Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
Alfie-Hammond123
Chaac
Level 125
God Stats
15W - 29L
1,473 SR
Queue Stats
81W - 124L
1,360 Elo+
Party 3
Anhur
Anhur
K9Nizzy
Anhur
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 89L
1,441 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Shugx3
Morgan Le Fay
Level 137
God Stats
6W - 4L
1,249 SR
Queue Stats
378W - 382L
1,499 Elo+
Solo
Fenrir
Fenrir
atmvsss
Fenrir
Level 40
God Stats
1W - 1L
1,757 SR
Queue Stats
49W - 49L
1,427 Elo+
Party 2
Team Averages
Level 106
1,496 SR
1,445 Elo+

VS

Team Averages
Level 114
1,465 SR
1,512 Elo+
Ah Muzen Cab
Ah Muzen Cab
AceTFox
Ah Muzen Cab
Level 116
God Stats
14W - 7L
1,502 SR
Queue Stats
79W - 78L
1,540 Elo+
Solo
Fafnir
Fafnir
DemonIII_GB11
Fafnir
Level 126
God Stats
10W - 10L
1,377 SR
Queue Stats
91W - 89L
1,510 Elo+
Party 1
Thor
Thor
GumyBea
Thor
Level 63
God Stats
3W - 1L
1,623 SR
Queue Stats
73W - 66L
1,528 Elo+
Solo
Cthulhu
Cthulhu
Painelhache
Cthulhu
Level 128
God Stats
1W - 1L
1,325 SR
Queue Stats
73W - 70L
1,480 Elo+
Party 1
Nut
Nut
jorgeelpitufin
Nut
Level 135
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 84L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
6 / 3 / 4
9,301
547
7,804
17,229
9,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 4 / 7
8,184
481
10,363
19,842
17,770
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
K9Nizzy
Anhur
15
1 / 1 / 1
8,457
497
2,358
9,566
4,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
Shugx3
Morgan Le Fay
14
3 / 6 / 2
8,275
487
12,275
15,791
7,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
atmvsss
Fenrir
12
1 / 4 / 4
7,909
465
8,919
19,859
19,740
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AceTFox
Ah Muzen Cab
18
10 / 2 / 4
10,829
637
18,946
13,689
5,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

15
3 / 1 / 10
9,834
578
6,230
12,773
15,815
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
GumyBea
Thor
14
3 / 5 / 6
8,141
479
8,861
16,176
7,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
Painelhache
Cthulhu
13
0 / 4 / 1
8,120
478
8,591
14,934
7,905
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 1 / 4
9,357
550
11,786
7,977
3,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
43
13
Kills
18
18
Deaths
13
18
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
6
3
4
2.67
W
Ah Muzen Cab
AceTFox
Ah Muzen Cab
10
2
4
6
L
2
4
7
1.38
W
3
1
10
8
W
Thor
GumyBea
Thor
3
5
6
1.2
L
Anhur
K9Nizzy
Anhur
1
1
1
1.5
W
Cthulhu
Painelhache
Cthulhu
0
4
1
0.13
L
Morgan Le Fay
Shugx3
Morgan Le Fay
3
6
2
0.67
L
Fenrir
atmvsss
Fenrir
1
4
4
0.75
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,719
Damage
54,414
82,287
Taken
65,549
58,188
Mitigated
40,931
27,902
Healing
13,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
7,804
2,590
0
11,342
17,229
9,095
421
1,693
15,536
0
78,463
W
Ah Muzen Cab
AceTFox
Ah Muzen Cab
18,946
7,048
0
1,425
13,689
5,914
657
7,364
5,449
0
97,121
L
10,363
1,760
0
5,923
19,842
17,770
182
8,616
11,226
0
43,686
W
6,230
661
0
3,171
12,773
15,815
15
1,893
10,476
23,340
0
W
Thor
GumyBea
Thor
8,861
2,149
0
2,871
16,176
7,690
0
2,569
13,217
0
67,465
L
Anhur
K9Nizzy
Anhur
2,358
571
0
3,435
9,566
4,404
324
1,281
8,285
0
70,081
W
Cthulhu
Painelhache
Cthulhu
8,591
1,205
0
2,926
14,934
7,905
0
0
14,283
52,645
2,868
L
Morgan Le Fay
Shugx3
Morgan Le Fay
12,275
1,616
0
2,872
15,791
7,179
0
714
15,077
55,366
183
L
Fenrir
atmvsss
Fenrir
8,919
2,785
0
4,330
19,859
19,740
0
1,993
17,866
4,159
31,333
W
11,786
7,581
0
3,181
7,977
3,607
637
1,000
6,889
0
88,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,126
Gold Earned
46,281
433
Minions Killed
471
0
Camps Cleared
0
1,593,056
Distance Traveled
1,675,076
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,301
547
113
7
0
351,458
0
W
Ah Muzen Cab
10,829
637
138
8
0
354,795
0
L
Chaac
8,184
481
37
2
0
305,314
3
W
Fafnir
9,834
578
21
1
0
356,819
4
W
Thor
8,141
479
81
5
0
331,090
2
L
Anhur
8,457
497
128
8
0
312,095
0
W
Cthulhu
8,120
478
96
6
0
305,717
0
L
Morgan Le Fay
8,275
487
104
6
0
292,981
3
L
Fenrir
7,909
465
51
3
0
331,208
1
W
Nut
9,357
550
135
8
0
326,655
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role