473 Elo+
Party 1
King Arthur
King Arthur
brandob_09
King Arthur
Level 31
God Stats
3W - 0L
1,715 SR
Queue Stats
8W - 4L
1,500 Elo+
Solo
Hera
Hera
metabuttstuff
Hera
Level 20
God Stats
2W - 0L
1,776 SR
Queue Stats
5W - 1L
1,870 Elo+
Party 1
Anhur
Anhur
stevenrode411
Anhur
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,328 Elo+
Party 1
Nu Wa
Nu Wa
tightfemboy69
Nu Wa
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 6L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
1 / 3 / 0
5,836
449
3,767
9,376
2,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
ElG2808
Anhur
12
2 / 1 / 0
6,574
506
4,770
8,108
2,652
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
2 / 2 / 0
6,018
463
2,249
9,515
3,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 1 / 0
6,178
475
2,960
8,100
4,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
yairyaxel
Athena
9
1 / 4 / 1
5,470
421
4,085
10,332
7,997
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 1
7,730
595
5,976
12,294
5,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
brandob_09
King Arthur
13
0 / 0 / 1
7,711
593
3,887
8,356
5,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

12
2 / 3 / 6
6,985
537
4,984
5,548
1,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 0 / 0
7,826
602
5,677
8,511
3,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 1 / 3
8,145
627
9,110
5,100
2,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
6
Kills
11
11
Deaths
6
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Zeus
1
3
0
0.33
L
Anhur
ElG2808
Anhur
2
1
0
2
L
2
2
0
1
L
0
1
0
0
W
4
2
1
2.25
W
King Arthur
brandob_09
King Arthur
0
0
1
0.5
W
2
3
6
1.67
W
3
0
0
3
W
2
1
3
3.5
L
Athena
yairyaxel
Athena
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,831
Damage
29,634
45,431
Taken
39,809
20,899
Mitigated
18,174
12,318
Healing
11,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
3,767
504
0
1,994
9,376
2,761
0
5,353
4,023
43,657
0
L
Anhur
ElG2808
Anhur
4,770
1,364
0
3,224
8,108
2,652
0
1,669
6,439
0
47,989
L
2,249
824
0
2,918
9,515
3,392
0
2,628
6,887
0
27,386
L
2,960
326
0
1,902
8,100
4,097
196
1,163
6,937
0
34,945
W
5,976
1,266
0
5,872
12,294
5,391
0
1,395
10,899
0
66,065
W
King Arthur
brandob_09
King Arthur
3,887
427
0
1,580
8,356
5,947
267
0
8,356
0
53,402
W
4,984
1,151
0
277
5,548
1,672
646
1,582
3,966
28,202
512
W
5,677
3,137
0
3,599
8,511
3,143
826
1,814
6,697
0
65,238
W
9,110
2,626
0
250
5,100
2,021
1,194
3,061
2,039
67,071
2,140
L
Athena
yairyaxel
Athena
4,085
669
219
2,061
10,332
7,997
0
2,859
7,473
24,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,076
Gold Earned
38,397
295
Minions Killed
472
0
Camps Cleared
0
1,246,383
Distance Traveled
1,303,656
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,836
449
73
6
0
232,814
0
L
Anhur
6,574
506
86
7
0
247,957
0
L
Susano
6,018
463
44
3
0
268,531
0
L
Chaac
6,178
475
61
5
0
251,475
0
W
Da Ji
7,730
595
110
8
0
291,518
0
W
King Arthur
7,711
593
98
8
0
264,535
0
W
Hera
6,985
537
44
3
0
277,397
0
W
Anhur
7,826
602
109
8
0
235,352
0
W
Nu Wa
8,145
627
111
9
0
234,854
0
L
Athena
5,470
421
31
2
0
245,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role