Player Matchup

Artemis
Artemis
CheckMyClout
Artemis
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
35W - 40L
1,273 Elo+
Party 3
Terra
Terra
I Whxte I
Terra
Level 34
God Stats
3W - 3L
1,267 SR
Queue Stats
33W - 37L
1,354 Elo+
Party 3
Erlang Shen
Erlang Shen
Lunnex
Erlang Shen
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 155L
1,481 Elo+
Solo
Camazotz
Camazotz
dragon1462
Camazotz
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 17L
1,552 Elo+
Party 4
Sol
Sol
poggerino23
Sol
Level 17
God Stats
0W - 3L
1,192 SR
Queue Stats
15W - 13L
1,555 Elo+
Party 4
Team Averages
Level 56
1,392 SR
1,443 Elo+

VS

Team Averages
Level 71
1,470 SR
1,450 Elo+
Sol
Sol
ArxticLynx
Sol
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 53L
1,354 Elo+
Party 1
Anubis
Anubis
CaptTortoise
Anubis
Level 103
God Stats
38W - 21L
1,601 SR
Queue Stats
277W - 256L
1,496 Elo+
Party 1
Chaac
Chaac
Catthulhu
Chaac
Level 40
God Stats
2W - 4L
1,247 SR
Queue Stats
223W - 195L
1,479 Elo+
Party 2
Sylvanus
Sylvanus
M0XIEM0R0N
Sylvanus
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
106W - 105L
1,439 Elo+
Solo
Cernunnos
Cernunnos
Tommy2Turnt
Cernunnos
Level 61
God Stats
3W - 0L
1,500 SR
Queue Stats
256W - 224L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CheckMyClout
Artemis
9
0 / 3 / 1
5,699
356
1,181
8,352
2,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Terra
I Whxte I
Terra
12
1 / 2 / 2
7,895
493
3,496
14,445
11,946
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Breastplate

Breastplate

+20
Physical Protection

Erlang Shen
Lunnex
Erlang Shen
13
0 / 6 / 1
7,462
466
5,188
14,675
7,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Camazotz
dragon1462
Camazotz
16
7 / 1 / 1
8,984
562
9,296
17,665
8,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 3 / 4
8,796
550
10,129
13,609
3,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 2
9,345
584
13,617
10,527
4,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Anubis
15
4 / 5 / 0
9,953
622
8,674
13,072
6,430
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
Catthulhu
Chaac
15
2 / 2 / 4
9,907
619
8,723
14,321
14,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
M0XIEM0R0N
Sylvanus
13
0 / 3 / 6
8,587
537
4,184
12,026
10,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cernunnos
Tommy2Turnt
Cernunnos
19
3 / 2 / 1
9,818
614
6,582
13,719
6,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
27
12
Kills
14
15
Deaths
15
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
3
2
2
W
Anubis
4
5
0
0.8
W
Chaac
Catthulhu
Chaac
2
2
4
2
L
Artemis
CheckMyClout
Artemis
0
3
1
0.17
L
Terra
I Whxte I
Terra
1
2
2
1
L
Erlang Shen
Lunnex
Erlang Shen
0
6
1
0.08
W
Sylvanus
M0XIEM0R0N
Sylvanus
0
3
6
1
W
Cernunnos
Tommy2Turnt
Cernunnos
3
2
1
1.75
L
Camazotz
dragon1462
Camazotz
7
1
1
7.5
L
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,290
Damage
41,780
68,746
Taken
63,665
33,702
Mitigated
42,099
17,823
Healing
25,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,617
5,070
0
4,403
10,527
4,068
4,360
3,423
7,104
70,878
6,061
W
Anubis
8,674
218
0
3,806
13,072
6,430
2,056
5,855
7,217
75,079
0
W
Chaac
Catthulhu
Chaac
8,723
1,631
0
3,310
14,321
14,292
288
126
14,195
59
66,929
L
Artemis
CheckMyClout
Artemis
1,181
236
0
1,459
8,352
2,837
0
2,833
5,519
0
23,664
L
Terra
I Whxte I
Terra
3,496
790
361
2,798
14,445
11,946
0
8,673
5,772
22,246
1,435
L
Erlang Shen
Lunnex
Erlang Shen
5,188
2,435
0
4,480
14,675
7,112
0
59
14,616
0
43,674
W
Sylvanus
M0XIEM0R0N
Sylvanus
4,184
1,405
1,002
4,628
12,026
10,918
1,444
3,177
8,849
29,513
997
W
Cernunnos
Tommy2Turnt
Cernunnos
6,582
2,895
0
8,772
13,719
6,391
1,807
825
12,894
0
93,910
L
Camazotz
dragon1462
Camazotz
9,296
3,524
0
4,534
17,665
8,162
0
5,019
12,646
0
72,120
L
10,129
2,975
0
4,191
13,609
3,645
921
9,577
4,032
59,626
477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,836
Gold Earned
47,610
348
Minions Killed
563
0
Camps Cleared
0
1,466,132
Distance Traveled
1,339,700
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,345
584
103
6
0
266,405
0
W
Anubis
9,953
622
135
8
0
239,421
2
W
Chaac
9,907
619
124
8
0
241,856
0
L
Artemis
5,699
356
36
2
0
184,973
0
L
Terra
7,895
493
38
2
0
309,893
0
L
Erlang Shen
7,462
466
68
4
0
314,260
0
W
Sylvanus
8,587
537
49
3
0
256,087
2
W
Cernunnos
9,818
614
152
10
0
335,931
0
L
Camazotz
8,984
562
101
6
0
357,165
0
L
Sol
8,796
550
105
7
0
299,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role